#include "SDL_internal.h"
#include "../../events/SDL_windowevents_c.h"
#import "SDL_cocoametalview.h"
#if defined(SDL_VIDEO_DRIVER_COCOA) && (defined(SDL_VIDEO_VULKAN) || defined(SDL_VIDEO_METAL))
static bool SDLCALL SDL_MetalViewEventWatch(void *userdata, SDL_Event *event)
{
if (event->type == SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED) {
@autoreleasepool {
SDL3_cocoametalview *view = (__bridge SDL3_cocoametalview *)userdata;
if (view.sdlWindowID == event->window.windowID) {
[view updateDrawableSize];
}
}
}
return false;
}
@implementation SDL3_cocoametalview
+ (Class)layerClass
{
return NSClassFromString(@"CAMetalLayer");
}
- (BOOL)wantsUpdateLayer
{
return YES;
}
- (CALayer *)makeBackingLayer
{
return [self.class.layerClass layer];
}
- (instancetype)initWithFrame:(NSRect)frame
highDPI:(BOOL)highDPI
windowID:(Uint32)windowID
opaque:(BOOL)opaque
{
self = [super initWithFrame:frame];
if (self != nil) {
self.highDPI = highDPI;
self.sdlWindowID = windowID;
self.wantsLayer = YES;
self.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
self.layer.opaque = opaque;
if (SDL_GetHintBoolean(SDL_HINT_VIDEO_METAL_AUTO_RESIZE_DRAWABLE, true)) {
SDL_AddWindowEventWatch(SDL_WINDOW_EVENT_WATCH_EARLY, SDL_MetalViewEventWatch, (__bridge void *)(self));
}
[self updateDrawableSize];
}
return self;
}
- (void)dealloc
{
SDL_RemoveWindowEventWatch(SDL_WINDOW_EVENT_WATCH_EARLY, SDL_MetalViewEventWatch, (__bridge void *)(self));
}
- (NSInteger)tag
{
return SDL_METALVIEW_TAG;
}
- (void)updateDrawableSize
{
CAMetalLayer *metalLayer = (CAMetalLayer *)self.layer;
NSSize size = self.bounds.size;
NSSize backingSize = size;
if (self.highDPI) {
backingSize = [self convertSizeToBacking:size];
}
metalLayer.contentsScale = backingSize.height / size.height;
metalLayer.drawableSize = NSSizeToCGSize(backingSize);
}
- (NSView *)hitTest:(NSPoint)point
{
return nil;
}
@end
SDL_MetalView Cocoa_Metal_CreateView(SDL_VideoDevice *_this, SDL_Window *window)
{
@autoreleasepool {
SDL_CocoaWindowData *data = (__bridge SDL_CocoaWindowData *)window->internal;
NSView *view = data.nswindow.contentView;
BOOL highDPI = (window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) != 0;
BOOL opaque = (window->flags & SDL_WINDOW_TRANSPARENT) == 0;
Uint32 windowID = SDL_GetWindowID(window);
SDL3_cocoametalview *newview;
SDL_MetalView metalview;
newview = [[SDL3_cocoametalview alloc] initWithFrame:view.frame
highDPI:highDPI
windowID:windowID
opaque:opaque];
if (newview == nil) {
SDL_OutOfMemory();
return NULL;
}
[view addSubview:newview];
[newview updateDrawableSize];
metalview = (SDL_MetalView)CFBridgingRetain(newview);
return metalview;
}
}
void Cocoa_Metal_DestroyView(SDL_VideoDevice *_this, SDL_MetalView view)
{
@autoreleasepool {
SDL3_cocoametalview *metalview = CFBridgingRelease(view);
[metalview removeFromSuperview];
}
}
void *Cocoa_Metal_GetLayer(SDL_VideoDevice *_this, SDL_MetalView view)
{
@autoreleasepool {
SDL3_cocoametalview *cocoaview = (__bridge SDL3_cocoametalview *)view;
return (__bridge void *)cocoaview.layer;
}
}
#endif