#include "SDL_internal.h"
#ifndef SDL_windowswindow_h_
#define SDL_windowswindow_h_
#ifdef SDL_VIDEO_OPENGL_EGL
#include "../SDL_egl_c.h"
#else
#include "../SDL_sysvideo.h"
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef enum SDL_WindowRect
{
SDL_WINDOWRECT_CURRENT,
SDL_WINDOWRECT_WINDOWED,
SDL_WINDOWRECT_FLOATING,
SDL_WINDOWRECT_PENDING
} SDL_WindowRect;
typedef enum SDL_WindowEraseBackgroundMode
{
SDL_ERASEBACKGROUNDMODE_NEVER,
SDL_ERASEBACKGROUNDMODE_INITIAL,
SDL_ERASEBACKGROUNDMODE_ALWAYS,
} SDL_WindowEraseBackgroundMode;
typedef struct
{
void **lpVtbl;
int refcount;
SDL_Window *window;
HWND hwnd;
UINT format_text;
UINT format_file;
} SDLDropTarget;
struct SDL_WindowData
{
SDL_Window *window;
HWND hwnd;
HWND parent;
HDC hdc;
HDC mdc;
HINSTANCE hinstance;
HBITMAP hbm;
HICON hicon;
WNDPROC wndproc;
HHOOK keyboard_hook;
WPARAM mouse_button_flags;
LPARAM last_pointer_update;
WCHAR high_surrogate;
bool initializing;
bool expected_resize;
bool in_border_change;
bool in_title_click;
Uint8 focus_click_pending;
bool postpone_clipcursor;
bool clipcursor_queued;
bool windowed_mode_was_maximized;
bool in_window_deactivation;
bool force_ws_maximizebox;
bool disable_move_size_events;
bool showing_window;
int in_modal_loop;
int last_modal_width;
int last_modal_height;
RECT initial_size_rect;
RECT cursor_clipped_rect; RECT cursor_ctrlock_rect; bool mouse_tracked;
bool destroy_parent_with_window;
WCHAR *ICMFileName;
SDL_WindowEraseBackgroundMode hint_erase_background_mode;
bool taskbar_button_created;
struct SDL_VideoData *videodata;
#ifdef SDL_VIDEO_OPENGL_EGL
EGLSurface egl_surface;
#endif
UINT copybits_flag;
SDLDropTarget *drop_target;
};
extern bool WIN_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
extern void WIN_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
extern bool WIN_SetWindowIcon(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surface *icon);
extern bool WIN_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window);
extern void WIN_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window);
extern bool WIN_GetWindowBordersSize(SDL_VideoDevice *_this, SDL_Window *window, int *top, int *left, int *bottom, int *right);
extern void WIN_GetWindowSizeInPixels(SDL_VideoDevice *_this, SDL_Window *window, int *width, int *height);
extern bool WIN_SetWindowOpacity(SDL_VideoDevice *_this, SDL_Window *window, float opacity);
extern void WIN_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern void WIN_HideWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern void WIN_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern void WIN_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern void WIN_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern void WIN_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern void WIN_SetWindowBordered(SDL_VideoDevice *_this, SDL_Window *window, bool bordered);
extern void WIN_SetWindowResizable(SDL_VideoDevice *_this, SDL_Window *window, bool resizable);
extern void WIN_SetWindowAlwaysOnTop(SDL_VideoDevice *_this, SDL_Window *window, bool on_top);
extern SDL_FullscreenResult WIN_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen);
extern void WIN_UpdateWindowICCProfile(SDL_Window *window, bool send_event);
extern void *WIN_GetWindowICCProfile(SDL_VideoDevice *_this, SDL_Window *window, size_t *size);
extern bool WIN_SetWindowMouseRect(SDL_VideoDevice *_this, SDL_Window *window);
extern bool WIN_SetWindowMouseGrab(SDL_VideoDevice *_this, SDL_Window *window, bool grabbed);
extern bool WIN_SetWindowKeyboardGrab(SDL_VideoDevice *_this, SDL_Window *window, bool grabbed);
extern void WIN_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern void WIN_OnWindowEnter(SDL_VideoDevice *_this, SDL_Window *window);
extern void WIN_UpdateClipCursor(SDL_Window *window);
extern void WIN_UnclipCursorForWindow(SDL_Window *window);
extern bool WIN_SetWindowHitTest(SDL_Window *window, bool enabled);
extern void WIN_AcceptDragAndDrop(SDL_Window *window, bool accept);
extern bool WIN_FlashWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_FlashOperation operation);
extern bool WIN_ApplyWindowProgress(SDL_VideoDevice *_this, SDL_Window *window);
extern bool WIN_SetWindowPositionInternal(SDL_Window *window, UINT flags, SDL_WindowRect rect_type);
extern void WIN_ShowWindowSystemMenu(SDL_Window *window, int x, int y);
extern bool WIN_SetWindowFocusable(SDL_VideoDevice *_this, SDL_Window *window, bool focusable);
extern bool WIN_AdjustWindowRect(SDL_Window *window, int *x, int *y, int *width, int *height, SDL_WindowRect rect_type);
extern bool WIN_AdjustWindowRectForHWND(HWND hwnd, LPRECT lpRect, UINT frame_dpi);
extern bool WIN_SetWindowParent(SDL_VideoDevice *_this, SDL_Window *window, SDL_Window *parent);
extern bool WIN_SetWindowModal(SDL_VideoDevice *_this, SDL_Window *window, bool modal);
#ifdef __cplusplus
}
#endif
#endif