shadertoy-cli 2.1.6

Agent-friendly ShaderToy project, rendering, debugging, and live-preview CLI
A ShaderToy CLI project is a directory containing ShaderToy.toml.

Typical layout:

  ShaderToy.toml
  shaders/
    image.frag
    buffer-a.frag
  assets/
  target/        # generated and gitignored

The manifest describes passes and iChannel wiring. Shader source stays in separate
files so agents, editors, diffs, and hot reload can operate on it directly.

Create examples with:

  shadertoy new hello
  shadertoy new feedback --template multipass


Import a public ShaderToy into the same directory format with:

  shadertoy import https://www.shadertoy.com/view/XXXXXX
  shadertoy docs import

Imported projects keep their source provenance under the project section and preserve
the original browser response under .shadertoy/import-response.json.