sim-lib-view-bridge
sim-lib-view-bridge renders BRIDGE packets as SIM Web Scene values and decodes
packet review edits back into typed BRIDGE collaboration parts.
The crate provides BridgePacketSurfaceCodec, a SurfaceCodec implementation
for packet review. It renders packet headers, matching profiles, and body parts
for the current SurfaceCaps. Edit intents use the standard intent/edit-field
shape: edits under bridge-collab/patch, bridge-collab/review,
bridge-collab/vote, and bridge-collab/receipt decode to bridge/Patch,
bridge/Review, bridge/Vote, and bridge/Receipt part records.
When a stamped packet carries a BRIDGE/FORGE warrant, glasses surfaces render it
as a human gate: Viture-class caps receive a pinned center-front spatial panel,
and Halo-class caps receive a one-line scene/glance pager through the shared
DEVICE_3 reducer. The glasses decision path emits standard intent/approve and
intent/reject values against the BRIDGE packet-review mission.
Human and agent operators use the same packet expression and the same edit intent lane. A browser-side edit and a model-side edit for the same target produce the same typed BRIDGE patch payload.