1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
use Cell;
use fmt;
thread_local!
/// Run the given closure with the specified tag.
pub
/// A tag associated with a thread. Threads which are executed with
/// [Thread][super::Thread] support tagging.
///
/// You must ensure that any thread trying to use values first is checked with
/// the current tag through [Tag::ensure_on_thread]. This includes everything
/// which poses a potential thread safety risk.
///
/// This includes, but is not limited to:
/// * Accessing or mutating any racy data or APIs, such as `Cell<T>`.
/// * The type that is tagged, (and any nested types) [drop][Drop::drop]
/// implementation.
///
/// If all of the above is satifised, you can safely implement [Send] and [Sync]
/// for the type. Make sure to include a comprehensive safety message such as:
///
/// ```rust
/// # struct Foo;
/// // Safety: the structure is explicitly tagged with the thread that created
/// // it, and we ensure everywhere (including drop implementations) where racy
/// // access might occur that it is on the thread that created it.
/// unsafe impl Send for Foo {}
/// ```
///
/// Tags can only be correctly constructed in two ways:
/// * By calling [Tag::current_thread] if inside of a thread context. Such as
/// [Thread::submit][super::Thread::submit] or
/// [Thread::submit_async][super::Thread::submit_async].
/// * Externally by calling [Thread::tag][super::Thread::tag].
///
/// # Examples
///
/// ```rust
/// use std::cell::Cell;
///
/// struct Foo {
/// tag: ste::Tag,
/// data: Cell<usize>,
/// }
///
/// impl Foo {
/// fn new() -> Self {
/// Self {
/// tag: ste::Tag::current_thread(),
/// data: Cell::new(42),
/// }
/// }
///
/// fn say_hello(&self) {
/// self.tag.ensure_on_thread();
/// println!("Hello from Foo: {}", self.data.get());
/// }
/// }
///
/// // Safety: the structure is explicitly tagged with the thread that created
/// // it, and we ensure everywhere (including drop implementations) where racy
/// // access might occur that it is on the thread that created it.
/// unsafe impl Send for Foo {}
/// unsafe impl Sync for Foo {}
///
/// # fn main() -> anyhow::Result<()> {
/// let thread = ste::spawn();
///
/// let foo = thread.submit(|| Foo::new());
///
/// assert!(!foo.tag.is_on_thread());
///
/// thread.submit(|| foo.say_hello());
///
/// thread.join();
/// # Ok(()) }
/// ```
///
/// Incorrect use of the tagged struct **must** panic:
///
/// ```rust,should_panic
/// # struct Foo { tag: ste::Tag }
/// # impl Foo {
/// # fn new() -> Self { Self { tag: ste::Tag::current_thread() } }
/// # fn say_hello(&self) { self.tag.ensure_on_thread(); }
/// # }
/// # fn main() -> anyhow::Result<()> {
/// let thread = ste::spawn();
///
/// let foo = thread.submit(|| Foo::new());
///
/// assert!(!foo.tag.is_on_thread());
///
/// foo.say_hello(); // <- oops, this panics!
///
/// thread.join();
/// # Ok(()) }
/// ```
usize);