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use crateIsObjOf;
use *;
/// A trait for downcasting objects.
///
/// # Examples
/// ```rust
/// use spellcast::{downcast::*};
/// use core::any::Any;
///
/// // Object trait must extend Any to support downcasts.
/// trait PlayerObj: Any {}
///
/// #[derive(PartialEq, Debug)]
/// struct Human;
///
/// impl PlayerObj for Human {}
///
/// let player = Box::new(Human) as Box<dyn PlayerObj>;
///
/// assert_eq!((&*player).downcast_ref(), Some(&Human));
/// ```