use sge_vectors::vec2;
use crate::base::{self, EMPTY, Fill, SizedBox};
use super::*;
pub struct ProgressBar;
impl ProgressBar {
pub fn new(width: f32, color: Color, bg: Color, value: f32, max: f32, id: usize) -> UiRef {
SizedBox::new(
vec2(width, PROGRESS_HEIGHT),
base::ProgressBar::new(
value,
max,
Fill::rounded(color, PROGRESS_HEIGHT, EMPTY).padding_right(4.0),
Fill::rounded(bg, PROGRESS_HEIGHT, EMPTY),
id,
),
)
}
pub fn primary(width: f32, value: f32, max: f32, id: usize) -> UiRef {
let scheme = scheme();
Self::new(
width,
scheme.primary,
scheme.secondary_container,
value,
max,
id,
)
}
}