use bevy_ecs::prelude::*;
use egor::render::*;
use egor::math::*;
use starbloom_base::prelude::*;
use starbloom_tiles::*;
use starbloom_camera::*;
pub const CHUNK_DIM: usize = 16;
pub const CHUNK_SIZE: f32 = CHUNK_DIM as f32 * TILE_SIZE;
#[derive(Component)]
pub struct Chunk {
x: u64, y: u64,
tiles: [[TileRepr; CHUNK_DIM]; CHUNK_DIM],
}
impl Chunk {
pub fn load(x: u64, y: u64) -> Self {
Self {
x,
y,
tiles: [[1; CHUNK_DIM]; CHUNK_DIM],
}
}
pub fn render(&self, gfx: &mut NonSendMut<GfxCmds>, main_camera: &Res<MainCamera>, tile_regestry: &TileRegestry) {
for (x, row) in self.tiles.iter().enumerate() {
for (y, tile_idx) in row.iter().enumerate() {
let tile = tile_regestry.get_tile_by_idx(tile_idx);
if !tile.renderable {
continue;
}
let pos = main_camera.cam.world_to_screen(vec2(x as f32, y as f32)*TILE_SIZE);
gfx.draw(Box::new(move |gfx: &mut Graphics<'_>| {
gfx.rect().size(vec2(TILE_SIZE, TILE_SIZE)).at(pos);
}));
}
}
}
pub fn get(&self, x: usize, y: usize) -> TileRepr {
self.tiles[x][y]
}
}