tetra 0.8.0

A simple 2D game framework written in Rust
Documentation

tetra

There is very little structured metadata to build this page from currently. You should check the main library docs, readme, or Cargo.toml in case the author documented the features in them.

This version has 23 feature flags, 12 of them enabled by default.

default

  • audio
  • audio_mp3
  • audio_vorbis
  • audio_wav
  • font_ttf
  • texture_png
  • texture_jpeg
  • texture_gif
  • texture_bmp

audio

  • rodio

audio_mp3

  • audio
  • rodio/mp3

audio_vorbis

  • audio
  • rodio/vorbis

audio_wav

  • audio
  • rodio/wav

font_ttf

  • ab_glyph

texture_png

  • image/png

texture_jpeg

  • image/jpeg
  • image/jpeg_rayon

texture_gif

  • image/gif

texture_bmp

  • image/bmp

rodio

  • dep:rodio

ab_glyph

  • dep:ab_glyph

texture_dds

  • image/dds
  • image/dxt

serde_support

  • serde
  • vek/serde

audio_flac

  • audio
  • rodio/flac

texture_tga

  • image/tga

sdl2_bundled

  • sdl2/bundled
  • sdl2/static-link

serde

  • dep:serde

texture_tiff

  • image/tiff

texture_pnm

  • image/pnm

texture_webp

  • image/webp

texture_ico

  • image/ico