tetra 0.8.0

A simple 2D game framework written in Rust
Documentation
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mod device_gl;
mod window_sdl;

pub use device_gl::{
    GraphicsDevice, RawCanvas, RawIndexBuffer, RawRenderbuffer, RawShader, RawTexture,
    RawVertexBuffer,
};
pub use window_sdl::{handle_events, Window};