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//! [](https://docs.rs/ste)
//! [](https://crates.io/crates/ste)
//! [](https://github.com/udoprog/audio/actions)
//!
//! A single-threaded executor with some tricks up its sleeve.
//!
//! This was primarily written for use in [audio] as a low-latency way of
//! interacting with a single background thread for audio-related purposes, but
//! is otherwise a general purpose library that can be used to do anything.
//!
//! > **Soundness Warning:** This crate uses a fair bit of **unsafe**. Some of
//! > the tricks employed needs to be rigirously sanity checked for safety
//! > before you can rely on this for production uses.
//!
//! The default way to access the underlying thread is through the [submit]
//! method. This blocks the current thread for the duration of the task allowing
//! the background thread to access variables which are in scope. Like `n`
//! below.
//!
//! ```rust
//! # fn main() -> anyhow::Result<()> {
//! let thread = ste::spawn();
//!
//! let mut n = 10;
//! thread.submit(|| n += 10);
//! assert_eq!(20, n);
//!
//! thread.join();
//! # Ok(()) }
//! ```
//!
//! # Restricting thread access using tags
//!
//! This library provides the ability to construct a [Tag] which is uniquely
//! associated with the thread that created it. This can then be used to ensure
//! that data is only accessible by one thread.
//!
//! This is useful, because many APIs requires *thread-locality* where instances
//! can only safely be used by the thread that created them. This is a low-level
//! tool we provide which allows the safe implementation of `Send` for types
//! which are otherwise `!Send`.
//!
//! Note that correctly using a [Tag] is hard, and incorrect use has severe
//! safety implications. Make sure to study its documentation closely before
//! use.
//!
//! ```rust
//! struct Foo {
//! tag: ste::Tag,
//! }
//!
//! impl Foo {
//! fn new() -> Self {
//! Self {
//! tag: ste::Tag::current_thread(),
//! }
//! }
//!
//! fn say_hello(&self) {
//! self.tag.ensure_on_thread();
//! println!("Hello World!");
//! }
//! }
//!
//! # fn main() -> anyhow::Result<()> {
//! let thread = ste::spawn();
//!
//! let foo = thread.submit(|| Foo::new());
//!
//! thread.submit(|| {
//! foo.say_hello(); // <- OK!
//! });
//!
//! thread.join();
//! # Ok(()) }
//! ```
//!
//! Using `say_hello` outside of the thread that created it is not fine and will
//! panic to prevent racy access:
//!
//! ```rust,should_panic
//! # struct Foo { tag: ste::Tag }
//! # impl Foo {
//! # fn new() -> Self { Self { tag: ste::Tag::current_thread() } }
//! # fn say_hello(&self) { self.tag.ensure_on_thread(); }
//! # }
//! # fn main() -> anyhow::Result<()> {
//! let thread = ste::spawn();
//!
//! let foo = thread.submit(|| Foo::new());
//!
//! foo.say_hello(); // <- Oops, panics!
//!
//! thread.join();
//! # Ok(()) }
//! ```
//!
//! # Known unsafety and soundness issues
//!
//! Below you can find a list of unsafe use and known soundness issues this
//! library currently has. The soundness issues **must be fixed** before this
//! library goes out of *alpha*.
//!
//! ## Pointers to stack-local addresses
//!
//! In order to efficiently share data between a thread calling [submit] and the
//! background thread, the background thread references a fair bit of
//! stack-local data from the calling thread which involves a fair bit of
//! `unsafe`.
//!
//! While it should be possible to make this use *safe* (as is the hope of this
//! library), it carries a risk that if the background thread were to proceed
//! executing a task that is no longer synchronized properly with a caller of
//! [submit] it might end up referencing data which is either no longer valid
//! (use after free), or contains something else (dirty).
//!
//! ## Tag re-use
//!
//! [Tag] containers currently use a tag based on the address of a slab of
//! allocated memory that is associated with each [Thread]. If however a
//! [Thread] is shut down, and a new later recreated, there is a slight risk
//! that this might re-use an existing memory address.
//!
//! Memory addresses are quite thankful to use, because they're cheap and quite
//! easy to access. Due to this it might however be desirable to use a generated
//! ID per thread instead which can for example abort a program in case it can't
//! guarantee uniqueness.
//!
//! [audio]: https://github.com/udoprog/audio
//! [submit]: https://docs.rs/ste/*/ste/struct.Thread.html#method.submit
//! [Tag]: https://docs.rs/ste/*/ste/struct.Tag.html
//! [Thread]: https://docs.rs/ste/*/ste/struct.Thread.html
use Future;
use io;
use ptr;
pub
use thread;
use crateParker;
use ;
use with_tag;
pub use Tag;
use WaitFuture;
use RawSend;
/// Construct a default background thread executor.
///
/// These both do the same thing, except the builder allows you to catch an OS error:
///
/// ```rust
/// # fn main() -> anyhow::Result<()> {
/// let thread1 = ste::spawn();
/// let thread2 = ste::Builder::new().build()?;
/// # Ok(()) }
/// ```
/// The handle for a background thread.
///
/// The background thread can be interacted with in a couple of ways:
/// * [submit][Thread::submit] - for submitted tasks, the call will block until
/// it has been executed on the thread (or the thread has panicked).
/// * [submit_async][Thread::submit_async] - for submitting asynchronous tasks,
/// the call will block until it has been executed on the thread (or the
/// thread has panicked).
/// * [drop][Thread::drop] - for dropping value *on* the background thread. This
/// is necessary for [Tag] values that requires drop.
///
/// # Tasks panicking
///
/// If anything on the background thread ends up panicking, the panic will be
/// propagated but also isolated to that one task.
///
/// Note that this is only true for unwinding panics. It would not apply to
/// panics resulting in aborts.
///
/// # Examples
///
/// ```rust
/// use std::sync::Arc;
/// use std::panic::{AssertUnwindSafe, catch_unwind};
///
/// # fn main() -> anyhow::Result<()> {
/// let thread = Arc::new(ste::spawn());
/// let mut threads = Vec::new();
///
/// for n in 0..10 {
/// let thread = thread.clone();
///
/// threads.push(std::thread::spawn(move || {
/// thread.submit(move || n)
/// }));
/// }
///
/// let mut result = 0;
///
/// for t in threads {
/// result += t.join().unwrap();
/// }
///
/// assert_eq!(result, (0..10).sum());
///
/// // Unwrap the thread.
/// let thread = Arc::try_unwrap(thread).map_err(|_| "unwrap failed").unwrap();
///
/// let result = catch_unwind(AssertUnwindSafe(|| thread.submit(|| {
/// panic!("Background thread: {:?}", std::thread::current().id());
/// })));
///
/// assert!(result.is_err());
///
/// println!("Main thread: {:?}", std::thread::current().id());
///
/// thread.join();
/// # Ok(()) }
/// ```
/// Safety: The handle is both send and sync because it joins the background
/// thread which keeps track of the state of `shared` and cleans it up once it's
/// no longer needed.
unsafe
unsafe
/// The builder for a [Thread] which can be configured a bit more.