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/*
Simple DirectMedia Layer
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
extern SDL_Mutex *SDL_sensor_lock;
;
// Useful functions and variables from SDL_sensor.c
// Initialization and shutdown functions
extern bool ;
extern void ;
// Return whether the sensor system is currently initialized
extern bool ;
// Return whether the sensors are currently locked
extern bool ;
// Make sure we currently have the sensors locked
extern void ;
extern void ;
extern void ;
// Function to return whether there are any sensors opened by the application
extern bool ;
// Update an individual sensor, used by gamepad sensor fusion
extern void ;
// Internal event queueing functions
extern void ;
// SDL_sensor_c_h_