[package]
name = "shdrlib"
version = "0.2.0"
edition = "2021"
rust-version = "1.82"
authors = ["Geezy9"]
description = "High-level shader compilation and rendering library built on wgpu and naga"
license = "MIT"
repository = "https://github.com/Geezy9/shdrlib2"
documentation = "https://docs.rs/shdrlib"
readme = "README.md"
keywords = ["shader", "wgpu", "gpu", "graphics", "rendering"]
categories = ["graphics", "rendering", "game-development"]
[dependencies]
wgpu = "22"
naga = { version = "22", features = ["spv-in", "glsl-in", "wgsl-out"] }
pollster = "0.3"
[dev-dependencies]
winit = "0.30"