#include "SDL_internal.h"
#ifndef SDL_windowsvideo_h_
#define SDL_windowsvideo_h_
#include "../../core/windows/SDL_windows.h"
#include "../SDL_sysvideo.h"
#ifdef HAVE_DXGI_H
#ifndef __cplusplus
#define CINTERFACE
#define COBJMACROS
#endif
#include <dxgi.h>
#endif
#if defined(_MSC_VER) && (_MSC_VER >= 1500) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
#include <msctf.h>
#else
#include "SDL_msctf.h"
#endif
#include <imm.h>
#define MAX_CANDLIST 10
#define MAX_CANDLENGTH 256
#define MAX_CANDSIZE (sizeof(WCHAR) * MAX_CANDLIST * MAX_CANDLENGTH)
#include "SDL_windowsclipboard.h"
#include "SDL_windowsevents.h"
#include "SDL_windowsgameinput.h"
#include "SDL_windowsopengl.h"
#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
#include "SDL_windowsshape.h"
#include "SDL_windowskeyboard.h"
#include "SDL_windowsmodes.h"
#include "SDL_windowsmouse.h"
#include "SDL_windowsopengles.h"
#endif
#include "SDL_windowswindow.h"
#ifndef USER_DEFAULT_SCREEN_DPI
#define USER_DEFAULT_SCREEN_DPI 96
#endif
#if WINVER < _WIN32_WINNT_WIN7
#define TWF_FINETOUCH 1
#define TWF_WANTPALM 2
#define TOUCHEVENTF_MOVE 0x0001
#define TOUCHEVENTF_DOWN 0x0002
#define TOUCHEVENTF_UP 0x0004
DECLARE_HANDLE(HTOUCHINPUT);
typedef struct _TOUCHINPUT
{
LONG x;
LONG y;
HANDLE hSource;
DWORD dwID;
DWORD dwFlags;
DWORD dwMask;
DWORD dwTime;
ULONG_PTR dwExtraInfo;
DWORD cxContact;
DWORD cyContact;
} TOUCHINPUT, *PTOUCHINPUT;
typedef struct DISPLAYCONFIG_PATH_SOURCE_INFO
{
LUID adapterId;
UINT32 id;
union
{
UINT32 modeInfoIdx;
struct
{
UINT32 cloneGroupId : 16;
UINT32 sourceModeInfoIdx : 16;
} DUMMYSTRUCTNAME;
} DUMMYUNIONNAME;
UINT32 statusFlags;
} DISPLAYCONFIG_PATH_SOURCE_INFO;
typedef struct DISPLAYCONFIG_RATIONAL
{
UINT32 Numerator;
UINT32 Denominator;
} DISPLAYCONFIG_RATIONAL;
typedef struct DISPLAYCONFIG_PATH_TARGET_INFO
{
LUID adapterId;
UINT32 id;
union
{
UINT32 modeInfoIdx;
struct
{
UINT32 desktopModeInfoIdx : 16;
UINT32 targetModeInfoIdx : 16;
} DUMMYSTRUCTNAME;
} DUMMYUNIONNAME;
UINT32 outputTechnology;
UINT32 rotation;
UINT32 scaling;
DISPLAYCONFIG_RATIONAL refreshRate;
UINT32 scanLineOrdering;
BOOL targetAvailable;
UINT32 statusFlags;
} DISPLAYCONFIG_PATH_TARGET_INFO;
typedef struct DISPLAYCONFIG_PATH_INFO
{
DISPLAYCONFIG_PATH_SOURCE_INFO sourceInfo;
DISPLAYCONFIG_PATH_TARGET_INFO targetInfo;
UINT32 flags;
} DISPLAYCONFIG_PATH_INFO;
typedef enum
{
DISPLAYCONFIG_MODE_INFO_TYPE_SOURCE = 1,
DISPLAYCONFIG_MODE_INFO_TYPE_TARGET = 2,
DISPLAYCONFIG_MODE_INFO_TYPE_DESKTOP_IMAGE = 3,
DISPLAYCONFIG_MODE_INFO_TYPE_FORCE_UINT32 = 0xFFFFFFFF
} DISPLAYCONFIG_MODE_INFO_TYPE;
typedef struct DISPLAYCONFIG_2DREGION
{
UINT32 cx;
UINT32 cy;
} DISPLAYCONFIG_2DREGION;
typedef struct DISPLAYCONFIG_VIDEO_SIGNAL_INFO
{
UINT64 pixelRate;
DISPLAYCONFIG_RATIONAL hSyncFreq;
DISPLAYCONFIG_RATIONAL vSyncFreq;
DISPLAYCONFIG_2DREGION activeSize;
DISPLAYCONFIG_2DREGION totalSize;
union
{
struct
{
UINT32 videoStandard : 16;
UINT32 vSyncFreqDivider : 6;
UINT32 reserved : 10;
} AdditionalSignalInfo;
UINT32 videoStandard;
} DUMMYUNIONNAME;
UINT32 scanLineOrdering;
} DISPLAYCONFIG_VIDEO_SIGNAL_INFO;
typedef struct DISPLAYCONFIG_SOURCE_MODE
{
UINT32 width;
UINT32 height;
UINT32 pixelFormat;
POINTL position;
} DISPLAYCONFIG_SOURCE_MODE;
typedef struct DISPLAYCONFIG_TARGET_MODE
{
DISPLAYCONFIG_VIDEO_SIGNAL_INFO targetVideoSignalInfo;
} DISPLAYCONFIG_TARGET_MODE;
typedef struct DISPLAYCONFIG_DESKTOP_IMAGE_INFO
{
POINTL PathSourceSize;
RECTL DesktopImageRegion;
RECTL DesktopImageClip;
} DISPLAYCONFIG_DESKTOP_IMAGE_INFO;
typedef struct DISPLAYCONFIG_MODE_INFO
{
DISPLAYCONFIG_MODE_INFO_TYPE infoType;
UINT32 id;
LUID adapterId;
union
{
DISPLAYCONFIG_TARGET_MODE targetMode;
DISPLAYCONFIG_SOURCE_MODE sourceMode;
DISPLAYCONFIG_DESKTOP_IMAGE_INFO desktopImageInfo;
} DUMMYUNIONNAME;
} DISPLAYCONFIG_MODE_INFO;
typedef enum DISPLAYCONFIG_TOPOLOGY_ID
{
DISPLAYCONFIG_TOPOLOGY_INTERNAL = 0x00000001,
DISPLAYCONFIG_TOPOLOGY_CLONE = 0x00000002,
DISPLAYCONFIG_TOPOLOGY_EXTEND = 0x00000004,
DISPLAYCONFIG_TOPOLOGY_EXTERNAL = 0x00000008,
DISPLAYCONFIG_TOPOLOGY_FORCE_UINT32 = 0xFFFFFFFF
} DISPLAYCONFIG_TOPOLOGY_ID;
typedef enum
{
DISPLAYCONFIG_DEVICE_INFO_GET_SOURCE_NAME = 1,
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME = 2,
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_PREFERRED_MODE = 3,
DISPLAYCONFIG_DEVICE_INFO_GET_ADAPTER_NAME = 4,
DISPLAYCONFIG_DEVICE_INFO_SET_TARGET_PERSISTENCE = 5,
DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_BASE_TYPE = 6,
DISPLAYCONFIG_DEVICE_INFO_GET_SUPPORT_VIRTUAL_RESOLUTION = 7,
DISPLAYCONFIG_DEVICE_INFO_SET_SUPPORT_VIRTUAL_RESOLUTION = 8,
DISPLAYCONFIG_DEVICE_INFO_GET_ADVANCED_COLOR_INFO = 9,
DISPLAYCONFIG_DEVICE_INFO_SET_ADVANCED_COLOR_STATE = 10,
DISPLAYCONFIG_DEVICE_INFO_GET_SDR_WHITE_LEVEL = 11,
DISPLAYCONFIG_DEVICE_INFO_FORCE_UINT32 = 0xFFFFFFFF
} DISPLAYCONFIG_DEVICE_INFO_TYPE;
typedef struct DISPLAYCONFIG_DEVICE_INFO_HEADER
{
DISPLAYCONFIG_DEVICE_INFO_TYPE type;
UINT32 size;
LUID adapterId;
UINT32 id;
} DISPLAYCONFIG_DEVICE_INFO_HEADER;
typedef struct DISPLAYCONFIG_SOURCE_DEVICE_NAME
{
DISPLAYCONFIG_DEVICE_INFO_HEADER header;
WCHAR viewGdiDeviceName[CCHDEVICENAME];
} DISPLAYCONFIG_SOURCE_DEVICE_NAME;
typedef struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS
{
union
{
struct
{
UINT32 friendlyNameFromEdid : 1;
UINT32 friendlyNameForced : 1;
UINT32 edidIdsValid : 1;
UINT32 reserved : 29;
} DUMMYSTRUCTNAME;
UINT32 value;
} DUMMYUNIONNAME;
} DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS;
typedef struct DISPLAYCONFIG_TARGET_DEVICE_NAME
{
DISPLAYCONFIG_DEVICE_INFO_HEADER header;
DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS flags;
UINT32 outputTechnology;
UINT16 edidManufactureId;
UINT16 edidProductCodeId;
UINT32 connectorInstance;
WCHAR monitorFriendlyDeviceName[64];
WCHAR monitorDevicePath[128];
} DISPLAYCONFIG_TARGET_DEVICE_NAME;
#define QDC_ONLY_ACTIVE_PATHS 0x00000002
#endif
#if WINVER < _WIN32_WINNT_WIN8
#define POINTER_MESSAGE_FLAG_NEW 0x00000001
#define POINTER_MESSAGE_FLAG_INRANGE 0x00000002
#define POINTER_MESSAGE_FLAG_INCONTACT 0x00000004
#define POINTER_MESSAGE_FLAG_FIRSTBUTTON 0x00000010
#define POINTER_MESSAGE_FLAG_SECONDBUTTON 0x00000020
#define POINTER_MESSAGE_FLAG_THIRDBUTTON 0x00000040
#define POINTER_MESSAGE_FLAG_FOURTHBUTTON 0x00000080
#define POINTER_MESSAGE_FLAG_FIFTHBUTTON 0x00000100
#define POINTER_MESSAGE_FLAG_PRIMARY 0x00002000
#define POINTER_MESSAGE_FLAG_CONFIDENCE 0x00004000
#define POINTER_MESSAGE_FLAG_CANCELED 0x00008000
#define GET_POINTERID_WPARAM(wParam) (LOWORD(wParam))
#define IS_POINTER_FLAG_SET_WPARAM(wParam, flag) (((DWORD)HIWORD(wParam) & (flag)) == (flag))
#define IS_POINTER_INCONTACT_WPARAM(wParam) IS_POINTER_FLAG_SET_WPARAM(wParam, POINTER_MESSAGE_FLAG_INCONTACT)
#define IS_POINTER_FIRSTBUTTON_WPARAM(wParam) IS_POINTER_FLAG_SET_WPARAM(wParam, POINTER_MESSAGE_FLAG_FIRSTBUTTON)
typedef DWORD POINTER_INPUT_TYPE;
enum tagPOINTER_INPUT_TYPE
{
PT_POINTER = 1,
PT_TOUCH,
PT_PEN,
PT_MOUSE,
PT_TOUCHPAD
};
typedef UINT32 POINTER_FLAGS;
typedef UINT32 PEN_FLAGS;
#define PEN_FLAG_NONE 0x00000000
#define PEN_FLAG_BARREL 0x00000001
#define PEN_FLAG_INVERTED 0x00000002
#define PEN_FLAG_ERASER 0x00000004
typedef UINT32 PEN_MASK;
#define PEN_MASK_NONE 0x00000000
#define PEN_MASK_PRESSURE 0x00000001
#define PEN_MASK_ROTATION 0x00000002
#define PEN_MASK_TILT_X 0x00000004
#define PEN_MASK_TILT_Y 0x00000008
typedef enum tagPOINTER_BUTTON_CHANGE_TYPE
{
POINTER_CHANGE_NONE,
POINTER_CHANGE_FIRSTBUTTON_DOWN,
POINTER_CHANGE_FIRSTBUTTON_UP,
POINTER_CHANGE_SECONDBUTTON_DOWN,
POINTER_CHANGE_SECONDBUTTON_UP,
POINTER_CHANGE_THIRDBUTTON_DOWN,
POINTER_CHANGE_THIRDBUTTON_UP,
POINTER_CHANGE_FOURTHBUTTON_DOWN,
POINTER_CHANGE_FOURTHBUTTON_UP,
POINTER_CHANGE_FIFTHBUTTON_DOWN,
POINTER_CHANGE_FIFTHBUTTON_UP
} POINTER_BUTTON_CHANGE_TYPE;
typedef struct tagPOINTER_INFO
{
POINTER_INPUT_TYPE pointerType;
UINT32 pointerId;
UINT32 frameId;
POINTER_FLAGS pointerFlags;
HANDLE sourceDevice;
HWND hwndTarget;
POINT ptPixelLocation;
POINT ptHimetricLocation;
POINT ptPixelLocationRaw;
POINT ptHimetricLocationRaw;
DWORD dwTime;
UINT32 historyCount;
INT32 InputData;
DWORD dwKeyStates;
UINT64 PerformanceCount;
POINTER_BUTTON_CHANGE_TYPE ButtonChangeType;
} POINTER_INFO;
typedef struct tagPOINTER_PEN_INFO
{
POINTER_INFO pointerInfo;
PEN_FLAGS penFlags;
PEN_MASK penMask;
UINT32 pressure;
UINT32 rotation;
INT32 tiltX;
INT32 tiltY;
} POINTER_PEN_INFO;
#endif
#ifndef HAVE_SHELLSCALINGAPI_H
typedef enum MONITOR_DPI_TYPE
{
MDT_EFFECTIVE_DPI = 0,
MDT_ANGULAR_DPI = 1,
MDT_RAW_DPI = 2,
MDT_DEFAULT = MDT_EFFECTIVE_DPI
} MONITOR_DPI_TYPE;
typedef enum PROCESS_DPI_AWARENESS
{
PROCESS_DPI_UNAWARE = 0,
PROCESS_SYSTEM_DPI_AWARE = 1,
PROCESS_PER_MONITOR_DPI_AWARE = 2
} PROCESS_DPI_AWARENESS;
#else
#include <shellscalingapi.h>
#endif
typedef struct ITaskbarList3 ITaskbarList3;
#ifndef _DPI_AWARENESS_CONTEXTS_
typedef enum DPI_AWARENESS
{
DPI_AWARENESS_INVALID = -1,
DPI_AWARENESS_UNAWARE = 0,
DPI_AWARENESS_SYSTEM_AWARE = 1,
DPI_AWARENESS_PER_MONITOR_AWARE = 2
} DPI_AWARENESS;
DECLARE_HANDLE(DPI_AWARENESS_CONTEXT);
#define DPI_AWARENESS_CONTEXT_UNAWARE ((DPI_AWARENESS_CONTEXT)-1)
#define DPI_AWARENESS_CONTEXT_SYSTEM_AWARE ((DPI_AWARENESS_CONTEXT)-2)
#define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE ((DPI_AWARENESS_CONTEXT)-3)
#endif
#if NTDDI_VERSION < 0x0A000003
#define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 ((DPI_AWARENESS_CONTEXT)-4)
#endif
#if NTDDI_VERSION < 0x0A000006
#define DPI_AWARENESS_CONTEXT_UNAWARE_GDISCALED ((DPI_AWARENESS_CONTEXT)-5)
#endif
typedef BOOL (*PFNSHFullScreen)(HWND, DWORD);
typedef void (*PFCoordTransform)(SDL_Window *, POINT *);
typedef struct
{
void **lpVtbl;
int refcount;
void *data;
} TSFSink;
#ifndef SDL_DISABLE_WINDOWS_IME
typedef struct tagINPUTCONTEXT2
{
HWND hWnd;
BOOL fOpen;
POINT ptStatusWndPos;
POINT ptSoftKbdPos;
DWORD fdwConversion;
DWORD fdwSentence;
union
{
LOGFONTA A;
LOGFONTW W;
} lfFont;
COMPOSITIONFORM cfCompForm;
CANDIDATEFORM cfCandForm[4];
HIMCC hCompStr;
HIMCC hCandInfo;
HIMCC hGuideLine;
HIMCC hPrivate;
DWORD dwNumMsgBuf;
HIMCC hMsgBuf;
DWORD fdwInit;
DWORD dwReserve[3];
} INPUTCONTEXT2, *PINPUTCONTEXT2, NEAR *NPINPUTCONTEXT2, FAR *LPINPUTCONTEXT2;
#endif
#ifndef DWMWA_WINDOW_CORNER_PREFERENCE
#define DWMWA_WINDOW_CORNER_PREFERENCE 33
#endif
typedef enum {
DWMWCP_DEFAULT = 0,
DWMWCP_DONOTROUND = 1,
DWMWCP_ROUND = 2,
DWMWCP_ROUNDSMALL = 3
} DWM_WINDOW_CORNER_PREFERENCE;
#ifndef DWMWA_BORDER_COLOR
#define DWMWA_BORDER_COLOR 34
#endif
#ifndef DWMWA_COLOR_DEFAULT
#define DWMWA_COLOR_DEFAULT 0xFFFFFFFF
#endif
#ifndef DWMWA_COLOR_NONE
#define DWMWA_COLOR_NONE 0xFFFFFFFE
#endif
#ifndef DWM_BB_ENABLE
#define DWM_BB_ENABLE 0x00000001
#endif
#ifndef DWM_BB_BLURREGION
#define DWM_BB_BLURREGION 0x00000002
#endif
typedef struct
{
DWORD flags;
BOOL enable;
HRGN blur_region;
BOOL transition_on_maxed;
} DWM_BLURBEHIND;
struct SDL_VideoData
{
int render;
bool coinitialized;
#if !(defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES))
bool oleinitialized;
#endif
DWORD clipboard_count;
#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
SDL_SharedObject *userDLL;
LONG (WINAPI *GetDisplayConfigBufferSizes)( UINT32, UINT32 *, UINT32 *);
LONG (WINAPI *QueryDisplayConfig)( UINT32, UINT32 *, DISPLAYCONFIG_PATH_INFO*, UINT32 *, DISPLAYCONFIG_MODE_INFO*, DISPLAYCONFIG_TOPOLOGY_ID*);
LONG (WINAPI *DisplayConfigGetDeviceInfo)( DISPLAYCONFIG_DEVICE_INFO_HEADER*);
BOOL (WINAPI *CloseTouchInputHandle)( HTOUCHINPUT );
BOOL (WINAPI *GetTouchInputInfo)( HTOUCHINPUT, UINT, PTOUCHINPUT, int );
BOOL (WINAPI *RegisterTouchWindow)( HWND, ULONG );
SDL_SharedObject *dwmapiDLL;
HRESULT (WINAPI *DwmFlush)(void);
HRESULT (WINAPI *DwmEnableBlurBehindWindow)(HWND hwnd, const DWM_BLURBEHIND *pBlurBehind);
HRESULT (WINAPI *DwmSetWindowAttribute)(HWND hwnd, DWORD dwAttribute, LPCVOID pvAttribute, DWORD cbAttribute);
BOOL (WINAPI *GetPointerType)(UINT32 pointerId, POINTER_INPUT_TYPE *pointerType);
BOOL (WINAPI *GetPointerPenInfo)(UINT32 pointerId, POINTER_PEN_INFO *penInfo);
BOOL (WINAPI *GetPointerDeviceRects)(HANDLE device, RECT *pointerDeviceRect, RECT *displayRect);
SDL_SharedObject *shcoreDLL;
BOOL (WINAPI *SetProcessDPIAware)( void );
BOOL (WINAPI *SetProcessDpiAwarenessContext)( DPI_AWARENESS_CONTEXT );
DPI_AWARENESS_CONTEXT (WINAPI *SetThreadDpiAwarenessContext)( DPI_AWARENESS_CONTEXT );
DPI_AWARENESS_CONTEXT (WINAPI *GetThreadDpiAwarenessContext)( void );
DPI_AWARENESS (WINAPI *GetAwarenessFromDpiAwarenessContext)( DPI_AWARENESS_CONTEXT );
BOOL (WINAPI *EnableNonClientDpiScaling)( HWND );
BOOL (WINAPI *AdjustWindowRectExForDpi)( LPRECT, DWORD, BOOL, DWORD, UINT );
UINT (WINAPI *GetDpiForWindow)( HWND );
BOOL (WINAPI *AreDpiAwarenessContextsEqual)(DPI_AWARENESS_CONTEXT, DPI_AWARENESS_CONTEXT);
BOOL (WINAPI *IsValidDpiAwarenessContext)(DPI_AWARENESS_CONTEXT);
HRESULT (WINAPI *GetDpiForMonitor)( HMONITOR hmonitor,
MONITOR_DPI_TYPE dpiType,
UINT *dpiX,
UINT *dpiY );
HRESULT (WINAPI *SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS dpiAwareness);
#endif
#ifdef HAVE_DXGI_H
SDL_SharedObject *dxgiDLL;
IDXGIFactory *pDXGIFactory;
#endif
bool cleared;
bool detect_device_hotplug;
BYTE *rawinput;
UINT rawinput_offset;
UINT rawinput_size;
UINT rawinput_count;
Uint64 last_rawinput_poll;
SDL_Point last_raw_mouse_position;
bool raw_mouse_enabled;
bool raw_keyboard_enabled;
bool raw_keyboard_flag_nohotkeys;
bool raw_keyboard_flag_inputsink;
bool pending_E1_key_sequence;
Uint32 raw_input_enabled;
SDL_PenID raw_input_fake_pen_id;
WIN_GameInputData *gameinput_context;
#ifndef SDL_DISABLE_WINDOWS_IME
bool ime_initialized;
bool ime_enabled;
bool ime_available;
bool ime_internal_composition;
bool ime_internal_candidates;
HWND ime_hwnd_main;
HWND ime_hwnd_current;
bool ime_needs_clear_composition;
HIMC ime_himc;
WCHAR *ime_composition;
int ime_composition_length;
WCHAR ime_readingstring[16];
int ime_cursor;
int ime_selected_start;
int ime_selected_length;
bool ime_candidates_open;
bool ime_update_candidates;
char *ime_candidates[MAX_CANDLIST];
int ime_candcount;
DWORD ime_candref;
DWORD ime_candsel;
int ime_candlistindexbase;
bool ime_horizontal_candidates;
#endif
#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
COMPOSITIONFORM ime_composition_area;
CANDIDATEFORM ime_candidate_area;
#endif
#ifndef SDL_DISABLE_WINDOWS_IME
HKL ime_hkl;
SDL_SharedObject *ime_himm32;
UINT (WINAPI *GetReadingString)(HIMC himc, UINT uReadingBufLen, LPWSTR lpwReadingBuf, PINT pnErrorIndex, BOOL *pfIsVertical, PUINT puMaxReadingLen);
BOOL (WINAPI *ShowReadingWindow)(HIMC himc, BOOL bShow);
LPINPUTCONTEXT2 (WINAPI *ImmLockIMC)(HIMC himc);
BOOL (WINAPI *ImmUnlockIMC)(HIMC himc);
LPVOID (WINAPI *ImmLockIMCC)(HIMCC himcc);
BOOL (WINAPI *ImmUnlockIMCC)(HIMCC himcc);
#endif
BYTE pre_hook_key_state[256];
UINT _SDL_WAKEUP;
#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
UINT WM_TASKBAR_BUTTON_CREATED;
ITaskbarList3 *taskbar_list;
#endif
};
extern bool g_WindowsEnableMessageLoop;
extern bool g_WindowsEnableMenuMnemonics;
extern bool g_WindowFrameUsableWhileCursorHidden;
typedef struct IDirect3D9 IDirect3D9;
extern bool D3D_LoadDLL(void **pD3DDLL, IDirect3D9 **pDirect3D9Interface);
extern SDL_SystemTheme WIN_GetSystemTheme(void);
extern bool WIN_IsPerMonitorV2DPIAware(SDL_VideoDevice *_this);
#endif