sge_ui 1.2.0

UI library for SGE
Documentation
use crate::{
    Child,
    base::{Padding, Row, drawer_state},
};

use super::*;

pub struct Drawer;

impl Drawer {
    pub fn new(id: usize, width: f32, title: impl ToString, contents: Child) -> UiRef {
        let scheme = scheme();
        let state = drawer_state(id);
        let icon = if state.open { "" } else { "" };

        crate::base::Drawer::new_full(
            Card::interactable(Row::with_gap(
                10.0,
                [Text::on_surface(icon), Text::on_surface(title)],
            ))
            .width(width)
            .fit_vertical(),
            Padding::all(CARD_PADDING, contents),
            false,
            id,
        )
        .rounded_fill(scheme.surface_container, CARD_RADIUS)
        .width(width)
        .fit_vertical()
    }
}