#include "SkTestImageFilters.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkReadBuffer.h"
#include "SkWriteBuffer.h"
class OwnDeviceCanvas : public SkCanvas {
public:
OwnDeviceCanvas(SkBaseDevice* device) : SkCanvas(device) {
SkSafeUnref(device);
}
};
bool SkDownSampleImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& src,
const Context&,
SkBitmap* result, SkIPoint*) const {
SkScalar scale = fScale;
if (scale > SK_Scalar1 || scale <= 0) {
return false;
}
int dstW = SkScalarRoundToInt(src.width() * scale);
int dstH = SkScalarRoundToInt(src.height() * scale);
if (dstW < 1) {
dstW = 1;
}
if (dstH < 1) {
dstH = 1;
}
SkBitmap tmp;
{
SkBaseDevice* dev = proxy->createDevice(dstW, dstH);
if (NULL == dev) {
return false;
}
OwnDeviceCanvas canvas(dev);
SkPaint paint;
paint.setFilterLevel(SkPaint::kLow_FilterLevel);
canvas.scale(scale, scale);
canvas.drawBitmap(src, 0, 0, &paint);
tmp = dev->accessBitmap(false);
}
{
SkBaseDevice* dev = proxy->createDevice(src.width(), src.height());
if (NULL == dev) {
return false;
}
OwnDeviceCanvas canvas(dev);
SkRect r = SkRect::MakeWH(SkIntToScalar(src.width()),
SkIntToScalar(src.height()));
canvas.drawBitmapRect(tmp, NULL, r, NULL);
*result = dev->accessBitmap(false);
}
return true;
}
void SkDownSampleImageFilter::flatten(SkWriteBuffer& buffer) const {
this->INHERITED::flatten(buffer);
buffer.writeScalar(fScale);
}
SkDownSampleImageFilter::SkDownSampleImageFilter(SkReadBuffer& buffer)
: INHERITED(1, buffer) {
fScale = buffer.readScalar();
buffer.validate(SkScalarIsFinite(fScale));
}