use std::env;
fn main() {
let target = env::var("TARGET").unwrap();
if target.contains("windows") {
cc::Build::new()
.file("src/arch/windows.c")
.compile("stackful");
return;
}
let target_arch = env::var("CARGO_CFG_TARGET_ARCH").unwrap();
let file = match &*target_arch {
"x86_64" => "src/arch/x86_64.S",
"x86" => "src/arch/x86.s",
"aarch64" => "src/arch/aarch64.S",
"riscv64" => "src/arch/riscv64.s",
"wasm32" => "src/arch/wasm32.s",
_ => {
panic!("Current architecture {} is not supported", target_arch);
}
};
cc::Build::new().file(file).compile("stackful");
}