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// Copyright (C) 2025 Christian Mauduit <ufoot@ufoot.org>
//! Mesh reading utilities for loading pathfinding data from various sources.
//!
//! This module provides traits and implementations for reading mesh data from
//! different sources like text strings and images. It's separate from the core
//! pathfinding algorithms to keep concerns separated.
//!
//! # Main Types
//!
//! - [`CellType`] - Enum representing FREE or WALL cells
//! - [`Source2D`] - Trait for reading 2D grid data
//! - [`Source3D`] - Trait for reading 3D volume data
//!
//! # Examples
//!
//! ```
//! use shortestpath::mesh_source::{Source2D, CellType};
//!
//! // Any type implementing Source2D can provide cell data
//! struct MyGrid { width: usize, height: usize }
//!
//! impl Source2D for MyGrid {
//! fn get(&self, x: usize, y: usize) -> Result<CellType, shortestpath::Error> {
//! if x >= self.width || y >= self.height {
//! return Err(shortestpath::Error::invalid_xy(x, y));
//! }
//! Ok(CellType::FLOOR)
//! }
//! fn width(&self) -> usize { self.width }
//! fn height(&self) -> usize { self.height }
//! }
//! ```
pub use *;
pub use *;
pub use *;
pub use *;
pub use *;
pub use *;
pub use *;
pub use *;