#include "../SDL_internal.h"
#ifndef SDL_sysaudio_h_
#define SDL_sysaudio_h_
#include "SDL_mutex.h"
#include "SDL_thread.h"
#include "../SDL_dataqueue.h"
#include "./SDL_audio_c.h"
#define DEFAULT_OUTPUT_DEVNAME "System audio output device"
#define DEFAULT_INPUT_DEVNAME "System audio capture device"
typedef struct SDL_AudioDevice SDL_AudioDevice;
#define _THIS SDL_AudioDevice *_this
extern void SDL_AddAudioDevice(const SDL_bool iscapture, const char *name, SDL_AudioSpec *spec, void *handle);
extern void SDL_RemoveAudioDevice(const SDL_bool iscapture, void *handle);
extern void SDL_OpenedAudioDeviceDisconnected(SDL_AudioDevice *device);
#define SDL_AUDIOBUFFERQUEUE_PACKETLEN (8 * 1024)
typedef struct SDL_AudioDriverImpl
{
void (*DetectDevices) (void);
int (*OpenDevice) (_THIS, const char *devname);
void (*ThreadInit) (_THIS);
void (*ThreadDeinit) (_THIS);
void (*WaitDevice) (_THIS);
void (*PlayDevice) (_THIS);
Uint8 *(*GetDeviceBuf) (_THIS);
int (*CaptureFromDevice) (_THIS, void *buffer, int buflen);
void (*FlushCapture) (_THIS);
void (*CloseDevice) (_THIS);
void (*LockDevice) (_THIS);
void (*UnlockDevice) (_THIS);
void (*FreeDeviceHandle) (void *handle);
void (*Deinitialize) (void);
int (*GetDefaultAudioInfo) (char **name, SDL_AudioSpec *spec, int iscapture);
SDL_bool ProvidesOwnCallbackThread;
SDL_bool HasCaptureSupport;
SDL_bool OnlyHasDefaultOutputDevice;
SDL_bool OnlyHasDefaultCaptureDevice;
SDL_bool AllowsArbitraryDeviceNames;
SDL_bool SupportsNonPow2Samples;
} SDL_AudioDriverImpl;
typedef struct SDL_AudioDeviceItem
{
void *handle;
char *name;
char *original_name;
SDL_AudioSpec spec;
int dupenum;
struct SDL_AudioDeviceItem *next;
} SDL_AudioDeviceItem;
typedef struct SDL_AudioDriver
{
const char *name;
const char *desc;
SDL_AudioDriverImpl impl;
SDL_mutex *detectionLock;
SDL_bool captureDevicesRemoved;
SDL_bool outputDevicesRemoved;
int outputDeviceCount;
int inputDeviceCount;
SDL_AudioDeviceItem *outputDevices;
SDL_AudioDeviceItem *inputDevices;
} SDL_AudioDriver;
struct SDL_AudioDevice
{
SDL_AudioDeviceID id;
SDL_AudioSpec spec;
SDL_AudioSpec callbackspec;
SDL_AudioStream *stream;
SDL_atomic_t shutdown;
SDL_atomic_t enabled;
SDL_atomic_t paused;
SDL_bool iscapture;
Uint8 *work_buffer;
Uint32 work_buffer_len;
SDL_mutex *mixer_lock;
SDL_Thread *thread;
SDL_threadID threadid;
SDL_DataQueue *buffer_queue;
struct SDL_PrivateAudioData *hidden;
void *handle;
};
#undef _THIS
typedef struct AudioBootStrap
{
const char *name;
const char *desc;
SDL_bool (*init) (SDL_AudioDriverImpl * impl);
SDL_bool demand_only;
} AudioBootStrap;
extern AudioBootStrap PIPEWIRE_bootstrap;
extern AudioBootStrap PULSEAUDIO_bootstrap;
extern AudioBootStrap ALSA_bootstrap;
extern AudioBootStrap JACK_bootstrap;
extern AudioBootStrap SNDIO_bootstrap;
extern AudioBootStrap NETBSDAUDIO_bootstrap;
extern AudioBootStrap DSP_bootstrap;
extern AudioBootStrap QSAAUDIO_bootstrap;
extern AudioBootStrap SUNAUDIO_bootstrap;
extern AudioBootStrap ARTS_bootstrap;
extern AudioBootStrap ESD_bootstrap;
extern AudioBootStrap NACLAUDIO_bootstrap;
extern AudioBootStrap NAS_bootstrap;
extern AudioBootStrap WASAPI_bootstrap;
extern AudioBootStrap DSOUND_bootstrap;
extern AudioBootStrap WINMM_bootstrap;
extern AudioBootStrap PAUDIO_bootstrap;
extern AudioBootStrap HAIKUAUDIO_bootstrap;
extern AudioBootStrap COREAUDIO_bootstrap;
extern AudioBootStrap DISKAUDIO_bootstrap;
extern AudioBootStrap DUMMYAUDIO_bootstrap;
extern AudioBootStrap FUSIONSOUND_bootstrap;
extern AudioBootStrap aaudio_bootstrap;
extern AudioBootStrap openslES_bootstrap;
extern AudioBootStrap ANDROIDAUDIO_bootstrap;
extern AudioBootStrap PS2AUDIO_bootstrap;
extern AudioBootStrap PSPAUDIO_bootstrap;
extern AudioBootStrap VITAAUD_bootstrap;
extern AudioBootStrap N3DSAUDIO_bootstrap;
extern AudioBootStrap EMSCRIPTENAUDIO_bootstrap;
extern AudioBootStrap OS2AUDIO_bootstrap;
#endif