sdformat 0.1.0

Parsing library for sdformat in Rust
Documentation
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<!-- Collision Engine -->
<element name="collision_engine" required="1">
  <description>The collision_engine tag specifies the type and properties of the collision detection engine.</description>

  <element name="ode" required="0">
    <attribute name="type" type="string" default="__default__" required="0">
      <description>The type of the collision detection engine. Current default in ODE is OPCODE.</description>
    </attribute>
  </element>

  <element name="bullet" required="0">
    <attribute name="type" type="string" default="__default__" required="0">
      <description>The type of the collision detection engine.</description>
    </attribute>
  </element>

</element> <!-- Collision Engine -->