use crate::gpu::{GpuDevice, KernelConfig};
use crate::gpu_memory::MultiGpuMemoryManager;
use crate::traits::SimdError;
#[cfg(not(feature = "no-std"))]
use std::collections::{HashMap, HashSet};
#[cfg(not(feature = "no-std"))]
use std::sync::{Arc, Mutex};
#[cfg(not(feature = "no-std"))]
use std::thread;
#[cfg(feature = "no-std")]
use alloc::collections::{BTreeMap as HashMap, BTreeSet as HashSet};
#[cfg(feature = "no-std")]
use alloc::{
boxed::Box,
format,
string::{String, ToString},
sync::Arc,
vec,
vec::Vec,
};
#[cfg(feature = "no-std")]
use core::mem;
#[cfg(feature = "no-std")]
use core::{any::Any, cmp::Ordering};
#[cfg(feature = "no-std")]
use spin::Mutex;
#[cfg(not(feature = "no-std"))]
use std::{any::Any, cmp::Ordering, string::ToString};
#[cfg(feature = "no-std")]
#[derive(Debug, Clone, Copy)]
pub struct Instant;
#[cfg(feature = "no-std")]
impl Instant {
pub fn now() -> Self {
Instant }
pub fn elapsed(&self) -> u64 {
0 }
}
pub struct MultiGpuCoordinator {
devices: Vec<GpuDevice>,
memory_manager: Arc<Mutex<MultiGpuMemoryManager>>,
load_balancer: LoadBalancer,
task_scheduler: TaskScheduler,
#[allow(dead_code)] sync_manager: SynchronizationManager,
}
#[derive(Debug, Clone, Copy)]
pub enum LoadBalancingStrategy {
Equal,
ComputeWeighted,
BandwidthWeighted,
Dynamic,
Custom,
}
pub struct LoadBalancer {
strategy: LoadBalancingStrategy,
device_weights: HashMap<u32, f64>,
performance_history: HashMap<u32, Vec<f64>>,
}
pub struct TaskScheduler {
pending_tasks: Vec<GpuTask>,
running_tasks: HashMap<u32, Vec<GpuTask>>,
completed_tasks: Vec<CompletedTask>,
}
pub struct SynchronizationManager {
barriers: HashMap<String, GpuBarrier>,
events: HashMap<String, GpuEvent>,
}
#[derive(Debug, Clone)]
pub struct GpuTask {
pub id: String,
pub kernel_name: String,
pub config: KernelConfig,
pub input_data: Vec<GpuTaskData>,
pub output_data: Vec<GpuTaskData>,
pub device_preference: Option<u32>,
pub priority: TaskPriority,
pub dependencies: Vec<String>,
}
#[derive(Debug, Clone)]
pub struct GpuTaskData {
pub name: String,
pub size: usize,
pub data_type: String, pub location: DataLocation,
}
#[derive(Debug, Clone)]
pub enum DataLocation {
Host(Vec<u8>),
Device(u32, *mut u8), Unified(*mut u8), }
unsafe impl Send for DataLocation {}
unsafe impl Sync for DataLocation {}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub enum TaskPriority {
Low = 0,
Normal = 1,
High = 2,
Critical = 3,
}
#[derive(Debug, Clone)]
pub struct CompletedTask {
pub task_id: String,
pub device_id: u32,
pub execution_time_ms: f64,
pub memory_used: usize,
pub success: bool,
pub error: Option<String>,
}
pub struct GpuBarrier {
#[allow(dead_code)] name: String,
expected_participants: u32,
current_participants: u32,
waiting_devices: Vec<u32>,
}
pub struct GpuEvent {
#[allow(dead_code)] name: String,
#[allow(dead_code)] device_id: u32,
is_recorded: bool,
#[allow(dead_code)] backend_event: Option<Box<dyn Any>>,
}
impl MultiGpuCoordinator {
pub fn new(devices: Vec<GpuDevice>) -> Self {
let memory_manager = Arc::new(Mutex::new(MultiGpuMemoryManager::new()));
#[cfg(not(feature = "no-std"))]
{
if let Ok(mut manager) = memory_manager.lock() {
for device in &devices {
manager.add_device(device.clone());
}
}
}
#[cfg(feature = "no-std")]
{
let mut manager = memory_manager.lock();
for device in &devices {
manager.add_device(device.clone());
}
}
Self {
devices,
memory_manager,
load_balancer: LoadBalancer::new(LoadBalancingStrategy::ComputeWeighted),
task_scheduler: TaskScheduler::new(),
sync_manager: SynchronizationManager::new(),
}
}
pub fn submit_task(&mut self, task: GpuTask) -> Result<(), SimdError> {
self.task_scheduler.add_task(task);
Ok(())
}
pub fn execute_all(&mut self) -> Result<Vec<CompletedTask>, SimdError> {
let mut results = Vec::new();
let scheduled_tasks = self.schedule_tasks()?;
#[cfg(not(feature = "no-std"))]
{
let handles: Vec<_> = scheduled_tasks
.into_iter()
.map(|(device_id, tasks)| {
let memory_manager = Arc::clone(&self.memory_manager);
thread::spawn(move || {
Self::execute_device_tasks(device_id, tasks, memory_manager)
})
})
.collect();
for handle in handles {
match handle.join() {
Ok(device_results) => results.extend(device_results),
Err(_) => {
return Err(SimdError::ExternalLibraryError(
"Thread execution failed".to_string(),
))
}
}
}
}
#[cfg(feature = "no-std")]
{
for (device_id, tasks) in scheduled_tasks {
let memory_manager = Arc::clone(&self.memory_manager);
let device_results = Self::execute_device_tasks(device_id, tasks, memory_manager);
results.extend(device_results);
}
}
self.update_performance_history(&results);
Ok(results)
}
pub fn distributed_matrix_multiply(
&mut self,
a: &[f32],
b: &[f32],
a_rows: usize,
a_cols: usize,
b_cols: usize,
) -> Result<Vec<f32>, SimdError> {
let num_devices = self.devices.len();
if num_devices == 0 {
return Err(SimdError::ExternalLibraryError(
"No GPU devices available".to_string(),
));
}
let rows_per_device = a_rows / num_devices;
let mut tasks = Vec::new();
for (i, device) in self.devices.iter().enumerate() {
let start_row = i * rows_per_device;
let end_row = if i == num_devices - 1 {
a_rows
} else {
(i + 1) * rows_per_device
};
let device_rows = end_row - start_row;
if device_rows == 0 {
continue;
}
let task = GpuTask {
id: format!("matmul_device_{}", i),
kernel_name: "matrix_mul".to_string(),
config: KernelConfig {
grid_size: (
b_cols.div_ceil(16) as u32,
device_rows.div_ceil(16) as u32,
1,
),
block_size: (16, 16, 1),
shared_memory: 0,
stream: None,
},
input_data: vec![
GpuTaskData {
name: "matrix_a".to_string(),
#[cfg(not(feature = "no-std"))]
size: device_rows * a_cols * std::mem::size_of::<f32>(),
#[cfg(feature = "no-std")]
size: device_rows * a_cols * mem::size_of::<f32>(),
data_type: "f32".to_string(),
location: DataLocation::Host(
a[start_row * a_cols..end_row * a_cols]
.iter()
.flat_map(|&x| x.to_ne_bytes())
.collect(),
),
},
GpuTaskData {
name: "matrix_b".to_string(),
#[cfg(not(feature = "no-std"))]
size: a_cols * b_cols * std::mem::size_of::<f32>(),
#[cfg(feature = "no-std")]
size: a_cols * b_cols * mem::size_of::<f32>(),
data_type: "f32".to_string(),
location: DataLocation::Host(
b.iter().flat_map(|&x| x.to_ne_bytes()).collect(),
),
},
],
output_data: vec![GpuTaskData {
name: "matrix_c".to_string(),
#[cfg(not(feature = "no-std"))]
size: device_rows * b_cols * std::mem::size_of::<f32>(),
#[cfg(feature = "no-std")]
size: device_rows * b_cols * mem::size_of::<f32>(),
data_type: "f32".to_string(),
location: DataLocation::Host(Vec::new()),
}],
device_preference: Some(device.id),
priority: TaskPriority::High,
dependencies: Vec::new(),
};
tasks.push(task);
}
for task in tasks {
self.submit_task(task)?;
}
let results = self.execute_all()?;
let output = vec![0.0f32; a_rows * b_cols];
let mut _current_row = 0;
for result in results {
if result.success {
let device_rows = rows_per_device;
_current_row += device_rows;
}
}
Ok(output)
}
pub fn set_load_balancing(&mut self, strategy: LoadBalancingStrategy) {
self.load_balancer.set_strategy(strategy);
}
pub fn get_device_stats(&self) -> HashMap<u32, DeviceStats> {
let mut stats = HashMap::new();
for device in &self.devices {
let device_stats = DeviceStats {
device_id: device.id,
name: device.name.clone(),
compute_units: device.compute_units,
memory_mb: device.memory_mb,
current_tasks: self.task_scheduler.get_device_task_count(device.id),
average_performance: self.load_balancer.get_average_performance(device.id),
};
stats.insert(device.id, device_stats);
}
stats
}
fn schedule_tasks(&mut self) -> Result<HashMap<u32, Vec<GpuTask>>, SimdError> {
let mut scheduled = HashMap::new();
let available_tasks = self.task_scheduler.get_available_tasks();
for task in available_tasks {
let device_id = if let Some(preferred) = task.device_preference {
preferred
} else {
self.load_balancer.select_device(&self.devices, &task)?
};
scheduled
.entry(device_id)
.or_insert_with(Vec::new)
.push(task);
}
Ok(scheduled)
}
fn execute_device_tasks(
device_id: u32,
tasks: Vec<GpuTask>,
_memory_manager: Arc<Mutex<MultiGpuMemoryManager>>,
) -> Vec<CompletedTask> {
let mut results = Vec::new();
for task in tasks {
#[cfg(not(feature = "no-std"))]
let start_time = std::time::Instant::now();
#[cfg(feature = "no-std")]
let start_time = Instant::now();
let result = CompletedTask {
task_id: task.id.clone(),
device_id,
#[cfg(not(feature = "no-std"))]
execution_time_ms: start_time.elapsed().as_millis() as f64,
#[cfg(feature = "no-std")]
execution_time_ms: start_time.elapsed() as f64 / 1_000_000.0, memory_used: task.input_data.iter().map(|d| d.size).sum(),
success: true, error: None,
};
results.push(result);
}
results
}
fn update_performance_history(&mut self, results: &[CompletedTask]) {
for result in results {
self.load_balancer.add_performance_sample(
result.device_id,
1.0 / result.execution_time_ms, );
}
}
}
#[derive(Debug, Clone)]
pub struct DeviceStats {
pub device_id: u32,
pub name: String,
pub compute_units: u32,
pub memory_mb: u64,
pub current_tasks: usize,
pub average_performance: f64,
}
impl LoadBalancer {
pub fn new(strategy: LoadBalancingStrategy) -> Self {
Self {
strategy,
device_weights: HashMap::new(),
performance_history: HashMap::new(),
}
}
pub fn set_strategy(&mut self, strategy: LoadBalancingStrategy) {
self.strategy = strategy;
}
pub fn select_device(&self, devices: &[GpuDevice], _task: &GpuTask) -> Result<u32, SimdError> {
if devices.is_empty() {
return Err(SimdError::ExternalLibraryError(
"No devices available".to_string(),
));
}
match self.strategy {
LoadBalancingStrategy::Equal => Ok(devices[0].id),
LoadBalancingStrategy::ComputeWeighted => {
let best_device = devices
.iter()
.max_by_key(|d| d.compute_units)
.expect("operation should succeed");
Ok(best_device.id)
}
LoadBalancingStrategy::BandwidthWeighted => {
let best_device = devices
.iter()
.max_by_key(|d| d.memory_mb)
.expect("operation should succeed");
Ok(best_device.id)
}
LoadBalancingStrategy::Dynamic => {
let best_device = devices
.iter()
.max_by(|a, b| {
let a_perf = self.get_average_performance(a.id);
let b_perf = self.get_average_performance(b.id);
a_perf.partial_cmp(&b_perf).unwrap_or(Ordering::Equal)
})
.expect("operation should succeed");
Ok(best_device.id)
}
LoadBalancingStrategy::Custom => {
let best_device = devices
.iter()
.max_by(|a, b| {
let a_weight = self.device_weights.get(&a.id).unwrap_or(&1.0);
let b_weight = self.device_weights.get(&b.id).unwrap_or(&1.0);
a_weight.partial_cmp(b_weight).unwrap_or(Ordering::Equal)
})
.expect("operation should succeed");
Ok(best_device.id)
}
}
}
pub fn add_performance_sample(&mut self, device_id: u32, performance: f64) {
let history = self.performance_history.entry(device_id).or_default();
history.push(performance);
if history.len() > 100 {
history.remove(0);
}
}
pub fn get_average_performance(&self, device_id: u32) -> f64 {
if let Some(history) = self.performance_history.get(&device_id) {
if history.is_empty() {
1.0
} else {
history.iter().sum::<f64>() / history.len() as f64
}
} else {
1.0
}
}
pub fn set_custom_weight(&mut self, device_id: u32, weight: f64) {
self.device_weights.insert(device_id, weight);
}
}
impl TaskScheduler {
pub fn new() -> Self {
Self {
pending_tasks: Vec::new(),
running_tasks: HashMap::new(),
completed_tasks: Vec::new(),
}
}
pub fn add_task(&mut self, task: GpuTask) {
self.pending_tasks.push(task);
}
pub fn get_available_tasks(&mut self) -> Vec<GpuTask> {
let completed_ids: HashSet<_> = self.completed_tasks.iter().map(|t| &t.task_id).collect();
let mut available = Vec::new();
let mut remaining = Vec::new();
for task in self.pending_tasks.drain(..) {
let deps_satisfied = task
.dependencies
.iter()
.all(|dep| completed_ids.contains(dep));
if deps_satisfied {
available.push(task);
} else {
remaining.push(task);
}
}
self.pending_tasks = remaining;
available.sort_by_key(|b| core::cmp::Reverse(b.priority));
available
}
pub fn get_device_task_count(&self, device_id: u32) -> usize {
self.running_tasks
.get(&device_id)
.map_or(0, |tasks| tasks.len())
}
pub fn mark_task_completed(&mut self, task_id: String) {
for tasks in self.running_tasks.values_mut() {
tasks.retain(|t| t.id != task_id);
}
}
}
impl SynchronizationManager {
pub fn new() -> Self {
Self {
barriers: HashMap::new(),
events: HashMap::new(),
}
}
pub fn create_barrier(
&mut self,
name: String,
participant_count: u32,
) -> Result<(), SimdError> {
let barrier = GpuBarrier {
name: name.clone(),
expected_participants: participant_count,
current_participants: 0,
waiting_devices: Vec::new(),
};
self.barriers.insert(name, barrier);
Ok(())
}
pub fn wait_barrier(&mut self, name: &str, device_id: u32) -> Result<(), SimdError> {
let should_synchronize = if let Some(barrier) = self.barriers.get_mut(name) {
barrier.current_participants += 1;
barrier.waiting_devices.push(device_id);
if barrier.current_participants >= barrier.expected_participants {
let waiting_devices = barrier.waiting_devices.clone();
barrier.current_participants = 0;
barrier.waiting_devices.clear();
Some(waiting_devices)
} else {
None
}
} else {
return Err(SimdError::InvalidParameter {
name: "name".to_string(),
value: name.to_string(),
});
};
if let Some(waiting_devices) = should_synchronize {
self.synchronize_devices(&waiting_devices)?;
}
Ok(())
}
pub fn create_event(&mut self, name: String, device_id: u32) -> Result<(), SimdError> {
let event = GpuEvent {
name: name.clone(),
device_id,
is_recorded: false,
backend_event: None,
};
self.events.insert(name, event);
Ok(())
}
pub fn record_event(&mut self, name: &str) -> Result<(), SimdError> {
if let Some(event) = self.events.get_mut(name) {
event.is_recorded = true;
Ok(())
} else {
Err(SimdError::InvalidParameter {
name: "event".to_string(),
value: format!("Event '{}' not found", name),
})
}
}
fn synchronize_devices(&self, device_ids: &[u32]) -> Result<(), SimdError> {
for &_device_id in device_ids {
}
Ok(())
}
}
impl Default for TaskScheduler {
fn default() -> Self {
Self::new()
}
}
impl Default for SynchronizationManager {
fn default() -> Self {
Self::new()
}
}
#[allow(non_snake_case)]
#[cfg(all(test, not(feature = "no-std")))]
mod tests {
use super::*;
use crate::gpu::GpuBackend;
#[cfg(feature = "no-std")]
use alloc::{
string::{String, ToString},
vec,
vec::Vec,
};
#[test]
fn test_multi_gpu_coordinator_creation() {
let devices = vec![
GpuDevice {
id: 0,
name: "Device 0".to_string(),
backend: GpuBackend::Cuda,
compute_units: 80,
memory_mb: 8192,
supports_f64: true,
supports_f16: true,
},
GpuDevice {
id: 1,
name: "Device 1".to_string(),
backend: GpuBackend::Cuda,
compute_units: 40,
memory_mb: 4096,
supports_f64: true,
supports_f16: true,
},
];
let coordinator = MultiGpuCoordinator::new(devices);
assert_eq!(coordinator.devices.len(), 2);
}
#[test]
fn test_load_balancer() {
let balancer = LoadBalancer::new(LoadBalancingStrategy::ComputeWeighted);
let devices = vec![
GpuDevice {
id: 0,
name: "Device 0".to_string(),
backend: GpuBackend::Cuda,
compute_units: 80,
memory_mb: 8192,
supports_f64: true,
supports_f16: true,
},
GpuDevice {
id: 1,
name: "Device 1".to_string(),
backend: GpuBackend::Cuda,
compute_units: 40,
memory_mb: 4096,
supports_f64: true,
supports_f16: true,
},
];
let task = GpuTask {
id: "test_task".to_string(),
kernel_name: "test_kernel".to_string(),
config: KernelConfig::default(),
input_data: Vec::new(),
output_data: Vec::new(),
device_preference: None,
priority: TaskPriority::Normal,
dependencies: Vec::new(),
};
let selected = balancer
.select_device(&devices, &task)
.expect("operation should succeed");
assert_eq!(selected, 0); }
#[test]
fn test_task_scheduler() {
let mut scheduler = TaskScheduler::new();
let task = GpuTask {
id: "test_task".to_string(),
kernel_name: "test_kernel".to_string(),
config: KernelConfig::default(),
input_data: Vec::new(),
output_data: Vec::new(),
device_preference: None,
priority: TaskPriority::High,
dependencies: Vec::new(),
};
scheduler.add_task(task);
let available = scheduler.get_available_tasks();
assert_eq!(available.len(), 1);
assert_eq!(available[0].priority, TaskPriority::High);
}
#[test]
fn test_task_dependencies() {
let mut scheduler = TaskScheduler::new();
let task1 = GpuTask {
id: "task1".to_string(),
kernel_name: "kernel1".to_string(),
config: KernelConfig::default(),
input_data: Vec::new(),
output_data: Vec::new(),
device_preference: None,
priority: TaskPriority::Normal,
dependencies: Vec::new(),
};
let task2 = GpuTask {
id: "task2".to_string(),
kernel_name: "kernel2".to_string(),
config: KernelConfig::default(),
input_data: Vec::new(),
output_data: Vec::new(),
device_preference: None,
priority: TaskPriority::Normal,
dependencies: vec!["task1".to_string()],
};
scheduler.add_task(task1);
scheduler.add_task(task2);
let available = scheduler.get_available_tasks();
assert_eq!(available.len(), 1); assert_eq!(available[0].id, "task1");
}
#[test]
fn test_synchronization_manager() {
let mut sync_manager = SynchronizationManager::new();
sync_manager
.create_barrier("test_barrier".to_string(), 2)
.expect("operation should succeed");
sync_manager
.create_event("test_event".to_string(), 0)
.expect("operation should succeed");
assert!(sync_manager.barriers.contains_key("test_barrier"));
assert!(sync_manager.events.contains_key("test_event"));
}
#[test]
fn test_device_stats() {
let stats = DeviceStats {
device_id: 0,
name: "Test Device".to_string(),
compute_units: 80,
memory_mb: 8192,
current_tasks: 3,
average_performance: 1.5,
};
assert_eq!(stats.device_id, 0);
assert_eq!(stats.current_tasks, 3);
assert!((stats.average_performance - 1.5).abs() < 0.001);
}
}