use super::*;
use std::sync::Arc;
#[derive(Clone)]
pub struct RollupLayer {
pub(super) internal: Arc<InternalLayer>,
pub(super) original: [u32; 5],
pub(super) original_parent: Option<[u32; 5]>, }
impl RollupLayer {
pub fn from_base_layer(
layer: Arc<InternalLayer>,
original: [u32; 5],
original_parent: Option<[u32; 5]>,
) -> Self {
Self {
internal: layer,
original,
original_parent,
}
}
pub fn from_child_layer(
layer: Arc<InternalLayer>,
original: [u32; 5],
original_parent: [u32; 5],
) -> Self {
Self {
internal: layer,
original,
original_parent: Some(original_parent),
}
}
}