slice_queue 0.1.2

This library provides an VecDeque for efficient working with (byte-)slices
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slice_queue

Welcome to my slice_queue-library 🎊

What this library is:

This library provides a optimized queue for efficient working with (byte-)slices. It allows you to

  • efficiently push an arbitrary amount of elements by either consuming them or by cloning them from a slice (if the type supports the Clone trait)
  • efficiently popping an arbitrary amount of elements from the front
  • direct access to the underlying buffer by either using peek* methods or by using (range-)indices
  • dereferencing the SliceDeque<T> like it's a Vec<T> (which usually results in a slice)

Important: To be as efficient as possible it uses some raw pointer access. If this is a no-go for you, please either use another crate or provide some patches 😇

Build Documentation and Library:

To build and open the documentation, go into the project's root-directory and run cargo doc --release --open

To build this library, change into the projects root-directory and run cargo build --release; you can find the build in target/release.