#ifndef SkOSWindow_MacCocoa_DEFINED
#define SkOSWindow_MacCocoa_DEFINED
#include "SkWindow.h"
class SkOSWindow : public SkWindow {
public:
SkOSWindow(void* hwnd);
~SkOSWindow();
void* getHWND() const { return fHWND; }
virtual bool onDispatchClick(int x, int y, Click::State state,
void* owner, unsigned modi);
enum SkBackEndTypes {
kNone_BackEndType,
#if SK_SUPPORT_GPU
kNativeGL_BackEndType,
#endif
};
struct AttachmentInfo {
int fSampleCount;
int fStencilBits;
};
void detach();
bool attach(SkBackEndTypes attachType, int msaaSampleCount, AttachmentInfo*);
void present();
protected:
virtual bool onEvent(const SkEvent& evt);
virtual void onHandleInval(const SkIRect&);
virtual void onAddMenu(const SkOSMenu*);
virtual void onUpdateMenu(const SkOSMenu*);
virtual void onSetTitle(const char[]);
private:
void* fHWND;
bool fInvalEventIsPending;
void* fNotifier;
#if SK_SUPPORT_GPU
void* fGLContext;
#endif
typedef SkWindow INHERITED;
};
#endif