szs 0.3.4

Lightweight crate for SZS ("Yaz0") compression/decompression used in the Nintendo GameCube/Wii games. The library provides C, C++ and C# bindings. YAY0 ("SZP") is supported, too.
Documentation

szs

There is very little structured metadata to build this page from currently. You should check the main library docs, readme, or Cargo.toml in case the author documented the features in them.

This version has 4 feature flags, 2 of them enabled by default.

default

  • c_api

c_api

    This feature flag does not enable additional features.

run_bindgen

  • bindgen

bindgen

  • dep:bindgen