use anyhow::{Context, Result};
use serde::{Deserialize, Serialize};
#[derive(Debug, Serialize, Deserialize)]
pub enum RequestMessage {
Ping { v: i64 },
GetVersion
}
impl RequestMessage {
pub fn from_json(s: &str) -> Result<RequestMessage> {
serde_json::from_str(&s).with_context(|| format!("Can't decode JSON RequestMessage from [{}]", s))
}
pub fn to_json(&self) -> Result<String> {
serde_json::to_string_pretty(&self).with_context(|| "Can't encode JSON RequestMessage")
}
pub fn from_binary(b: &[u8]) -> Result<RequestMessage> {
bincode::deserialize(&b).with_context(|| "Can't decode binary RequestMessage".to_string())
}
pub fn to_binary(&self) -> Result<Vec<u8>> {
bincode::serialize(&self).with_context(|| "Can't encode binary RequestMessage")
}
}
#[derive(Debug, Serialize, Deserialize)]
pub enum GameRequestMessage {
MalformedRequest {
reason: String,
content: String
},
RefreshGameState,
GetPossibleMoves,
SelectCard {
card: u32,
pile: String,
auto: bool
},
SelectPile {
pile: String,
auto: bool
},
MoveCards {
cards: Vec<u32>,
src: String,
tgt: String,
auto: bool
},
Undo,
Redo
}