use crate::card::card::Card;
use crate::game::moves::PossibleMove;
use crate::util::NotificationLevel;
use anyhow::{Context, Result};
use serde::{Deserialize, Serialize};
use uuid::Uuid;
#[allow(variant_size_differences)]
#[derive(Clone, Debug, Serialize, Deserialize)]
pub enum ResponseMessage {
Connected {
connection_id: Uuid,
user_id: Uuid,
u: Box<crate::profile::UserProfile>,
b: bool
},
ServerError {
reason: String,
content: String
},
Pong {
v: i64
},
Notification {
level: NotificationLevel,
content: String
}
}
impl ResponseMessage {
pub fn from_json(s: &str) -> Result<ResponseMessage> {
serde_json::from_str(&s).with_context(|| "Can't decode json ResponseMessage")
}
pub fn to_json(&self) -> Result<String> {
serde_json::to_string_pretty(&self).with_context(|| "Can't encode json ResponseMessage")
}
pub fn from_binary(b: &[u8]) -> Result<ResponseMessage> {
bincode::deserialize(&b).with_context(|| "Can't decode binary ResponseMessage")
}
pub fn to_binary(&self) -> Result<Vec<u8>> {
bincode::serialize(&self).with_context(|| "Can't encode binary ResponseMessage")
}
}
#[derive(Debug, Serialize, Deserialize)]
pub enum GameResponseMessage {
PossibleMoves {
moves: Vec<PossibleMove>,
undos_available: u16,
redos_available: u16
},
CardRevealed {
card: Card
},
CardHidden {
id: u32
},
CardMoveCancelled {
cards: Vec<u32>,
source: String
},
CardsMoved {
cards: Vec<u32>,
source: String,
target: String,
turn: Option<bool>
},
MessageSet {
messages: Box<Vec<ResponseMessage>>
}
}