#ifndef SkMatrix44_DEFINED
#define SkMatrix44_DEFINED
#include "SkMatrix.h"
#include "SkScalar.h"
#ifdef SK_MSCALAR_IS_DOUBLE
#ifdef SK_MSCALAR_IS_FLOAT
#error "can't define MSCALAR both as DOUBLE and FLOAT"
#endif
typedef double SkMScalar;
static inline double SkFloatToMScalar(float x) {
return static_cast<double>(x);
}
static inline float SkMScalarToFloat(double x) {
return static_cast<float>(x);
}
static inline double SkDoubleToMScalar(double x) {
return x;
}
static inline double SkMScalarToDouble(double x) {
return x;
}
static const SkMScalar SK_MScalarPI = 3.141592653589793;
#elif defined SK_MSCALAR_IS_FLOAT
#ifdef SK_MSCALAR_IS_DOUBLE
#error "can't define MSCALAR both as DOUBLE and FLOAT"
#endif
typedef float SkMScalar;
static inline float SkFloatToMScalar(float x) {
return x;
}
static inline float SkMScalarToFloat(float x) {
return x;
}
static inline float SkDoubleToMScalar(double x) {
return static_cast<float>(x);
}
static inline double SkMScalarToDouble(float x) {
return static_cast<double>(x);
}
static const SkMScalar SK_MScalarPI = 3.14159265f;
#endif
#define SkMScalarToScalar SkMScalarToFloat
#define SkScalarToMScalar SkFloatToMScalar
static const SkMScalar SK_MScalar1 = 1;
struct SkVector4 {
SkScalar fData[4];
SkVector4() {
this->set(0, 0, 0, 1);
}
SkVector4(const SkVector4& src) {
memcpy(fData, src.fData, sizeof(fData));
}
SkVector4(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) {
fData[0] = x;
fData[1] = y;
fData[2] = z;
fData[3] = w;
}
SkVector4& operator=(const SkVector4& src) {
memcpy(fData, src.fData, sizeof(fData));
return *this;
}
bool operator==(const SkVector4& v) {
return fData[0] == v.fData[0] && fData[1] == v.fData[1] &&
fData[2] == v.fData[2] && fData[3] == v.fData[3];
}
bool operator!=(const SkVector4& v) {
return !(*this == v);
}
bool equals(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) {
return fData[0] == x && fData[1] == y &&
fData[2] == z && fData[3] == w;
}
void set(SkScalar x, SkScalar y, SkScalar z, SkScalar w = SK_Scalar1) {
fData[0] = x;
fData[1] = y;
fData[2] = z;
fData[3] = w;
}
};
class SK_API SkMatrix44 {
public:
enum Uninitialized_Constructor {
kUninitialized_Constructor
};
enum Identity_Constructor {
kIdentity_Constructor
};
SkMatrix44(Uninitialized_Constructor) { }
SkMatrix44(Identity_Constructor) { this->setIdentity(); }
SK_ATTR_DEPRECATED("use the constructors that take an enum")
SkMatrix44() { this->setIdentity(); }
SkMatrix44(const SkMatrix44& src) {
memcpy(fMat, src.fMat, sizeof(fMat));
fTypeMask = src.fTypeMask;
}
SkMatrix44(const SkMatrix44& a, const SkMatrix44& b) {
this->setConcat(a, b);
}
SkMatrix44& operator=(const SkMatrix44& src) {
if (&src != this) {
memcpy(fMat, src.fMat, sizeof(fMat));
fTypeMask = src.fTypeMask;
}
return *this;
}
bool operator==(const SkMatrix44& other) const;
bool operator!=(const SkMatrix44& other) const {
return !(other == *this);
}
SkMatrix44(const SkMatrix&);
SkMatrix44& operator=(const SkMatrix& src);
operator SkMatrix() const;
static const SkMatrix44& I();
enum TypeMask {
kIdentity_Mask = 0,
kTranslate_Mask = 0x01, kScale_Mask = 0x02, kAffine_Mask = 0x04, kPerspective_Mask = 0x08 };
inline TypeMask getType() const {
if (fTypeMask & kUnknown_Mask) {
fTypeMask = this->computeTypeMask();
}
SkASSERT(!(fTypeMask & kUnknown_Mask));
return (TypeMask)fTypeMask;
}
inline bool isIdentity() const {
return kIdentity_Mask == this->getType();
}
inline bool isTranslate() const {
return !(this->getType() & ~kTranslate_Mask);
}
inline bool isScaleTranslate() const {
return !(this->getType() & ~(kScale_Mask | kTranslate_Mask));
}
void setIdentity();
inline void reset() { this->setIdentity();}
inline SkMScalar get(int row, int col) const {
SkASSERT((unsigned)row <= 3);
SkASSERT((unsigned)col <= 3);
return fMat[col][row];
}
inline void set(int row, int col, SkMScalar value) {
SkASSERT((unsigned)row <= 3);
SkASSERT((unsigned)col <= 3);
fMat[col][row] = value;
this->dirtyTypeMask();
}
inline double getDouble(int row, int col) const {
return SkMScalarToDouble(this->get(row, col));
}
inline void setDouble(int row, int col, double value) {
this->set(row, col, SkDoubleToMScalar(value));
}
inline float getFloat(int row, int col) const {
return SkMScalarToFloat(this->get(row, col));
}
inline void setFloat(int row, int col, float value) {
this->set(row, col, SkFloatToMScalar(value));
}
void asColMajorf(float[]) const;
void asColMajord(double[]) const;
void asRowMajorf(float[]) const;
void asRowMajord(double[]) const;
void setColMajorf(const float[]);
void setColMajord(const double[]);
void setRowMajorf(const float[]);
void setRowMajord(const double[]);
#ifdef SK_MSCALAR_IS_FLOAT
void setColMajor(const SkMScalar data[]) { this->setColMajorf(data); }
void setRowMajor(const SkMScalar data[]) { this->setRowMajorf(data); }
#else
void setColMajor(const SkMScalar data[]) { this->setColMajord(data); }
void setRowMajor(const SkMScalar data[]) { this->setRowMajord(data); }
#endif
void set3x3(SkMScalar m00, SkMScalar m01, SkMScalar m02,
SkMScalar m10, SkMScalar m11, SkMScalar m12,
SkMScalar m20, SkMScalar m21, SkMScalar m22);
void setTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz);
void preTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz);
void postTranslate(SkMScalar dx, SkMScalar dy, SkMScalar dz);
void setScale(SkMScalar sx, SkMScalar sy, SkMScalar sz);
void preScale(SkMScalar sx, SkMScalar sy, SkMScalar sz);
void postScale(SkMScalar sx, SkMScalar sy, SkMScalar sz);
inline void setScale(SkMScalar scale) {
this->setScale(scale, scale, scale);
}
inline void preScale(SkMScalar scale) {
this->preScale(scale, scale, scale);
}
inline void postScale(SkMScalar scale) {
this->postScale(scale, scale, scale);
}
void setRotateDegreesAbout(SkMScalar x, SkMScalar y, SkMScalar z,
SkMScalar degrees) {
this->setRotateAbout(x, y, z, degrees * SK_MScalarPI / 180);
}
void setRotateAbout(SkMScalar x, SkMScalar y, SkMScalar z,
SkMScalar radians);
void setRotateAboutUnit(SkMScalar x, SkMScalar y, SkMScalar z,
SkMScalar radians);
void setConcat(const SkMatrix44& a, const SkMatrix44& b);
inline void preConcat(const SkMatrix44& m) {
this->setConcat(*this, m);
}
inline void postConcat(const SkMatrix44& m) {
this->setConcat(m, *this);
}
friend SkMatrix44 operator*(const SkMatrix44& a, const SkMatrix44& b) {
return SkMatrix44(a, b);
}
bool invert(SkMatrix44* inverse) const;
void transpose();
void mapScalars(const SkScalar src[4], SkScalar dst[4]) const;
inline void mapScalars(SkScalar vec[4]) const {
this->mapScalars(vec, vec);
}
SK_ATTR_DEPRECATED("use mapScalars")
void map(const SkScalar src[4], SkScalar dst[4]) const {
this->mapScalars(src, dst);
}
SK_ATTR_DEPRECATED("use mapScalars")
void map(SkScalar vec[4]) const {
this->mapScalars(vec, vec);
}
#ifdef SK_MSCALAR_IS_DOUBLE
void mapMScalars(const SkMScalar src[4], SkMScalar dst[4]) const;
#elif defined SK_MSCALAR_IS_FLOAT
inline void mapMScalars(const SkMScalar src[4], SkMScalar dst[4]) const {
this->mapScalars(src, dst);
}
#endif
inline void mapMScalars(SkMScalar vec[4]) const {
this->mapMScalars(vec, vec);
}
friend SkVector4 operator*(const SkMatrix44& m, const SkVector4& src) {
SkVector4 dst;
m.mapScalars(src.fData, dst.fData);
return dst;
}
void map2(const float src2[], int count, float dst4[]) const;
void map2(const double src2[], int count, double dst4[]) const;
void dump() const;
double determinant() const;
private:
SkMScalar fMat[4][4];
mutable unsigned fTypeMask;
enum {
kUnknown_Mask = 0x80,
kAllPublic_Masks = 0xF
};
SkMScalar transX() const { return fMat[3][0]; }
SkMScalar transY() const { return fMat[3][1]; }
SkMScalar transZ() const { return fMat[3][2]; }
SkMScalar scaleX() const { return fMat[0][0]; }
SkMScalar scaleY() const { return fMat[1][1]; }
SkMScalar scaleZ() const { return fMat[2][2]; }
SkMScalar perspX() const { return fMat[0][3]; }
SkMScalar perspY() const { return fMat[1][3]; }
SkMScalar perspZ() const { return fMat[2][3]; }
int computeTypeMask() const;
inline void dirtyTypeMask() {
fTypeMask = kUnknown_Mask;
}
inline void setTypeMask(int mask) {
SkASSERT(0 == (~(kAllPublic_Masks | kUnknown_Mask) & mask));
fTypeMask = mask;
}
inline bool isTriviallyIdentity() const {
return 0 == fTypeMask;
}
};
#endif