#include "../../SDL_internal.h"
#if SDL_AUDIO_DRIVER_COREAUDIO
#include "SDL_audio.h"
#include "SDL_hints.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#include "SDL_coreaudio.h"
#include "../../thread/SDL_systhread.h"
#define DEBUG_COREAUDIO 0
#if DEBUG_COREAUDIO
#define CHECK_RESULT(msg) \
if (result != noErr) { \
printf("COREAUDIO: Got error %d from '%s'!\n", (int) result, msg); \
SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \
return 0; \
}
#else
#define CHECK_RESULT(msg) \
if (result != noErr) { \
SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \
return 0; \
}
#endif
#if MACOSX_COREAUDIO
static const AudioObjectPropertyAddress devlist_address = {
kAudioHardwarePropertyDevices,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMain
};
typedef void (*addDevFn)(const char *name, SDL_AudioSpec *spec, const int iscapture, AudioDeviceID devId, void *data);
typedef struct AudioDeviceList
{
AudioDeviceID devid;
SDL_bool alive;
struct AudioDeviceList *next;
} AudioDeviceList;
static AudioDeviceList *output_devs = NULL;
static AudioDeviceList *capture_devs = NULL;
static SDL_bool
add_to_internal_dev_list(const int iscapture, AudioDeviceID devId)
{
AudioDeviceList *item = (AudioDeviceList *) SDL_malloc(sizeof (AudioDeviceList));
if (item == NULL) {
return SDL_FALSE;
}
item->devid = devId;
item->alive = SDL_TRUE;
item->next = iscapture ? capture_devs : output_devs;
if (iscapture) {
capture_devs = item;
} else {
output_devs = item;
}
return SDL_TRUE;
}
static void
addToDevList(const char *name, SDL_AudioSpec *spec, const int iscapture, AudioDeviceID devId, void *data)
{
if (add_to_internal_dev_list(iscapture, devId)) {
SDL_AddAudioDevice(iscapture, name, spec, (void *) ((size_t) devId));
}
}
static void
build_device_list(int iscapture, addDevFn addfn, void *addfndata)
{
OSStatus result = noErr;
UInt32 size = 0;
AudioDeviceID *devs = NULL;
UInt32 i = 0;
UInt32 max = 0;
result = AudioObjectGetPropertyDataSize(kAudioObjectSystemObject,
&devlist_address, 0, NULL, &size);
if (result != kAudioHardwareNoError)
return;
devs = (AudioDeviceID *) alloca(size);
if (devs == NULL)
return;
result = AudioObjectGetPropertyData(kAudioObjectSystemObject,
&devlist_address, 0, NULL, &size, devs);
if (result != kAudioHardwareNoError)
return;
max = size / sizeof (AudioDeviceID);
for (i = 0; i < max; i++) {
CFStringRef cfstr = NULL;
char *ptr = NULL;
AudioDeviceID dev = devs[i];
AudioBufferList *buflist = NULL;
int usable = 0;
CFIndex len = 0;
double sampleRate = 0;
SDL_AudioSpec spec;
const AudioObjectPropertyAddress addr = {
kAudioDevicePropertyStreamConfiguration,
iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMain
};
const AudioObjectPropertyAddress nameaddr = {
kAudioObjectPropertyName,
iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMain
};
const AudioObjectPropertyAddress freqaddr = {
kAudioDevicePropertyNominalSampleRate,
iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMain
};
result = AudioObjectGetPropertyDataSize(dev, &addr, 0, NULL, &size);
if (result != noErr)
continue;
buflist = (AudioBufferList *) SDL_malloc(size);
if (buflist == NULL)
continue;
result = AudioObjectGetPropertyData(dev, &addr, 0, NULL,
&size, buflist);
SDL_zero(spec);
if (result == noErr) {
UInt32 j;
for (j = 0; j < buflist->mNumberBuffers; j++) {
spec.channels += buflist->mBuffers[j].mNumberChannels;
}
}
SDL_free(buflist);
if (spec.channels == 0)
continue;
size = sizeof (sampleRate);
result = AudioObjectGetPropertyData(dev, &freqaddr, 0, NULL, &size, &sampleRate);
if (result == noErr) {
spec.freq = (int) sampleRate;
}
size = sizeof (CFStringRef);
result = AudioObjectGetPropertyData(dev, &nameaddr, 0, NULL, &size, &cfstr);
if (result != kAudioHardwareNoError)
continue;
len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(cfstr),
kCFStringEncodingUTF8);
ptr = (char *) SDL_malloc(len + 1);
usable = ((ptr != NULL) &&
(CFStringGetCString
(cfstr, ptr, len + 1, kCFStringEncodingUTF8)));
CFRelease(cfstr);
if (usable) {
len = strlen(ptr);
while ((len > 0) && (ptr[len - 1] == ' ')) {
len--;
}
usable = (len > 0);
}
if (usable) {
ptr[len] = '\0';
#if DEBUG_COREAUDIO
printf("COREAUDIO: Found %s device #%d: '%s' (devid %d)\n",
((iscapture) ? "capture" : "output"),
(int) i, ptr, (int) dev);
#endif
addfn(ptr, &spec, iscapture, dev, addfndata);
}
SDL_free(ptr);
}
}
static void
free_audio_device_list(AudioDeviceList **list)
{
AudioDeviceList *item = *list;
while (item) {
AudioDeviceList *next = item->next;
SDL_free(item);
item = next;
}
*list = NULL;
}
static void
COREAUDIO_DetectDevices(void)
{
build_device_list(SDL_TRUE, addToDevList, NULL);
build_device_list(SDL_FALSE, addToDevList, NULL);
}
static void
build_device_change_list(const char *name, SDL_AudioSpec *spec, const int iscapture, AudioDeviceID devId, void *data)
{
AudioDeviceList **list = (AudioDeviceList **) data;
AudioDeviceList *item;
for (item = *list; item != NULL; item = item->next) {
if (item->devid == devId) {
item->alive = SDL_TRUE;
return;
}
}
add_to_internal_dev_list(iscapture, devId);
SDL_AddAudioDevice(iscapture, name, spec, (void *) ((size_t) devId));
}
static void
reprocess_device_list(const int iscapture, AudioDeviceList **list)
{
AudioDeviceList *item;
AudioDeviceList *prev = NULL;
for (item = *list; item != NULL; item = item->next) {
item->alive = SDL_FALSE;
}
build_device_list(iscapture, build_device_change_list, list);
item = *list;
while (item != NULL) {
AudioDeviceList *next = item->next;
if (item->alive) {
prev = item;
} else {
SDL_RemoveAudioDevice(iscapture, (void *) ((size_t) item->devid));
if (prev) {
prev->next = item->next;
} else {
*list = item->next;
}
SDL_free(item);
}
item = next;
}
}
static OSStatus
device_list_changed(AudioObjectID systemObj, UInt32 num_addr, const AudioObjectPropertyAddress *addrs, void *data)
{
reprocess_device_list(SDL_TRUE, &capture_devs);
reprocess_device_list(SDL_FALSE, &output_devs);
return 0;
}
#endif
static int open_playback_devices;
static int open_capture_devices;
static int num_open_devices;
static SDL_AudioDevice **open_devices;
#if !MACOSX_COREAUDIO
static BOOL session_active = NO;
static void pause_audio_devices()
{
int i;
if (!open_devices) {
return;
}
for (i = 0; i < num_open_devices; ++i) {
SDL_AudioDevice *device = open_devices[i];
if (device->hidden->audioQueue && !device->hidden->interrupted) {
AudioQueuePause(device->hidden->audioQueue);
}
}
}
static void resume_audio_devices()
{
int i;
if (!open_devices) {
return;
}
for (i = 0; i < num_open_devices; ++i) {
SDL_AudioDevice *device = open_devices[i];
if (device->hidden->audioQueue && !device->hidden->interrupted) {
AudioQueueStart(device->hidden->audioQueue, NULL);
}
}
}
static void interruption_begin(_THIS)
{
if (this != NULL && this->hidden->audioQueue != NULL) {
this->hidden->interrupted = SDL_TRUE;
AudioQueuePause(this->hidden->audioQueue);
}
}
static void interruption_end(_THIS)
{
if (this != NULL && this->hidden != NULL && this->hidden->audioQueue != NULL
&& this->hidden->interrupted
&& AudioQueueStart(this->hidden->audioQueue, NULL) == AVAudioSessionErrorCodeNone) {
this->hidden->interrupted = SDL_FALSE;
}
}
@interface SDLInterruptionListener : NSObject
@property (nonatomic, assign) SDL_AudioDevice *device;
@end
@implementation SDLInterruptionListener
- (void)audioSessionInterruption:(NSNotification *)note
{
@synchronized (self) {
NSNumber *type = note.userInfo[AVAudioSessionInterruptionTypeKey];
if (type.unsignedIntegerValue == AVAudioSessionInterruptionTypeBegan) {
interruption_begin(self.device);
} else {
interruption_end(self.device);
}
}
}
- (void)applicationBecameActive:(NSNotification *)note
{
@synchronized (self) {
interruption_end(self.device);
}
}
@end
static BOOL update_audio_session(_THIS, SDL_bool open, SDL_bool allow_playandrecord)
{
@autoreleasepool {
AVAudioSession *session = [AVAudioSession sharedInstance];
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
NSString *category = AVAudioSessionCategoryPlayback;
NSString *mode = AVAudioSessionModeDefault;
NSUInteger options = AVAudioSessionCategoryOptionMixWithOthers;
NSError *err = nil;
const char *hint;
hint = SDL_GetHint(SDL_HINT_AUDIO_CATEGORY);
if (hint) {
if (SDL_strcasecmp(hint, "AVAudioSessionCategoryAmbient") == 0) {
category = AVAudioSessionCategoryAmbient;
} else if (SDL_strcasecmp(hint, "AVAudioSessionCategorySoloAmbient") == 0) {
category = AVAudioSessionCategorySoloAmbient;
options &= ~AVAudioSessionCategoryOptionMixWithOthers;
} else if (SDL_strcasecmp(hint, "AVAudioSessionCategoryPlayback") == 0 ||
SDL_strcasecmp(hint, "playback") == 0) {
category = AVAudioSessionCategoryPlayback;
options &= ~AVAudioSessionCategoryOptionMixWithOthers;
} else if (SDL_strcasecmp(hint, "AVAudioSessionCategoryPlayAndRecord") == 0 ||
SDL_strcasecmp(hint, "playandrecord") == 0) {
if (allow_playandrecord) {
category = AVAudioSessionCategoryPlayAndRecord;
}
}
} else if (open_playback_devices && open_capture_devices) {
category = AVAudioSessionCategoryPlayAndRecord;
} else if (open_capture_devices) {
category = AVAudioSessionCategoryRecord;
}
#if !TARGET_OS_TV
if (category == AVAudioSessionCategoryPlayAndRecord) {
options |= AVAudioSessionCategoryOptionDefaultToSpeaker;
}
#endif
if (category == AVAudioSessionCategoryRecord ||
category == AVAudioSessionCategoryPlayAndRecord) {
options |= 0x4;
}
if (category == AVAudioSessionCategoryPlayAndRecord) {
options |= AVAudioSessionCategoryOptionAllowBluetoothA2DP |
AVAudioSessionCategoryOptionAllowAirPlay;
}
if (category == AVAudioSessionCategoryPlayback ||
category == AVAudioSessionCategoryPlayAndRecord) {
options |= AVAudioSessionCategoryOptionDuckOthers;
}
if ([session respondsToSelector:@selector(setCategory:mode:options:error:)]) {
if (![session.category isEqualToString:category] || session.categoryOptions != options) {
pause_audio_devices();
[session setActive:NO error:nil];
session_active = NO;
if (![session setCategory:category mode:mode options:options error:&err]) {
NSString *desc = err.description;
SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
return NO;
}
}
} else {
if (![session.category isEqualToString:category]) {
pause_audio_devices();
[session setActive:NO error:nil];
session_active = NO;
if (![session setCategory:category error:&err]) {
NSString *desc = err.description;
SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
return NO;
}
}
}
if ((open_playback_devices || open_capture_devices) && !session_active) {
if (![session setActive:YES error:&err]) {
if ([err code] == AVAudioSessionErrorCodeResourceNotAvailable &&
category == AVAudioSessionCategoryPlayAndRecord) {
return update_audio_session(this, open, SDL_FALSE);
}
NSString *desc = err.description;
SDL_SetError("Could not activate Audio Session: %s", desc.UTF8String);
return NO;
}
session_active = YES;
resume_audio_devices();
} else if (!open_playback_devices && !open_capture_devices && session_active) {
pause_audio_devices();
[session setActive:NO error:nil];
session_active = NO;
}
if (open) {
SDLInterruptionListener *listener = [SDLInterruptionListener new];
listener.device = this;
[center addObserver:listener
selector:@selector(audioSessionInterruption:)
name:AVAudioSessionInterruptionNotification
object:session];
[center addObserver:listener
selector:@selector(applicationBecameActive:)
name:UIApplicationDidBecomeActiveNotification
object:nil];
[center addObserver:listener
selector:@selector(applicationBecameActive:)
name:UIApplicationWillEnterForegroundNotification
object:nil];
this->hidden->interruption_listener = CFBridgingRetain(listener);
} else {
SDLInterruptionListener *listener = nil;
listener = (SDLInterruptionListener *) CFBridgingRelease(this->hidden->interruption_listener);
[center removeObserver:listener];
@synchronized (listener) {
listener.device = NULL;
}
}
}
return YES;
}
#endif
static void
outputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer)
{
SDL_AudioDevice *this = (SDL_AudioDevice *) inUserData;
if (SDL_AtomicGet(&this->shutdown)) {
return;
}
SDL_LockMutex(this->mixer_lock);
if (SDL_AtomicGet(&this->shutdown)) {
SDL_UnlockMutex(this->mixer_lock);
return;
}
if (!SDL_AtomicGet(&this->enabled) || SDL_AtomicGet(&this->paused)) {
SDL_memset(inBuffer->mAudioData, this->spec.silence, inBuffer->mAudioDataBytesCapacity);
} else if (this->stream) {
UInt32 remaining = inBuffer->mAudioDataBytesCapacity;
Uint8 *ptr = (Uint8 *) inBuffer->mAudioData;
while (remaining > 0) {
if (SDL_AudioStreamAvailable(this->stream) == 0) {
(*this->callbackspec.callback)(this->callbackspec.userdata,
this->hidden->buffer, this->hidden->bufferSize);
this->hidden->bufferOffset = 0;
SDL_AudioStreamPut(this->stream, this->hidden->buffer, this->hidden->bufferSize);
}
if (SDL_AudioStreamAvailable(this->stream) > 0) {
int got;
UInt32 len = SDL_AudioStreamAvailable(this->stream);
if (len > remaining)
len = remaining;
got = SDL_AudioStreamGet(this->stream, ptr, len);
SDL_assert((got < 0) || (got == len));
if (got != len) {
SDL_memset(ptr, this->spec.silence, len);
}
ptr = ptr + len;
remaining -= len;
}
}
} else {
UInt32 remaining = inBuffer->mAudioDataBytesCapacity;
Uint8 *ptr = (Uint8 *) inBuffer->mAudioData;
while (remaining > 0) {
UInt32 len;
if (this->hidden->bufferOffset >= this->hidden->bufferSize) {
(*this->callbackspec.callback)(this->callbackspec.userdata,
this->hidden->buffer, this->hidden->bufferSize);
this->hidden->bufferOffset = 0;
}
len = this->hidden->bufferSize - this->hidden->bufferOffset;
if (len > remaining) {
len = remaining;
}
SDL_memcpy(ptr, (char *)this->hidden->buffer +
this->hidden->bufferOffset, len);
ptr = ptr + len;
remaining -= len;
this->hidden->bufferOffset += len;
}
}
AudioQueueEnqueueBuffer(this->hidden->audioQueue, inBuffer, 0, NULL);
inBuffer->mAudioDataByteSize = inBuffer->mAudioDataBytesCapacity;
SDL_UnlockMutex(this->mixer_lock);
}
static void
inputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer,
const AudioTimeStamp *inStartTime, UInt32 inNumberPacketDescriptions,
const AudioStreamPacketDescription *inPacketDescs)
{
SDL_AudioDevice *this = (SDL_AudioDevice *) inUserData;
if (SDL_AtomicGet(&this->shutdown)) {
return;
}
if (!SDL_AtomicGet(&this->paused) && SDL_AtomicGet(&this->enabled)) {
const Uint8 *ptr = (const Uint8 *) inBuffer->mAudioData;
UInt32 remaining = inBuffer->mAudioDataByteSize;
while (remaining > 0) {
UInt32 len = this->hidden->bufferSize - this->hidden->bufferOffset;
if (len > remaining) {
len = remaining;
}
SDL_memcpy((char *)this->hidden->buffer + this->hidden->bufferOffset, ptr, len);
ptr += len;
remaining -= len;
this->hidden->bufferOffset += len;
if (this->hidden->bufferOffset >= this->hidden->bufferSize) {
SDL_LockMutex(this->mixer_lock);
(*this->callbackspec.callback)(this->callbackspec.userdata, this->hidden->buffer, this->hidden->bufferSize);
SDL_UnlockMutex(this->mixer_lock);
this->hidden->bufferOffset = 0;
}
}
}
AudioQueueEnqueueBuffer(this->hidden->audioQueue, inBuffer, 0, NULL);
}
#if MACOSX_COREAUDIO
static const AudioObjectPropertyAddress alive_address =
{
kAudioDevicePropertyDeviceIsAlive,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMain
};
static OSStatus
device_unplugged(AudioObjectID devid, UInt32 num_addr, const AudioObjectPropertyAddress *addrs, void *data)
{
SDL_AudioDevice *this = (SDL_AudioDevice *) data;
SDL_bool dead = SDL_FALSE;
UInt32 isAlive = 1;
UInt32 size = sizeof (isAlive);
OSStatus error;
if (!SDL_AtomicGet(&this->enabled)) {
return 0;
}
error = AudioObjectGetPropertyData(this->hidden->deviceID, &alive_address,
0, NULL, &size, &isAlive);
if (error == kAudioHardwareBadDeviceError) {
dead = SDL_TRUE;
} else if ((error == kAudioHardwareNoError) && (!isAlive)) {
dead = SDL_TRUE;
}
if (dead) {
SDL_OpenedAudioDeviceDisconnected(this);
}
return 0;
}
static OSStatus
default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inUserData)
{
SDL_AudioDevice *this = (SDL_AudioDevice *) inUserData;
#if DEBUG_COREAUDIO
printf("COREAUDIO: default device changed for SDL audio device %p!\n", this);
#endif
SDL_AtomicSet(&this->hidden->device_change_flag, 1);
return noErr;
}
#endif
static void
COREAUDIO_CloseDevice(_THIS)
{
const SDL_bool iscapture = this->iscapture;
int i;
#if MACOSX_COREAUDIO
if (this->handle != NULL) {
AudioObjectRemovePropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
}
#endif
SDL_AtomicSet(&this->paused, 1);
if (this->hidden->audioQueue) {
AudioQueueDispose(this->hidden->audioQueue, 0);
}
if (this->hidden->thread) {
SDL_assert(SDL_AtomicGet(&this->shutdown) != 0);
SDL_WaitThread(this->hidden->thread, NULL);
}
if (iscapture) {
open_capture_devices--;
} else {
open_playback_devices--;
}
#if !MACOSX_COREAUDIO
update_audio_session(this, SDL_FALSE, SDL_TRUE);
#endif
for (i = 0; i < num_open_devices; ++i) {
if (open_devices[i] == this) {
--num_open_devices;
if (i < num_open_devices) {
SDL_memmove(&open_devices[i], &open_devices[i+1], sizeof(open_devices[i])*(num_open_devices - i));
}
break;
}
}
if (num_open_devices == 0) {
SDL_free(open_devices);
open_devices = NULL;
}
if (this->hidden->ready_semaphore) {
SDL_DestroySemaphore(this->hidden->ready_semaphore);
}
SDL_free(this->hidden->audioBuffer);
SDL_free(this->hidden->thread_error);
SDL_free(this->hidden->buffer);
SDL_free(this->hidden);
}
#if MACOSX_COREAUDIO
static int
prepare_device(_THIS)
{
void *handle = this->handle;
SDL_bool iscapture = this->iscapture;
AudioDeviceID devid = (AudioDeviceID) ((size_t) handle);
OSStatus result = noErr;
UInt32 size = 0;
UInt32 alive = 0;
pid_t pid = 0;
AudioObjectPropertyAddress addr = {
0,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMain
};
if (handle == NULL) {
size = sizeof (AudioDeviceID);
addr.mSelector =
((iscapture) ? kAudioHardwarePropertyDefaultInputDevice :
kAudioHardwarePropertyDefaultOutputDevice);
result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr,
0, NULL, &size, &devid);
CHECK_RESULT("AudioHardwareGetProperty (default device)");
}
addr.mSelector = kAudioDevicePropertyDeviceIsAlive;
addr.mScope = iscapture ? kAudioDevicePropertyScopeInput :
kAudioDevicePropertyScopeOutput;
size = sizeof (alive);
result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &alive);
CHECK_RESULT
("AudioDeviceGetProperty (kAudioDevicePropertyDeviceIsAlive)");
if (!alive) {
SDL_SetError("CoreAudio: requested device exists, but isn't alive.");
return 0;
}
addr.mSelector = kAudioDevicePropertyHogMode;
size = sizeof (pid);
result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &pid);
if ((result == noErr) && (pid != -1)) {
SDL_SetError("CoreAudio: requested device is being hogged.");
return 0;
}
this->hidden->deviceID = devid;
return 1;
}
static int
assign_device_to_audioqueue(_THIS)
{
const AudioObjectPropertyAddress prop = {
kAudioDevicePropertyDeviceUID,
this->iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMain
};
OSStatus result;
CFStringRef devuid;
UInt32 devuidsize = sizeof (devuid);
result = AudioObjectGetPropertyData(this->hidden->deviceID, &prop, 0, NULL, &devuidsize, &devuid);
CHECK_RESULT("AudioObjectGetPropertyData (kAudioDevicePropertyDeviceUID)");
result = AudioQueueSetProperty(this->hidden->audioQueue, kAudioQueueProperty_CurrentDevice, &devuid, devuidsize);
CHECK_RESULT("AudioQueueSetProperty (kAudioQueueProperty_CurrentDevice)");
return 1;
}
#endif
static int
prepare_audioqueue(_THIS)
{
const AudioStreamBasicDescription *strdesc = &this->hidden->strdesc;
const int iscapture = this->iscapture;
OSStatus result;
int i, numAudioBuffers = 2;
AudioChannelLayout layout;
double MINIMUM_AUDIO_BUFFER_TIME_MS;
const double msecs = (this->spec.samples / ((double) this->spec.freq)) * 1000.0;;
SDL_assert(CFRunLoopGetCurrent() != NULL);
if (iscapture) {
result = AudioQueueNewInput(strdesc, inputCallback, this, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode, 0, &this->hidden->audioQueue);
CHECK_RESULT("AudioQueueNewInput");
} else {
result = AudioQueueNewOutput(strdesc, outputCallback, this, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode, 0, &this->hidden->audioQueue);
CHECK_RESULT("AudioQueueNewOutput");
}
#if MACOSX_COREAUDIO
if (!assign_device_to_audioqueue(this)) {
return 0;
}
if (this->handle != NULL) {
AudioObjectAddPropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
}
#endif
SDL_CalculateAudioSpec(&this->spec);
SDL_zero(layout);
switch (this->spec.channels) {
case 1:
layout.mChannelLayoutTag = kAudioChannelLayoutTag_Mono;
break;
case 2:
layout.mChannelLayoutTag = kAudioChannelLayoutTag_Stereo;
break;
case 3:
layout.mChannelLayoutTag = kAudioChannelLayoutTag_DVD_4;
break;
case 4:
layout.mChannelLayoutTag = kAudioChannelLayoutTag_Quadraphonic;
break;
case 5:
layout.mChannelLayoutTag = kAudioChannelLayoutTag_MPEG_5_0_A;
break;
case 6:
layout.mChannelLayoutTag = kAudioChannelLayoutTag_MPEG_5_1_A;
break;
case 7:
layout.mChannelLayoutTag = kAudioChannelLayoutTag_MPEG_6_1_A;
break;
case 8:
layout.mChannelLayoutTag = kAudioChannelLayoutTag_MPEG_7_1_A;
break;
}
if (layout.mChannelLayoutTag != 0) {
result = AudioQueueSetProperty(this->hidden->audioQueue, kAudioQueueProperty_ChannelLayout, &layout, sizeof(layout));
CHECK_RESULT("AudioQueueSetProperty(kAudioQueueProperty_ChannelLayout)");
}
this->hidden->bufferSize = this->spec.size;
this->hidden->bufferOffset = iscapture ? 0 : this->hidden->bufferSize;
this->hidden->buffer = SDL_malloc(this->hidden->bufferSize);
if (this->hidden->buffer == NULL) {
SDL_OutOfMemory();
return 0;
}
MINIMUM_AUDIO_BUFFER_TIME_MS = 15.0;
#if defined(__IPHONEOS__)
if (floor(NSFoundationVersionNumber) <= NSFoundationVersionNumber_iOS_7_1) {
MINIMUM_AUDIO_BUFFER_TIME_MS = 40.0;
}
#endif
if (msecs < MINIMUM_AUDIO_BUFFER_TIME_MS) {
numAudioBuffers = ((int)SDL_ceil(MINIMUM_AUDIO_BUFFER_TIME_MS / msecs) * 2);
}
this->hidden->numAudioBuffers = numAudioBuffers;
this->hidden->audioBuffer = SDL_calloc(1, sizeof (AudioQueueBufferRef) * numAudioBuffers);
if (this->hidden->audioBuffer == NULL) {
SDL_OutOfMemory();
return 0;
}
#if DEBUG_COREAUDIO
printf("COREAUDIO: numAudioBuffers == %d\n", numAudioBuffers);
#endif
for (i = 0; i < numAudioBuffers; i++) {
result = AudioQueueAllocateBuffer(this->hidden->audioQueue, this->spec.size, &this->hidden->audioBuffer[i]);
CHECK_RESULT("AudioQueueAllocateBuffer");
SDL_memset(this->hidden->audioBuffer[i]->mAudioData, this->spec.silence, this->hidden->audioBuffer[i]->mAudioDataBytesCapacity);
this->hidden->audioBuffer[i]->mAudioDataByteSize = this->hidden->audioBuffer[i]->mAudioDataBytesCapacity;
result = AudioQueueEnqueueBuffer(this->hidden->audioQueue, this->hidden->audioBuffer[i], 0, NULL);
CHECK_RESULT("AudioQueueEnqueueBuffer");
}
result = AudioQueueStart(this->hidden->audioQueue, NULL);
CHECK_RESULT("AudioQueueStart");
return 1;
}
static int
audioqueue_thread(void *arg)
{
SDL_AudioDevice *this = (SDL_AudioDevice *) arg;
int rc;
#if MACOSX_COREAUDIO
const AudioObjectPropertyAddress default_device_address = {
this->iscapture ? kAudioHardwarePropertyDefaultInputDevice : kAudioHardwarePropertyDefaultOutputDevice,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMain
};
if (this->handle == NULL) {
AudioObjectAddPropertyListener(kAudioObjectSystemObject, &default_device_address, default_device_changed, this);
}
#endif
rc = prepare_audioqueue(this);
if (!rc) {
this->hidden->thread_error = SDL_strdup(SDL_GetError());
SDL_SemPost(this->hidden->ready_semaphore);
return 0;
}
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
SDL_SemPost(this->hidden->ready_semaphore);
while (!SDL_AtomicGet(&this->shutdown)) {
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.10, 1);
#if MACOSX_COREAUDIO
if ((this->handle == NULL) && SDL_AtomicGet(&this->hidden->device_change_flag)) {
const AudioDeviceID prev_devid = this->hidden->deviceID;
SDL_AtomicSet(&this->hidden->device_change_flag, 0);
#if DEBUG_COREAUDIO
printf("COREAUDIO: audioqueue_thread is trying to switch to new default device!\n");
#endif
if (prepare_device(this) && (prev_devid != this->hidden->deviceID)) {
AudioQueueStop(this->hidden->audioQueue, 1);
if (assign_device_to_audioqueue(this)) {
int i;
for (i = 0; i < this->hidden->numAudioBuffers; i++) {
SDL_memset(this->hidden->audioBuffer[i]->mAudioData, this->spec.silence, this->hidden->audioBuffer[i]->mAudioDataBytesCapacity);
AudioQueueEnqueueBuffer(this->hidden->audioQueue, this->hidden->audioBuffer[i], 0, NULL);
}
AudioQueueStart(this->hidden->audioQueue, NULL);
}
}
}
#endif
}
if (!this->iscapture) {
const CFTimeInterval secs = (((this->spec.size / (SDL_AUDIO_BITSIZE(this->spec.format) / 8)) / this->spec.channels) / ((CFTimeInterval) this->spec.freq)) * 2.0;
CFRunLoopRunInMode(kCFRunLoopDefaultMode, secs, 0);
}
#if MACOSX_COREAUDIO
if (this->handle == NULL) {
AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &default_device_address, default_device_changed, this);
}
#endif
return 0;
}
static int
COREAUDIO_OpenDevice(_THIS, const char *devname)
{
AudioStreamBasicDescription *strdesc;
SDL_AudioFormat test_format;
SDL_bool iscapture = this->iscapture;
SDL_AudioDevice **new_open_devices;
this->hidden = (struct SDL_PrivateAudioData *)
SDL_malloc((sizeof *this->hidden));
if (this->hidden == NULL) {
return SDL_OutOfMemory();
}
SDL_zerop(this->hidden);
strdesc = &this->hidden->strdesc;
if (iscapture) {
open_capture_devices++;
} else {
open_playback_devices++;
}
new_open_devices = (SDL_AudioDevice **)SDL_realloc(open_devices, sizeof(open_devices[0]) * (num_open_devices + 1));
if (new_open_devices) {
open_devices = new_open_devices;
open_devices[num_open_devices++] = this;
}
#if !MACOSX_COREAUDIO
if (!update_audio_session(this, SDL_TRUE, SDL_TRUE)) {
return -1;
}
@autoreleasepool {
AVAudioSession* session = [AVAudioSession sharedInstance];
[session setPreferredSampleRate:this->spec.freq error:nil];
this->spec.freq = (int)session.sampleRate;
#if TARGET_OS_TV
if (iscapture) {
[session setPreferredInputNumberOfChannels:this->spec.channels error:nil];
this->spec.channels = session.preferredInputNumberOfChannels;
} else {
[session setPreferredOutputNumberOfChannels:this->spec.channels error:nil];
this->spec.channels = session.preferredOutputNumberOfChannels;
}
#else
#endif
}
#endif
SDL_zerop(strdesc);
strdesc->mFormatID = kAudioFormatLinearPCM;
strdesc->mFormatFlags = kLinearPCMFormatFlagIsPacked;
strdesc->mChannelsPerFrame = this->spec.channels;
strdesc->mSampleRate = this->spec.freq;
strdesc->mFramesPerPacket = 1;
for (test_format = SDL_FirstAudioFormat(this->spec.format); test_format; test_format = SDL_NextAudioFormat()) {
switch (test_format) {
case AUDIO_U8:
case AUDIO_S8:
case AUDIO_S16LSB:
case AUDIO_S16MSB:
case AUDIO_S32LSB:
case AUDIO_S32MSB:
case AUDIO_F32LSB:
case AUDIO_F32MSB:
break;
default:
continue;
}
break;
}
if (!test_format) {
return SDL_SetError("%s: Unsupported audio format", "coreaudio");
}
this->spec.format = test_format;
strdesc->mBitsPerChannel = SDL_AUDIO_BITSIZE(test_format);
if (SDL_AUDIO_ISBIGENDIAN(test_format))
strdesc->mFormatFlags |= kLinearPCMFormatFlagIsBigEndian;
if (SDL_AUDIO_ISFLOAT(test_format))
strdesc->mFormatFlags |= kLinearPCMFormatFlagIsFloat;
else if (SDL_AUDIO_ISSIGNED(test_format))
strdesc->mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
strdesc->mBytesPerFrame = strdesc->mChannelsPerFrame * strdesc->mBitsPerChannel / 8;
strdesc->mBytesPerPacket = strdesc->mBytesPerFrame * strdesc->mFramesPerPacket;
#if MACOSX_COREAUDIO
if (!prepare_device(this)) {
return -1;
}
#endif
this->hidden->ready_semaphore = SDL_CreateSemaphore(0);
if (!this->hidden->ready_semaphore) {
return -1;
}
this->hidden->thread = SDL_CreateThreadInternal(audioqueue_thread, "AudioQueue thread", 512 * 1024, this);
if (!this->hidden->thread) {
return -1;
}
SDL_SemWait(this->hidden->ready_semaphore);
SDL_DestroySemaphore(this->hidden->ready_semaphore);
this->hidden->ready_semaphore = NULL;
if ((this->hidden->thread != NULL) && (this->hidden->thread_error != NULL)) {
return SDL_SetError("%s", this->hidden->thread_error);
}
return (this->hidden->thread != NULL) ? 0 : -1;
}
#if !MACOSX_COREAUDIO
static int
COREAUDIO_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
AVAudioSession* session = [AVAudioSession sharedInstance];
if (name != NULL) {
*name = NULL;
}
SDL_zerop(spec);
spec->freq = [session sampleRate];
spec->channels = [session outputNumberOfChannels];
return 0;
}
#else
static int
COREAUDIO_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
AudioDeviceID devid;
AudioBufferList *buflist;
OSStatus result;
UInt32 size;
CFStringRef cfstr;
char *devname;
int usable;
double sampleRate;
CFIndex len;
AudioObjectPropertyAddress addr = {
iscapture ? kAudioHardwarePropertyDefaultInputDevice
: kAudioHardwarePropertyDefaultOutputDevice,
iscapture ? kAudioDevicePropertyScopeInput
: kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMain
};
AudioObjectPropertyAddress nameaddr = {
kAudioObjectPropertyName,
iscapture ? kAudioDevicePropertyScopeInput
: kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMain
};
AudioObjectPropertyAddress freqaddr = {
kAudioDevicePropertyNominalSampleRate,
iscapture ? kAudioDevicePropertyScopeInput
: kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMain
};
AudioObjectPropertyAddress bufaddr = {
kAudioDevicePropertyStreamConfiguration,
iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMain
};
cfstr = NULL;
size = sizeof (AudioDeviceID);
result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr,
0, NULL, &size, &devid);
if (result != noErr) {
return SDL_SetError("%s: Default Device ID not found", "coreaudio");
}
if (name != NULL) {
size = sizeof (CFStringRef);
result = AudioObjectGetPropertyData(devid, &nameaddr, 0, NULL, &size, &cfstr);
if (result != noErr) {
return SDL_SetError("%s: Default Device Name not found", "coreaudio");
}
len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(cfstr),
kCFStringEncodingUTF8);
devname = (char *) SDL_malloc(len + 1);
usable = ((devname != NULL) &&
(CFStringGetCString(cfstr, devname, len + 1, kCFStringEncodingUTF8)));
CFRelease(cfstr);
if (usable) {
usable = 0;
len = strlen(devname);
while ((len > 0) && (devname[len - 1] == ' ')) {
len--;
usable = len;
}
}
if (usable) {
devname[len] = '\0';
}
*name = devname;
}
SDL_zerop(spec);
sampleRate = 0;
size = sizeof(sampleRate);
result = AudioObjectGetPropertyData(devid, &freqaddr, 0, NULL, &size, &sampleRate);
if (result != noErr) {
return SDL_SetError("%s: Default Device Sample Rate not found", "coreaudio");
}
spec->freq = (int) sampleRate;
result = AudioObjectGetPropertyDataSize(devid, &bufaddr, 0, NULL, &size);
if (result != noErr)
return SDL_SetError("%s: Default Device Data Size not found", "coreaudio");
buflist = (AudioBufferList *) SDL_malloc(size);
if (buflist == NULL)
return SDL_SetError("%s: Default Device Buffer List not found", "coreaudio");
result = AudioObjectGetPropertyData(devid, &bufaddr, 0, NULL,
&size, buflist);
if (result == noErr) {
UInt32 j;
for (j = 0; j < buflist->mNumberBuffers; j++) {
spec->channels += buflist->mBuffers[j].mNumberChannels;
}
}
SDL_free(buflist);
if (spec->channels == 0) {
return SDL_SetError("%s: Default Device has no channels!", "coreaudio");
}
return 0;
}
#endif
static void
COREAUDIO_Deinitialize(void)
{
#if MACOSX_COREAUDIO
AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &devlist_address, device_list_changed, NULL);
free_audio_device_list(&capture_devs);
free_audio_device_list(&output_devs);
#endif
}
static SDL_bool
COREAUDIO_Init(SDL_AudioDriverImpl * impl)
{
impl->OpenDevice = COREAUDIO_OpenDevice;
impl->CloseDevice = COREAUDIO_CloseDevice;
impl->Deinitialize = COREAUDIO_Deinitialize;
impl->GetDefaultAudioInfo = COREAUDIO_GetDefaultAudioInfo;
#if MACOSX_COREAUDIO
impl->DetectDevices = COREAUDIO_DetectDevices;
AudioObjectAddPropertyListener(kAudioObjectSystemObject, &devlist_address, device_list_changed, NULL);
#else
impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
impl->OnlyHasDefaultCaptureDevice = SDL_TRUE;
#endif
impl->ProvidesOwnCallbackThread = SDL_TRUE;
impl->HasCaptureSupport = SDL_TRUE;
impl->SupportsNonPow2Samples = SDL_TRUE;
return SDL_TRUE;
}
AudioBootStrap COREAUDIO_bootstrap = {
"coreaudio", "CoreAudio", COREAUDIO_Init, SDL_FALSE
};
#endif