use {
super::native::ShaderNative,
bytemuck::{Pod, Zeroable},
};
#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct boolean(pub u8);
unsafe impl Zeroable for boolean {}
unsafe impl Pod for boolean {}
unsafe impl ShaderNative for boolean {
const ALIGN_MASK: usize = 0;
const ARRAY_PADDING_140: usize = 15;
const ARRAY_PADDING_430: usize = 0;
type ArrayPadding140 = [u8; 15];
type ArrayPadding430 = [u8; 0];
}
unsafe impl ShaderNative for i32 {
const ALIGN_MASK: usize = 3;
const ARRAY_PADDING_140: usize = 12;
const ARRAY_PADDING_430: usize = 0;
type ArrayPadding140 = [u8; 12];
type ArrayPadding430 = [u8; 0];
}
unsafe impl ShaderNative for u32 {
const ALIGN_MASK: usize = 3;
const ARRAY_PADDING_140: usize = 12;
const ARRAY_PADDING_430: usize = 0;
type ArrayPadding140 = [u8; 12];
type ArrayPadding430 = [u8; 0];
}
unsafe impl ShaderNative for f32 {
const ALIGN_MASK: usize = 3;
const ARRAY_PADDING_140: usize = 12;
const ARRAY_PADDING_430: usize = 0;
type ArrayPadding140 = [u8; 12];
type ArrayPadding430 = [u8; 0];
}
unsafe impl ShaderNative for f64 {
const ALIGN_MASK: usize = 7;
const ARRAY_PADDING_140: usize = 8;
const ARRAY_PADDING_430: usize = 0;
type ArrayPadding140 = [u8; 8];
type ArrayPadding430 = [u8; 0];
}