sim-lib-view-bridge 0.1.1

Reversible BRIDGE packet review surface for SIM Web.
Documentation

sim-lib-view-bridge

sim-lib-view-bridge renders BRIDGE packets as SIM Web Scene values and decodes packet review edits back into typed BRIDGE collaboration parts.

The crate provides BridgePacketSurfaceCodec, a SurfaceCodec implementation for packet review. It renders packet headers, matching profiles, and body parts for the current SurfaceCaps. Edit intents use the standard intent/edit-field shape: edits under bridge-collab/patch, bridge-collab/review, bridge-collab/vote, and bridge-collab/receipt decode to bridge/Patch, bridge/Review, bridge/Vote, and bridge/Receipt part records.

When a stamped packet carries a BRIDGE/FORGE warrant, glasses surfaces render it as a human gate: Viture-class caps receive a pinned center-front spatial panel, and Halo-class caps receive a one-line scene/glance pager through the shared DEVICE_3 reducer. The glasses decision path emits standard intent/approve and intent/reject values against the BRIDGE packet-review mission.

Human and agent operators use the same packet expression and the same edit intent lane. A browser-side edit and a model-side edit for the same target produce the same typed BRIDGE patch payload.