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// Copyright (C) 2025 Christian Mauduit <ufoot@ufoot.org>
//! Trait for reading 3D cell data from various sources.
use *;
use crate*;
/// Trait for reading 3D volume data from various sources.
///
/// This trait provides an abstraction for reading cell types (free/wall)
/// from different data sources for 3D volumes.
///
/// # Example
///
/// ```
/// use shortestpath::mesh_source::{Source3D, CellType};
///
/// struct SimpleVolume {
/// width: usize,
/// height: usize,
/// depth: usize,
/// }
///
/// impl Source3D for SimpleVolume {
/// fn get(&self, x: usize, y: usize, z: usize) -> Result<CellType, shortestpath::Error> {
/// if x >= self.width || y >= self.height || z >= self.depth {
/// return Err(shortestpath::Error::invalid_xyz(x, y, z));
/// }
/// // Alternating pattern
/// Ok(if (x + y + z) % 2 == 0 { CellType::FLOOR } else { CellType::WALL })
/// }
///
/// fn width(&self) -> usize { self.width }
/// fn height(&self) -> usize { self.height }
/// fn depth(&self) -> usize { self.depth }
/// }
///
/// let volume = SimpleVolume { width: 4, height: 3, depth: 2 };
/// assert_eq!(volume.get(0, 0, 0).unwrap(), CellType::FLOOR);
/// assert_eq!(volume.get(1, 0, 0).unwrap(), CellType::WALL);
/// ```