#include "SDL_internal.h"
#ifdef SDL_HAVE_BLIT_0
#include "SDL_surface_c.h"
SDL_FORCE_INLINE void BlitBto1(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int c;
int width, height;
Uint8 *src, *map, *dst;
int srcskip, dstskip;
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->src_skip;
dst = info->dst;
dstskip = info->dst_skip;
map = info->table;
width += info->leading_skip;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
if (map) {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte >>= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & mask);
if (1) {
*dst = map[bit];
}
dst++;
byte >>= srcbpp;
}
src += srcskip;
dst += dstskip;
}
} else {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte <<= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte >> (8 - srcbpp)) & mask;
if (1) {
*dst = map[bit];
}
dst++;
byte <<= srcbpp;
}
src += srcskip;
dst += dstskip;
}
}
} else {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte >>= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & mask);
if (1) {
*dst = bit;
}
dst++;
byte >>= srcbpp;
}
src += srcskip;
dst += dstskip;
}
} else {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte <<= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte >> (8 - srcbpp)) & mask;
if (1) {
*dst = bit;
}
dst++;
byte <<= srcbpp;
}
src += srcskip;
dst += dstskip;
}
}
}
}
SDL_FORCE_INLINE void BlitBto2(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int c;
int width, height;
Uint8 *src;
Uint16 *map, *dst;
int srcskip, dstskip;
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->src_skip;
dst = (Uint16 *)info->dst;
dstskip = info->dst_skip / 2;
map = (Uint16 *)info->table;
width += info->leading_skip;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte >>= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & mask);
if (1) {
*dst = map[bit];
}
byte >>= srcbpp;
dst++;
}
src += srcskip;
dst += dstskip;
}
} else {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte <<= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte >> (8 - srcbpp)) & mask;
if (1) {
*dst = map[bit];
}
byte <<= srcbpp;
dst++;
}
src += srcskip;
dst += dstskip;
}
}
}
SDL_FORCE_INLINE void BlitBto3(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int c, o;
int width, height;
Uint8 *src, *map, *dst;
int srcskip, dstskip;
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->src_skip;
dst = info->dst;
dstskip = info->dst_skip;
map = info->table;
width += info->leading_skip;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte >>= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & mask);
if (1) {
o = bit * 4;
dst[0] = map[o++];
dst[1] = map[o++];
dst[2] = map[o++];
}
byte >>= srcbpp;
dst += 3;
}
src += srcskip;
dst += dstskip;
}
} else {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte <<= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte >> (8 - srcbpp)) & mask;
if (1) {
o = bit * 4;
dst[0] = map[o++];
dst[1] = map[o++];
dst[2] = map[o++];
}
byte <<= srcbpp;
dst += 3;
}
src += srcskip;
dst += dstskip;
}
}
}
SDL_FORCE_INLINE void BlitBto4(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int width, height;
Uint8 *src;
Uint32 *map, *dst;
int srcskip, dstskip;
int c;
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->src_skip;
dst = (Uint32 *)info->dst;
dstskip = info->dst_skip / 4;
map = (Uint32 *)info->table;
width += info->leading_skip;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte >>= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & mask);
if (1) {
*dst = map[bit];
}
byte >>= srcbpp;
dst++;
}
src += srcskip;
dst += dstskip;
}
} else {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte <<= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte >> (8 - srcbpp)) & mask;
if (1) {
*dst = map[bit];
}
byte <<= srcbpp;
dst++;
}
src += srcskip;
dst += dstskip;
}
}
}
SDL_FORCE_INLINE void BlitBto1Key(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
Uint8 *dst = info->dst;
int srcskip = info->src_skip;
int dstskip = info->dst_skip;
Uint32 ckey = info->colorkey;
Uint8 *palmap = info->table;
int c;
width += info->leading_skip;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
if (palmap) {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte >>= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & mask);
if (bit != ckey) {
*dst = palmap[bit];
}
dst++;
byte >>= srcbpp;
}
src += srcskip;
dst += dstskip;
}
} else {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte <<= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte >> (8 - srcbpp)) & mask;
if (bit != ckey) {
*dst = palmap[bit];
}
dst++;
byte <<= srcbpp;
}
src += srcskip;
dst += dstskip;
}
}
} else {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte >>= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & mask);
if (bit != ckey) {
*dst = bit;
}
dst++;
byte >>= srcbpp;
}
src += srcskip;
dst += dstskip;
}
} else {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte <<= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte >> (8 - srcbpp)) & mask;
if (bit != ckey) {
*dst = bit;
}
dst++;
byte <<= srcbpp;
}
src += srcskip;
dst += dstskip;
}
}
}
}
SDL_FORCE_INLINE void BlitBto2Key(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
Uint16 *dstp = (Uint16 *)info->dst;
int srcskip = info->src_skip;
int dstskip = info->dst_skip;
Uint32 ckey = info->colorkey;
Uint8 *palmap = info->table;
int c;
width += info->leading_skip;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
dstskip /= 2;
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte >>= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & mask);
if (bit != ckey) {
*dstp = ((Uint16 *)palmap)[bit];
}
byte >>= srcbpp;
dstp++;
}
src += srcskip;
dstp += dstskip;
}
} else {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte <<= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte >> (8 - srcbpp)) & mask;
if (bit != ckey) {
*dstp = ((Uint16 *)palmap)[bit];
}
byte <<= srcbpp;
dstp++;
}
src += srcskip;
dstp += dstskip;
}
}
}
SDL_FORCE_INLINE void BlitBto3Key(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
Uint8 *dst = info->dst;
int srcskip = info->src_skip;
int dstskip = info->dst_skip;
Uint32 ckey = info->colorkey;
Uint8 *palmap = info->table;
int c;
width += info->leading_skip;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte >>= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & mask);
if (bit != ckey) {
SDL_memcpy(dst, &palmap[bit * 4], 3);
}
byte >>= srcbpp;
dst += 3;
}
src += srcskip;
dst += dstskip;
}
} else {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte <<= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte >> (8 - srcbpp)) & mask;
if (bit != ckey) {
SDL_memcpy(dst, &palmap[bit * 4], 3);
}
byte <<= srcbpp;
dst += 3;
}
src += srcskip;
dst += dstskip;
}
}
}
SDL_FORCE_INLINE void BlitBto4Key(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
Uint32 *dstp = (Uint32 *)info->dst;
int srcskip = info->src_skip;
int dstskip = info->dst_skip;
Uint32 ckey = info->colorkey;
Uint8 *palmap = info->table;
int c;
width += info->leading_skip;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
dstskip /= 4;
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte >>= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & mask);
if (bit != ckey) {
*dstp = ((Uint32 *)palmap)[bit];
}
byte >>= srcbpp;
dstp++;
}
src += srcskip;
dstp += dstskip;
}
} else {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte <<= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte >> (8 - srcbpp)) & mask;
if (bit != ckey) {
*dstp = ((Uint32 *)palmap)[bit];
}
byte <<= srcbpp;
dstp++;
}
src += srcskip;
dstp += dstskip;
}
}
}
static void BlitBtoNAlpha(SDL_BlitInfo *info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
Uint8 *dst = info->dst;
int srcskip = info->src_skip;
int dstskip = info->dst_skip;
const SDL_Color *srcpal = info->src_pal->colors;
const SDL_PixelFormatDetails *srcfmt = info->src_fmt;
const SDL_PixelFormatDetails *dstfmt = info->dst_fmt;
int srcbpp, dstbpp;
int c;
Uint32 pixelvalue, mask, align;
unsigned sR, sG, sB;
unsigned dR, dG, dB, dA;
const unsigned A = info->a;
width += info->leading_skip;
srcbpp = srcfmt->bytes_per_pixel;
dstbpp = dstfmt->bytes_per_pixel;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
mask = (1 << srcbpp) - 1;
align = (8 / srcbpp) - 1;
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte >>= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & mask);
if (1) {
sR = srcpal[bit].r;
sG = srcpal[bit].g;
sB = srcpal[bit].b;
DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixelvalue, dR, dG, dB, dA);
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
}
byte >>= srcbpp;
dst += dstbpp;
}
src += srcskip;
dst += dstskip;
}
} else {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte <<= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte >> (8 - srcbpp)) & mask;
if (1) {
sR = srcpal[bit].r;
sG = srcpal[bit].g;
sB = srcpal[bit].b;
DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixelvalue, dR, dG, dB, dA);
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
}
byte <<= srcbpp;
dst += dstbpp;
}
src += srcskip;
dst += dstskip;
}
}
}
static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
Uint8 *dst = info->dst;
int srcskip = info->src_skip;
int dstskip = info->dst_skip;
const SDL_PixelFormatDetails *srcfmt = info->src_fmt;
const SDL_PixelFormatDetails *dstfmt = info->dst_fmt;
const SDL_Color *srcpal = info->src_pal->colors;
int srcbpp, dstbpp;
int c;
Uint32 pixelvalue, mask, align;
unsigned sR, sG, sB;
unsigned dR, dG, dB, dA;
const unsigned A = info->a;
Uint32 ckey = info->colorkey;
width += info->leading_skip;
srcbpp = srcfmt->bytes_per_pixel;
dstbpp = dstfmt->bytes_per_pixel;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
mask = (1 << srcbpp) - 1;
align = (8 / srcbpp) - 1;
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte >>= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & mask);
if (bit != ckey) {
sR = srcpal[bit].r;
sG = srcpal[bit].g;
sB = srcpal[bit].b;
DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixelvalue, dR, dG, dB, dA);
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
}
byte >>= srcbpp;
dst += dstbpp;
}
src += srcskip;
dst += dstskip;
}
} else {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < info->leading_skip; ++c) {
if (!(c & align)) {
byte = *src++;
}
byte <<= srcbpp;
}
for (; c < width; ++c) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte >> (8 - srcbpp)) & mask;
if (bit != ckey) {
sR = srcpal[bit].r;
sG = srcpal[bit].g;
sB = srcpal[bit].b;
DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixelvalue, dR, dG, dB, dA);
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
}
byte <<= srcbpp;
dst += dstbpp;
}
src += srcskip;
dst += dstskip;
}
}
}
static void Blit1bto1(SDL_BlitInfo *info) {
BlitBto1(info, 1);
}
static void Blit1bto2(SDL_BlitInfo *info) {
BlitBto2(info, 1);
}
static void Blit1bto3(SDL_BlitInfo *info) {
BlitBto3(info, 1);
}
static void Blit1bto4(SDL_BlitInfo *info) {
BlitBto4(info, 1);
}
static const SDL_BlitFunc bitmap_blit_1b[] = {
(SDL_BlitFunc)NULL, Blit1bto1, Blit1bto2, Blit1bto3, Blit1bto4
};
static void Blit1bto1Key(SDL_BlitInfo *info) {
BlitBto1Key(info, 1);
}
static void Blit1bto2Key(SDL_BlitInfo *info) {
BlitBto2Key(info, 1);
}
static void Blit1bto3Key(SDL_BlitInfo *info) {
BlitBto3Key(info, 1);
}
static void Blit1bto4Key(SDL_BlitInfo *info) {
BlitBto4Key(info, 1);
}
static const SDL_BlitFunc colorkey_blit_1b[] = {
(SDL_BlitFunc)NULL, Blit1bto1Key, Blit1bto2Key, Blit1bto3Key, Blit1bto4Key
};
static void Blit2bto1(SDL_BlitInfo *info) {
BlitBto1(info, 2);
}
static void Blit2bto2(SDL_BlitInfo *info) {
BlitBto2(info, 2);
}
static void Blit2bto3(SDL_BlitInfo *info) {
BlitBto3(info, 2);
}
static void Blit2bto4(SDL_BlitInfo *info) {
BlitBto4(info, 2);
}
static const SDL_BlitFunc bitmap_blit_2b[] = {
(SDL_BlitFunc)NULL, Blit2bto1, Blit2bto2, Blit2bto3, Blit2bto4
};
static void Blit2bto1Key(SDL_BlitInfo *info) {
BlitBto1Key(info, 2);
}
static void Blit2bto2Key(SDL_BlitInfo *info) {
BlitBto2Key(info, 2);
}
static void Blit2bto3Key(SDL_BlitInfo *info) {
BlitBto3Key(info, 2);
}
static void Blit2bto4Key(SDL_BlitInfo *info) {
BlitBto4Key(info, 2);
}
static const SDL_BlitFunc colorkey_blit_2b[] = {
(SDL_BlitFunc)NULL, Blit2bto1Key, Blit2bto2Key, Blit2bto3Key, Blit2bto4Key
};
static void Blit4bto1(SDL_BlitInfo *info) {
BlitBto1(info, 4);
}
static void Blit4bto2(SDL_BlitInfo *info) {
BlitBto2(info, 4);
}
static void Blit4bto3(SDL_BlitInfo *info) {
BlitBto3(info, 4);
}
static void Blit4bto4(SDL_BlitInfo *info) {
BlitBto4(info, 4);
}
static const SDL_BlitFunc bitmap_blit_4b[] = {
(SDL_BlitFunc)NULL, Blit4bto1, Blit4bto2, Blit4bto3, Blit4bto4
};
static void Blit4bto1Key(SDL_BlitInfo *info) {
BlitBto1Key(info, 4);
}
static void Blit4bto2Key(SDL_BlitInfo *info) {
BlitBto2Key(info, 4);
}
static void Blit4bto3Key(SDL_BlitInfo *info) {
BlitBto3Key(info, 4);
}
static void Blit4bto4Key(SDL_BlitInfo *info) {
BlitBto4Key(info, 4);
}
static const SDL_BlitFunc colorkey_blit_4b[] = {
(SDL_BlitFunc)NULL, Blit4bto1Key, Blit4bto2Key, Blit4bto3Key, Blit4bto4Key
};
SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface *surface)
{
int which;
if (SDL_BITSPERPIXEL(surface->map.info.dst_fmt->format) < 8) {
which = 0;
} else {
which = SDL_BYTESPERPIXEL(surface->map.info.dst_fmt->format);
}
if (SDL_PIXELTYPE(surface->format) == SDL_PIXELTYPE_INDEX1) {
switch (surface->map.info.flags & ~SDL_COPY_RLE_MASK) {
case 0:
if (which < SDL_arraysize(bitmap_blit_1b)) {
return bitmap_blit_1b[which];
}
break;
case SDL_COPY_COLORKEY:
if (which < SDL_arraysize(colorkey_blit_1b)) {
return colorkey_blit_1b[which];
}
break;
case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc)NULL;
case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc)NULL;
}
return NULL;
}
if (SDL_PIXELTYPE(surface->format) == SDL_PIXELTYPE_INDEX2) {
switch (surface->map.info.flags & ~SDL_COPY_RLE_MASK) {
case 0:
if (which < SDL_arraysize(bitmap_blit_2b)) {
return bitmap_blit_2b[which];
}
break;
case SDL_COPY_COLORKEY:
if (which < SDL_arraysize(colorkey_blit_2b)) {
return colorkey_blit_2b[which];
}
break;
case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc)NULL;
case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc)NULL;
}
return NULL;
}
if (SDL_PIXELTYPE(surface->format) == SDL_PIXELTYPE_INDEX4) {
switch (surface->map.info.flags & ~SDL_COPY_RLE_MASK) {
case 0:
if (which < SDL_arraysize(bitmap_blit_4b)) {
return bitmap_blit_4b[which];
}
break;
case SDL_COPY_COLORKEY:
if (which < SDL_arraysize(colorkey_blit_4b)) {
return colorkey_blit_4b[which];
}
break;
case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc)NULL;
case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc)NULL;
}
return NULL;
}
return NULL;
}
#endif