#ifndef SkEmbossMaskFilter_DEFINED
#define SkEmbossMaskFilter_DEFINED
#include "SkMaskFilter.h"
class SK_API SkEmbossMaskFilter : public SkMaskFilter {
public:
struct Light {
SkScalar fDirection[3]; uint16_t fPad;
uint8_t fAmbient;
uint8_t fSpecular; };
static SkEmbossMaskFilter* Create(SkScalar blurSigma, const Light& light);
virtual SkMask::Format getFormat() const SK_OVERRIDE;
virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&,
SkIPoint* margin) const SK_OVERRIDE;
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkEmbossMaskFilter)
protected:
SkEmbossMaskFilter(SkScalar blurSigma, const Light& light);
explicit SkEmbossMaskFilter(SkReadBuffer&);
virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
private:
Light fLight;
SkScalar fBlurSigma;
typedef SkMaskFilter INHERITED;
};
#endif