#include "SDL_internal.h"
#ifndef SDL_cocoawindow_h_
#define SDL_cocoawindow_h_
#import <Cocoa/Cocoa.h>
#ifdef SDL_VIDEO_OPENGL_EGL
#include "../SDL_egl_c.h"
#endif
#define SDL_METALVIEW_TAG 255
@class SDL_CocoaWindowData;
typedef enum
{
PENDING_OPERATION_NONE = 0x00,
PENDING_OPERATION_ENTER_FULLSCREEN = 0x01,
PENDING_OPERATION_LEAVE_FULLSCREEN = 0x02,
PENDING_OPERATION_MINIMIZE = 0x04,
PENDING_OPERATION_ZOOM = 0x08
} PendingWindowOperation;
@interface SDL3Cocoa_WindowListener : NSResponder <NSWindowDelegate>
{
__weak SDL_CocoaWindowData *_data;
BOOL observingVisible;
BOOL wasCtrlLeft;
BOOL wasVisible;
BOOL isFullscreenSpace;
BOOL inFullscreenTransition;
PendingWindowOperation pendingWindowOperation;
BOOL isMoving;
BOOL isMiniaturizing;
NSInteger focusClickPending;
float pendingWindowWarpX, pendingWindowWarpY;
BOOL isDragAreaRunning;
NSTimer *liveResizeTimer;
}
- (BOOL)isTouchFromTrackpad:(NSEvent *)theEvent;
- (void)listen:(SDL_CocoaWindowData *)data;
- (void)pauseVisibleObservation;
- (void)resumeVisibleObservation;
- (BOOL)setFullscreenSpace:(BOOL)state;
- (BOOL)isInFullscreenSpace;
- (BOOL)isInFullscreenSpaceTransition;
- (void)addPendingWindowOperation:(PendingWindowOperation)operation;
- (void)close;
- (BOOL)isMoving;
- (BOOL)isMovingOrFocusClickPending;
- (void)setFocusClickPending:(NSInteger)button;
- (void)clearFocusClickPending:(NSInteger)button;
- (void)updateIgnoreMouseState:(NSEvent *)theEvent;
- (void)setPendingMoveX:(float)x Y:(float)y;
- (void)windowDidFinishMoving;
- (void)onMovingOrFocusClickPendingStateCleared;
- (BOOL)windowShouldClose:(id)sender;
- (void)windowDidExpose:(NSNotification *)aNotification;
- (void)windowDidChangeOcclusionState:(NSNotification *)aNotification;
- (void)windowWillStartLiveResize:(NSNotification *)aNotification;
- (void)windowDidEndLiveResize:(NSNotification *)aNotification;
- (void)windowDidMove:(NSNotification *)aNotification;
- (void)windowDidResize:(NSNotification *)aNotification;
- (void)windowDidMiniaturize:(NSNotification *)aNotification;
- (void)windowDidDeminiaturize:(NSNotification *)aNotification;
- (void)windowDidBecomeKey:(NSNotification *)aNotification;
- (void)windowDidResignKey:(NSNotification *)aNotification;
- (void)windowDidChangeBackingProperties:(NSNotification *)aNotification;
- (void)windowDidChangeScreenProfile:(NSNotification *)aNotification;
- (void)windowDidChangeScreen:(NSNotification *)aNotification;
- (void)windowWillEnterFullScreen:(NSNotification *)aNotification;
- (void)windowDidEnterFullScreen:(NSNotification *)aNotification;
- (void)windowWillExitFullScreen:(NSNotification *)aNotification;
- (void)windowDidExitFullScreen:(NSNotification *)aNotification;
- (NSApplicationPresentationOptions)window:(NSWindow *)window willUseFullScreenPresentationOptions:(NSApplicationPresentationOptions)proposedOptions;
- (void)updateHitTest;
- (BOOL)processHitTest:(NSEvent *)theEvent;
- (void)mouseDown:(NSEvent *)theEvent;
- (void)rightMouseDown:(NSEvent *)theEvent;
- (void)otherMouseDown:(NSEvent *)theEvent;
- (void)mouseUp:(NSEvent *)theEvent;
- (void)rightMouseUp:(NSEvent *)theEvent;
- (void)otherMouseUp:(NSEvent *)theEvent;
- (void)mouseMoved:(NSEvent *)theEvent;
- (void)mouseDragged:(NSEvent *)theEvent;
- (void)rightMouseDragged:(NSEvent *)theEvent;
- (void)otherMouseDragged:(NSEvent *)theEvent;
- (void)scrollWheel:(NSEvent *)theEvent;
- (void)touchesBeganWithEvent:(NSEvent *)theEvent;
- (void)touchesMovedWithEvent:(NSEvent *)theEvent;
- (void)touchesEndedWithEvent:(NSEvent *)theEvent;
- (void)touchesCancelledWithEvent:(NSEvent *)theEvent;
- (void)magnifyWithEvent:(NSEvent *) theEvent;
- (void)handleTouches:(NSTouchPhase)phase withEvent:(NSEvent *)theEvent;
- (void)tabletProximity:(NSEvent *)theEvent;
- (void)tabletPoint:(NSEvent *)theEvent;
@end
@class SDL3OpenGLContext;
@class SDL_CocoaVideoData;
@interface SDL_CocoaWindowData : NSObject
@property(nonatomic) SDL_Window *window;
@property(nonatomic) NSWindow *nswindow;
@property(nonatomic) NSView *sdlContentView;
@property(nonatomic) NSRect viewport;
@property(nonatomic) NSMutableArray *nscontexts;
@property(nonatomic) BOOL in_blocking_transition;
@property(nonatomic) BOOL fullscreen_space_requested;
@property(nonatomic) BOOL was_zoomed;
@property(nonatomic) NSInteger window_number;
@property(nonatomic) NSInteger flash_request;
@property(nonatomic) SDL3Cocoa_WindowListener *listener;
@property(nonatomic) NSModalSession modal_session;
@property(nonatomic) SDL_CocoaVideoData *videodata;
@property(nonatomic) bool pending_size;
@property(nonatomic) bool pending_position;
@property(nonatomic) bool border_toggled;
@property(nonatomic) bool has_modal_dialog;
#ifdef SDL_VIDEO_OPENGL_EGL
@property(nonatomic) EGLSurface egl_surface;
#endif
@end
extern bool b_inModeTransition;
extern bool Cocoa_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
extern void Cocoa_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
extern bool Cocoa_SetWindowIcon(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surface *icon);
extern bool Cocoa_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window);
extern void Cocoa_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window);
extern void Cocoa_SetWindowMinimumSize(SDL_VideoDevice *_this, SDL_Window *window);
extern void Cocoa_SetWindowMaximumSize(SDL_VideoDevice *_this, SDL_Window *window);
extern void Cocoa_SetWindowAspectRatio(SDL_VideoDevice *_this, SDL_Window *window);
extern void Cocoa_GetWindowSizeInPixels(SDL_VideoDevice *_this, SDL_Window *window, int *w, int *h);
extern bool Cocoa_SetWindowOpacity(SDL_VideoDevice *_this, SDL_Window *window, float opacity);
extern void Cocoa_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern void Cocoa_HideWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern void Cocoa_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern void Cocoa_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern void Cocoa_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern void Cocoa_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern void Cocoa_SetWindowBordered(SDL_VideoDevice *_this, SDL_Window *window, bool bordered);
extern void Cocoa_SetWindowResizable(SDL_VideoDevice *_this, SDL_Window *window, bool resizable);
extern void Cocoa_SetWindowAlwaysOnTop(SDL_VideoDevice *_this, SDL_Window *window, bool on_top);
extern SDL_FullscreenResult Cocoa_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen);
extern void *Cocoa_GetWindowICCProfile(SDL_VideoDevice *_this, SDL_Window *window, size_t *size);
extern SDL_DisplayID Cocoa_GetDisplayForWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern bool Cocoa_SetWindowMouseRect(SDL_VideoDevice *_this, SDL_Window *window);
extern bool Cocoa_SetWindowMouseGrab(SDL_VideoDevice *_this, SDL_Window *window, bool grabbed);
extern void Cocoa_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern bool Cocoa_SetWindowHitTest(SDL_Window *window, bool enabled);
extern void Cocoa_AcceptDragAndDrop(SDL_Window *window, bool accept);
extern bool Cocoa_FlashWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_FlashOperation operation);
extern bool Cocoa_SetWindowFocusable(SDL_VideoDevice *_this, SDL_Window *window, bool focusable);
extern bool Cocoa_SetWindowModal(SDL_VideoDevice *_this, SDL_Window *window, bool modal);
extern bool Cocoa_SetWindowParent(SDL_VideoDevice *_this, SDL_Window *window, SDL_Window *parent);
extern bool Cocoa_SyncWindow(SDL_VideoDevice *_this, SDL_Window *window);
extern void Cocoa_MenuVisibilityCallback(void *userdata, const char *name, const char *oldValue, const char *newValue);
#endif