tetra 0.9.1

A simple 2D game framework written in Rust
Documentation
name: CI Build
on:
  push:
    branches:
    - main
  pull_request:
jobs:
  build:
    runs-on: ubuntu-latest
    strategy:
      matrix:
        rust: [stable, beta, nightly]
    steps:
    - name: Install native dependencies
      run: |

        sudo apt-get update
        sudo apt-get install build-essential git make \
          pkg-config cmake ninja-build gnome-desktop-testing libasound2-dev libpulse-dev \
          libaudio-dev libjack-dev libsndio-dev libx11-dev libxext-dev \
          libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libxtst-dev \
          libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
          libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev
    - uses: hecrj/setup-rust-action@v1
      with:
        rust-version: ${{ matrix.rust }}
    - uses: actions/checkout@v1
    - name: Build and test (all features, all targets)
      run: cargo test --features sdl_build_from_source
    - name: Build and test (no features, library only)
      run: cargo test --lib --no-default-features --features sdl_build_from_source