use sittard::Runtime;
use std::time::Duration;
fn main() {
let rt = Runtime::default();
rt.block_on(async move {
let now = sittard::time::Instant::now();
sittard::time::sleep(Duration::from_secs(60)).await;
let elapsed_secs = now.elapsed().as_secs_f64();
println!("Here we are, {elapsed_secs} seconds later!");
});
}