skia-sys 0.20130412.3

2D graphic library for drawing Text, Geometries, and Images. FFI bindings only.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
/*
 * Copyright 2014 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "GrDashingEffect.h"

#include "../GrAARectRenderer.h"

#include "effects/GrVertexEffect.h"
#include "gl/GrGLEffect.h"
#include "gl/GrGLVertexEffect.h"
#include "gl/GrGLSL.h"
#include "GrContext.h"
#include "GrCoordTransform.h"
#include "GrDrawTarget.h"
#include "GrDrawTargetCaps.h"
#include "GrEffect.h"
#include "GrGpu.h"
#include "GrStrokeInfo.h"
#include "GrTBackendEffectFactory.h"
#include "SkGr.h"

///////////////////////////////////////////////////////////////////////////////

// Returns whether or not the gpu can fast path the dash line effect.
static bool can_fast_path_dash(const SkPoint pts[2], const GrStrokeInfo& strokeInfo,
                               const GrDrawTarget& target, const SkMatrix& viewMatrix) {
    if (target.getDrawState().getRenderTarget()->isMultisampled()) {
        return false;
    }

    // Pts must be either horizontal or vertical in src space
    if (pts[0].fX != pts[1].fX && pts[0].fY != pts[1].fY) {
        return false;
    }

    // May be able to relax this to include skew. As of now cannot do perspective
    // because of the non uniform scaling of bloating a rect
    if (!viewMatrix.preservesRightAngles()) {
        return false;
    }

    if (!strokeInfo.isDashed() || 2 != strokeInfo.dashCount()) {
        return false;
    }

    const SkPathEffect::DashInfo& info = strokeInfo.getDashInfo();
    if (0 == info.fIntervals[0] && 0 == info.fIntervals[1]) {
        return false;
    }

    SkPaint::Cap cap = strokeInfo.getStrokeRec().getCap();
    // Current we do don't handle Round or Square cap dashes
    if (SkPaint::kRound_Cap == cap) {
        return false;
    }

    return true;
}

namespace {

struct DashLineVertex {
    SkPoint fPos;
    SkPoint fDashPos;
};

extern const GrVertexAttrib gDashLineVertexAttribs[] = {
    { kVec2f_GrVertexAttribType, 0,                 kPosition_GrVertexAttribBinding },
    { kVec2f_GrVertexAttribType, sizeof(SkPoint),   kEffect_GrVertexAttribBinding },
};

};
static void calc_dash_scaling(SkScalar* parallelScale, SkScalar* perpScale,
                            const SkMatrix& viewMatrix, const SkPoint pts[2]) {
    SkVector vecSrc = pts[1] - pts[0];
    SkScalar magSrc = vecSrc.length();
    SkScalar invSrc = magSrc ? SkScalarInvert(magSrc) : 0;
    vecSrc.scale(invSrc);

    SkVector vecSrcPerp;
    vecSrc.rotateCW(&vecSrcPerp);
    viewMatrix.mapVectors(&vecSrc, 1);
    viewMatrix.mapVectors(&vecSrcPerp, 1);

    // parallelScale tells how much to scale along the line parallel to the dash line
    // perpScale tells how much to scale in the direction perpendicular to the dash line
    *parallelScale = vecSrc.length();
    *perpScale = vecSrcPerp.length();
}

// calculates the rotation needed to aligned pts to the x axis with pts[0] < pts[1]
// Stores the rotation matrix in rotMatrix, and the mapped points in ptsRot
static void align_to_x_axis(const SkPoint pts[2], SkMatrix* rotMatrix, SkPoint ptsRot[2] = NULL) {
    SkVector vec = pts[1] - pts[0];
    SkScalar mag = vec.length();
    SkScalar inv = mag ? SkScalarInvert(mag) : 0;

    vec.scale(inv);
    rotMatrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY);
    if (ptsRot) {
        rotMatrix->mapPoints(ptsRot, pts, 2);
        // correction for numerical issues if map doesn't make ptsRot exactly horizontal
        ptsRot[1].fY = pts[0].fY;
    }
}

// Assumes phase < sum of all intervals
static SkScalar calc_start_adjustment(const SkPathEffect::DashInfo& info) {
    SkASSERT(info.fPhase < info.fIntervals[0] + info.fIntervals[1]);
    if (info.fPhase >= info.fIntervals[0] && info.fPhase != 0) {
        SkScalar srcIntervalLen = info.fIntervals[0] + info.fIntervals[1];
        return srcIntervalLen - info.fPhase;
    }
    return 0;
}

static SkScalar calc_end_adjustment(const SkPathEffect::DashInfo& info, const SkPoint pts[2],
                                    SkScalar phase, SkScalar* endingInt) {
    if (pts[1].fX <= pts[0].fX) {
        return 0;
    }
    SkScalar srcIntervalLen = info.fIntervals[0] + info.fIntervals[1];
    SkScalar totalLen = pts[1].fX - pts[0].fX;
    SkScalar temp = SkScalarDiv(totalLen, srcIntervalLen);
    SkScalar numFullIntervals = SkScalarFloorToScalar(temp);
    *endingInt = totalLen - numFullIntervals * srcIntervalLen + phase;
    temp = SkScalarDiv(*endingInt, srcIntervalLen);
    *endingInt = *endingInt - SkScalarFloorToScalar(temp) * srcIntervalLen;
    if (0 == *endingInt) {
        *endingInt = srcIntervalLen;
    }
    if (*endingInt > info.fIntervals[0]) {
        if (0 == info.fIntervals[0]) {
            *endingInt -= 0.01f; // make sure we capture the last zero size pnt (used if has caps)
        }
        return *endingInt - info.fIntervals[0];
    }
    return 0;
}

static void setup_dashed_rect(const SkRect& rect, DashLineVertex* verts, int idx, const SkMatrix& matrix,
                       SkScalar offset, SkScalar bloat, SkScalar len, SkScalar stroke) {

        SkScalar startDashX = offset - bloat;
        SkScalar endDashX = offset + len + bloat;
        SkScalar startDashY = -stroke - bloat;
        SkScalar endDashY = stroke + bloat;
        verts[idx].fDashPos = SkPoint::Make(startDashX , startDashY);
        verts[idx + 1].fDashPos = SkPoint::Make(startDashX, endDashY);
        verts[idx + 2].fDashPos = SkPoint::Make(endDashX, endDashY);
        verts[idx + 3].fDashPos = SkPoint::Make(endDashX, startDashY);

        verts[idx].fPos = SkPoint::Make(rect.fLeft, rect.fTop);
        verts[idx + 1].fPos = SkPoint::Make(rect.fLeft, rect.fBottom);
        verts[idx + 2].fPos = SkPoint::Make(rect.fRight, rect.fBottom);
        verts[idx + 3].fPos = SkPoint::Make(rect.fRight, rect.fTop);

        matrix.mapPointsWithStride(&verts[idx].fPos, sizeof(DashLineVertex), 4);
}


bool GrDashingEffect::DrawDashLine(const SkPoint pts[2], const GrPaint& paint,
                                   const GrStrokeInfo& strokeInfo, GrGpu* gpu,
                                   GrDrawTarget* target, const SkMatrix& vm) {

    if (!can_fast_path_dash(pts, strokeInfo, *target, vm)) {
        return false;
    }

    const SkPathEffect::DashInfo& info = strokeInfo.getDashInfo();

    SkPaint::Cap cap = strokeInfo.getStrokeRec().getCap();

    SkScalar srcStrokeWidth = strokeInfo.getStrokeRec().getWidth();

    // the phase should be normalized to be [0, sum of all intervals)
    SkASSERT(info.fPhase >= 0 && info.fPhase < info.fIntervals[0] + info.fIntervals[1]);

    SkScalar srcPhase = info.fPhase;

    // Rotate the src pts so they are aligned horizontally with pts[0].fX < pts[1].fX
    SkMatrix srcRotInv;
    SkPoint ptsRot[2];
    if (pts[0].fY != pts[1].fY || pts[0].fX > pts[1].fX) {
        SkMatrix rotMatrix;
        align_to_x_axis(pts, &rotMatrix, ptsRot);
        if(!rotMatrix.invert(&srcRotInv)) {
            GrPrintf("Failed to create invertible rotation matrix!\n");
            return false;
        }
    } else {
        srcRotInv.reset();
        memcpy(ptsRot, pts, 2 * sizeof(SkPoint));
    }

    bool useAA = paint.isAntiAlias();

    // Scale corrections of intervals and stroke from view matrix
    SkScalar parallelScale;
    SkScalar perpScale;
    calc_dash_scaling(&parallelScale, &perpScale, vm, ptsRot);

    bool hasCap = SkPaint::kSquare_Cap == cap && 0 != srcStrokeWidth;

    // We always want to at least stroke out half a pixel on each side in device space
    // so 0.5f / perpScale gives us this min in src space
    SkScalar halfSrcStroke = SkMaxScalar(srcStrokeWidth * 0.5f, 0.5f / perpScale);

    SkScalar strokeAdj;
    if (!hasCap) {
        strokeAdj = 0.f;
    } else {
        strokeAdj = halfSrcStroke;
    }

    SkScalar startAdj = 0;

    SkMatrix combinedMatrix = srcRotInv;
    combinedMatrix.postConcat(vm);

    bool lineDone = false;
    SkRect startRect;
    bool hasStartRect = false;
    // If we are using AA, check to see if we are drawing a partial dash at the start. If so
    // draw it separately here and adjust our start point accordingly
    if (useAA) {
        if (srcPhase > 0 && srcPhase < info.fIntervals[0]) {
            SkPoint startPts[2];
            startPts[0] = ptsRot[0];
            startPts[1].fY = startPts[0].fY;
            startPts[1].fX = SkMinScalar(startPts[0].fX + info.fIntervals[0] - srcPhase,
                                         ptsRot[1].fX);
            startRect.set(startPts, 2);
            startRect.outset(strokeAdj, halfSrcStroke);

            hasStartRect = true;
            startAdj = info.fIntervals[0] + info.fIntervals[1] - srcPhase;
        }
    }

    // adjustments for start and end of bounding rect so we only draw dash intervals
    // contained in the original line segment.
    startAdj += calc_start_adjustment(info);
    if (startAdj != 0) {
        ptsRot[0].fX += startAdj;
        srcPhase = 0;
    }
    SkScalar endingInterval = 0;
    SkScalar endAdj = calc_end_adjustment(info, ptsRot, srcPhase, &endingInterval);
    ptsRot[1].fX -= endAdj;
    if (ptsRot[0].fX >= ptsRot[1].fX) {
        lineDone = true;
    }

    SkRect endRect;
    bool hasEndRect = false;
    // If we are using AA, check to see if we are drawing a partial dash at then end. If so
    // draw it separately here and adjust our end point accordingly
    if (useAA && !lineDone) {
        // If we adjusted the end then we will not be drawing a partial dash at the end.
        // If we didn't adjust the end point then we just need to make sure the ending
        // dash isn't a full dash
        if (0 == endAdj && endingInterval != info.fIntervals[0]) {
            SkPoint endPts[2];
            endPts[1] = ptsRot[1];
            endPts[0].fY = endPts[1].fY;
            endPts[0].fX = endPts[1].fX - endingInterval;

            endRect.set(endPts, 2);
            endRect.outset(strokeAdj, halfSrcStroke);

            hasEndRect = true;
            endAdj = endingInterval + info.fIntervals[1];

            ptsRot[1].fX -= endAdj;
            if (ptsRot[0].fX >= ptsRot[1].fX) {
                lineDone = true;
            }
        }
    }

    if (startAdj != 0) {
        srcPhase = 0;
    }

    // Change the dashing info from src space into device space
    SkScalar devIntervals[2];
    devIntervals[0] = info.fIntervals[0] * parallelScale;
    devIntervals[1] = info.fIntervals[1] * parallelScale;
    SkScalar devPhase = srcPhase * parallelScale;
    SkScalar strokeWidth = srcStrokeWidth * perpScale;

    if ((strokeWidth < 1.f && !useAA) || 0.f == strokeWidth) {
        strokeWidth = 1.f;
    }

    SkScalar halfDevStroke = strokeWidth * 0.5f;

    if (SkPaint::kSquare_Cap == cap && 0 != srcStrokeWidth) {
        // add cap to on interveal and remove from off interval
        devIntervals[0] += strokeWidth;
        devIntervals[1] -= strokeWidth;
    }
    SkScalar startOffset = devIntervals[1] * 0.5f + devPhase;

    SkScalar bloatX = useAA ? 0.5f / parallelScale : 0.f;
    SkScalar bloatY = useAA ? 0.5f / perpScale : 0.f;

    SkScalar devBloat = useAA ? 0.5f : 0.f;

    GrDrawState* drawState = target->drawState();
    if (devIntervals[1] <= 0.f && useAA) {
        // Case when we end up drawing a solid AA rect
        // Reset the start rect to draw this single solid rect
        // but it requires to upload a new intervals uniform so we can mimic
        // one giant dash
        ptsRot[0].fX -= hasStartRect ? startAdj : 0;
        ptsRot[1].fX += hasEndRect ? endAdj : 0;
        startRect.set(ptsRot, 2);
        startRect.outset(strokeAdj, halfSrcStroke);
        hasStartRect = true;
        hasEndRect = false;
        lineDone = true;

        SkPoint devicePts[2];
        vm.mapPoints(devicePts, ptsRot, 2);
        SkScalar lineLength = SkPoint::Distance(devicePts[0], devicePts[1]);
        if (hasCap) {
            lineLength += 2.f * halfDevStroke;
        }
        devIntervals[0] = lineLength;
    }
    if (devIntervals[1] > 0.f || useAA) {
        SkPathEffect::DashInfo devInfo;
        devInfo.fPhase = devPhase;
        devInfo.fCount = 2;
        devInfo.fIntervals = devIntervals;
        GrEffectEdgeType edgeType= useAA ? kFillAA_GrEffectEdgeType :
            kFillBW_GrEffectEdgeType;
        drawState->addCoverageEffect(
            GrDashingEffect::Create(edgeType, devInfo, strokeWidth), 1)->unref();
    }

    // Set up the vertex data for the line and start/end dashes
    drawState->setVertexAttribs<gDashLineVertexAttribs>(SK_ARRAY_COUNT(gDashLineVertexAttribs));

    int totalRectCnt = 0;

    totalRectCnt += !lineDone ? 1 : 0;
    totalRectCnt += hasStartRect ? 1 : 0;
    totalRectCnt += hasEndRect ? 1 : 0;

    GrDrawTarget::AutoReleaseGeometry geo(target, totalRectCnt * 4, 0);
    if (!geo.succeeded()) {
        GrPrintf("Failed to get space for vertices!\n");
        return false;
    }

    DashLineVertex* verts = reinterpret_cast<DashLineVertex*>(geo.vertices());

    int curVIdx = 0;

    // Draw interior part of dashed line
    if (!lineDone) {
        SkPoint devicePts[2];
        vm.mapPoints(devicePts, ptsRot, 2);
        SkScalar lineLength = SkPoint::Distance(devicePts[0], devicePts[1]);
        if (hasCap) {
            lineLength += 2.f * halfDevStroke;
        }

        SkRect bounds;
        bounds.set(ptsRot[0].fX, ptsRot[0].fY, ptsRot[1].fX, ptsRot[1].fY);
        bounds.outset(bloatX + strokeAdj, bloatY + halfSrcStroke);
        setup_dashed_rect(bounds, verts, curVIdx, combinedMatrix, startOffset, devBloat,
                          lineLength, halfDevStroke);
        curVIdx += 4;
    }

    if (hasStartRect) {
        SkASSERT(useAA);  // so that we know bloatX and bloatY have been set
        startRect.outset(bloatX, bloatY);
        setup_dashed_rect(startRect, verts, curVIdx, combinedMatrix, startOffset, devBloat,
                          devIntervals[0], halfDevStroke);
        curVIdx += 4;
    }

    if (hasEndRect) {
        SkASSERT(useAA);  // so that we know bloatX and bloatY have been set
        endRect.outset(bloatX, bloatY);
        setup_dashed_rect(endRect, verts, curVIdx, combinedMatrix, startOffset, devBloat,
                          devIntervals[0], halfDevStroke);
    }

    target->setIndexSourceToBuffer(gpu->getContext()->getQuadIndexBuffer());
    target->drawIndexedInstances(kTriangles_GrPrimitiveType, totalRectCnt, 4, 6);
    target->resetIndexSource();
    return true;
}

//////////////////////////////////////////////////////////////////////////////

class GLDashingLineEffect;

class DashingLineEffect : public GrVertexEffect {
public:
    typedef SkPathEffect::DashInfo DashInfo;

    /**
     * The effect calculates the coverage for the case of a horizontal line in device space.
     * The matrix that is passed in should be able to convert a line in source space to a
     * horizontal line in device space. Additionally, the coord transform matrix should translate
     * the the start of line to origin, and the shift it along the positive x-axis by the phase
     * and half the off interval.
     */
    static GrEffectRef* Create(GrEffectEdgeType edgeType, const DashInfo& info,
                               SkScalar strokeWidth);

    virtual ~DashingLineEffect();

    static const char* Name() { return "DashingEffect"; }

    GrEffectEdgeType getEdgeType() const { return fEdgeType; }

    const SkRect& getRect() const { return fRect; }

    SkScalar getIntervalLength() const { return fIntervalLength; }

    typedef GLDashingLineEffect GLEffect;

    virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;

    virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;

private:
    DashingLineEffect(GrEffectEdgeType edgeType, const DashInfo& info, SkScalar strokeWidth);

    virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;

    GrEffectEdgeType    fEdgeType;
    SkRect              fRect;
    SkScalar            fIntervalLength;

    GR_DECLARE_EFFECT_TEST;

    typedef GrEffect INHERITED;
};

//////////////////////////////////////////////////////////////////////////////

class GLDashingLineEffect : public GrGLVertexEffect {
public:
    GLDashingLineEffect(const GrBackendEffectFactory&, const GrDrawEffect&);

    virtual void emitCode(GrGLFullShaderBuilder* builder,
                          const GrDrawEffect& drawEffect,
                          EffectKey key,
                          const char* outputColor,
                          const char* inputColor,
                          const TransformedCoordsArray&,
                          const TextureSamplerArray&) SK_OVERRIDE;

    static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);

    virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;

private:
    GrGLUniformManager::UniformHandle   fRectUniform;
    GrGLUniformManager::UniformHandle   fIntervalUniform;
    SkRect                              fPrevRect;
    SkScalar                            fPrevIntervalLength;
    typedef GrGLVertexEffect INHERITED;
};

GLDashingLineEffect::GLDashingLineEffect(const GrBackendEffectFactory& factory,
                                     const GrDrawEffect& drawEffect)
    : INHERITED (factory) {
    fPrevRect.fLeft = SK_ScalarNaN;
    fPrevIntervalLength = SK_ScalarMax;

}

void GLDashingLineEffect::emitCode(GrGLFullShaderBuilder* builder,
                                    const GrDrawEffect& drawEffect,
                                    EffectKey key,
                                    const char* outputColor,
                                    const char* inputColor,
                                    const TransformedCoordsArray&,
                                    const TextureSamplerArray& samplers) {
    const DashingLineEffect& de = drawEffect.castEffect<DashingLineEffect>();
    const char *rectName;
    // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bottom - 0.5),
    // respectively.
    fRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
                                       kVec4f_GrSLType,
                                       "rect",
                                       &rectName);
    const char *intervalName;
    // The interval uniform's refers to the total length of the interval (on + off)
    fIntervalUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
                                       kFloat_GrSLType,
                                       "interval",
                                       &intervalName);

    const char *vsCoordName, *fsCoordName;
    builder->addVarying(kVec2f_GrSLType, "Coord", &vsCoordName, &fsCoordName);
    const SkString* attr0Name =
        builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
    builder->vsCodeAppendf("\t%s = %s;\n", vsCoordName, attr0Name->c_str());

    // transforms all points so that we can compare them to our test rect
    builder->fsCodeAppendf("\t\tfloat xShifted = %s.x - floor(%s.x / %s) * %s;\n",
                           fsCoordName, fsCoordName, intervalName, intervalName);
    builder->fsCodeAppendf("\t\tvec2 fragPosShifted = vec2(xShifted, %s.y);\n", fsCoordName);
    if (GrEffectEdgeTypeIsAA(de.getEdgeType())) {
        // The amount of coverage removed in x and y by the edges is computed as a pair of negative
        // numbers, xSub and ySub.
        builder->fsCodeAppend("\t\tfloat xSub, ySub;\n");
        builder->fsCodeAppendf("\t\txSub = min(fragPosShifted.x - %s.x, 0.0);\n", rectName);
        builder->fsCodeAppendf("\t\txSub += min(%s.z - fragPosShifted.x, 0.0);\n", rectName);
        builder->fsCodeAppendf("\t\tySub = min(fragPosShifted.y - %s.y, 0.0);\n", rectName);
        builder->fsCodeAppendf("\t\tySub += min(%s.w - fragPosShifted.y, 0.0);\n", rectName);
        // Now compute coverage in x and y and multiply them to get the fraction of the pixel
        // covered.
        builder->fsCodeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));\n");
    } else {
        // Assuming the bounding geometry is tight so no need to check y values
        builder->fsCodeAppendf("\t\tfloat alpha = 1.0;\n");
        builder->fsCodeAppendf("\t\talpha *= (fragPosShifted.x - %s.x) > -0.5 ? 1.0 : 0.0;\n", rectName);
        builder->fsCodeAppendf("\t\talpha *= (%s.z - fragPosShifted.x) >= -0.5 ? 1.0 : 0.0;\n", rectName);
    }
    builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor,
                           (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
}

void GLDashingLineEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
    const DashingLineEffect& de = drawEffect.castEffect<DashingLineEffect>();
    const SkRect& rect = de.getRect();
    SkScalar intervalLength = de.getIntervalLength();
    if (rect != fPrevRect || intervalLength != fPrevIntervalLength) {
        uman.set4f(fRectUniform, rect.fLeft + 0.5f, rect.fTop + 0.5f,
                   rect.fRight - 0.5f, rect.fBottom - 0.5f);
        uman.set1f(fIntervalUniform, intervalLength);
        fPrevRect = rect;
        fPrevIntervalLength = intervalLength;
    }
}

GrGLEffect::EffectKey GLDashingLineEffect::GenKey(const GrDrawEffect& drawEffect,
                                                const GrGLCaps&) {
    const DashingLineEffect& de = drawEffect.castEffect<DashingLineEffect>();
    return de.getEdgeType();
}

//////////////////////////////////////////////////////////////////////////////

GrEffectRef* DashingLineEffect::Create(GrEffectEdgeType edgeType, const DashInfo& info,
                                       SkScalar strokeWidth) {
    if (info.fCount != 2) {
        return NULL;
    }

    return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(DashingLineEffect,
                                                      (edgeType, info, strokeWidth))));
}

DashingLineEffect::~DashingLineEffect() {}

void DashingLineEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
    *validFlags = 0;
}

const GrBackendEffectFactory& DashingLineEffect::getFactory() const {
    return GrTBackendEffectFactory<DashingLineEffect>::getInstance();
}

DashingLineEffect::DashingLineEffect(GrEffectEdgeType edgeType, const DashInfo& info,
                                     SkScalar strokeWidth)
    : fEdgeType(edgeType) {
    SkScalar onLen = info.fIntervals[0];
    SkScalar offLen = info.fIntervals[1];
    SkScalar halfOffLen = SkScalarHalf(offLen);
    SkScalar halfStroke = SkScalarHalf(strokeWidth);
    fIntervalLength = onLen + offLen;
    fRect.set(halfOffLen, -halfStroke, halfOffLen + onLen, halfStroke);

    this->addVertexAttrib(kVec2f_GrSLType);
}

bool DashingLineEffect::onIsEqual(const GrEffect& other) const {
    const DashingLineEffect& de = CastEffect<DashingLineEffect>(other);
    return (fEdgeType == de.fEdgeType &&
            fRect == de.fRect &&
            fIntervalLength == de.fIntervalLength);
}

GR_DEFINE_EFFECT_TEST(DashingLineEffect);

GrEffectRef* DashingLineEffect::TestCreate(SkRandom* random,
                                         GrContext*,
                                         const GrDrawTargetCaps& caps,
                                         GrTexture*[]) {
    GrEffectRef* effect;
    GrEffectEdgeType edgeType = static_cast<GrEffectEdgeType>(random->nextULessThan(
            kGrEffectEdgeTypeCnt));
    SkScalar strokeWidth = random->nextRangeScalar(0, 100.f);
    DashInfo info;
    info.fCount = 2;
    SkAutoTArray<SkScalar> intervals(info.fCount);
    info.fIntervals = intervals.get();
    info.fIntervals[0] = random->nextRangeScalar(0, 10.f);
    info.fIntervals[1] = random->nextRangeScalar(0, 10.f);
    info.fPhase = random->nextRangeScalar(0, info.fIntervals[0] + info.fIntervals[1]);

    effect = DashingLineEffect::Create(edgeType, info, strokeWidth);
    return effect;
}

//////////////////////////////////////////////////////////////////////////////

GrEffectRef* GrDashingEffect::Create(GrEffectEdgeType edgeType, const SkPathEffect::DashInfo& info,
                                     SkScalar strokeWidth) {
    return DashingLineEffect::Create(edgeType, info, strokeWidth);
}