static APP_ID: u32 = 4000;
use super::*;
#[test]
fn find_steam() {
let steamdir_found = SteamDir::locate();
assert!(steamdir_found.is_some());
println!("{:#?}", steamdir_found.unwrap());
}
#[test]
fn find_library_folders() {
let steamdir_found = SteamDir::locate();
assert!(steamdir_found.is_some());
let mut steamdir = steamdir_found.unwrap();
steamdir.libraryfolders.discover(&steamdir.path);
assert!(steamdir.libraryfolders().paths.len() > 1);
println!("{:#?}", steamdir.libraryfolders.paths);
}
#[test]
fn find_app() {
let steamdir_found = SteamDir::locate();
assert!(steamdir_found.is_some());
let mut steamdir = steamdir_found.unwrap();
let steamapp = steamdir.app(&APP_ID);
assert!(steamapp.is_some());
println!("{:#?}", steamapp.unwrap());
}
#[test]
fn app_details() {
let steamdir_found = SteamDir::locate();
assert!(steamdir_found.is_some());
let mut steamdir = steamdir_found.unwrap();
let steamapp = steamdir.app(&APP_ID);
assert!(steamapp.is_some());
assert!(steamapp.unwrap().name.is_some());
assert!(steamapp.unwrap().last_user.is_some());
}
#[test]
fn all_apps() {
let steamdir_found = SteamDir::locate();
assert!(steamdir_found.is_some());
let mut steamdir = steamdir_found.unwrap();
let steamapps = steamdir.apps();
assert!(!steamapps.is_empty());
assert!(steamapps.keys().len() > 1);
}
#[test]
fn all_apps_get_one() {
let steamdir_found = SteamDir::locate();
assert!(steamdir_found.is_some());
let mut steamdir = steamdir_found.unwrap();
let steamapps = steamdir.apps();
assert!(!steamapps.is_empty());
assert!(steamapps.keys().len() > 1);
let steamapp = steamdir.app(&APP_ID);
assert!(steamapp.is_some());
assert!(steamapp.unwrap().name.is_some());
assert!(steamapp.unwrap().last_user.is_some());
}