Struct scout::ui::Canvas [−][src]
This type represents the screen and how to draw each UI element on it
Implementations
impl<W: Write + Send + Unpin + 'static> Canvas<W>
[src]
pub async fn new(config: &Config, writer: W) -> Result<Self>
[src]
pub async fn render(&mut self, state: &State) -> Result<()>
[src]
Update the UI with the given State
Printing to the terminal is quite expensive, so the whole system tries to reduce the number of prints and allocates a few Strings as possible
Trait Implementations
impl<W: Debug + Write + Send + Unpin + 'static> Debug for Canvas<W>
[src]
impl<W: Write + Send + Unpin + 'static> Drop for Canvas<W>
[src]
Auto Trait Implementations
impl<W> RefUnwindSafe for Canvas<W> where
W: RefUnwindSafe,
W: RefUnwindSafe,
impl<W> Send for Canvas<W>
impl<W> Sync for Canvas<W> where
W: Sync,
W: Sync,
impl<W> Unpin for Canvas<W>
impl<W> UnwindSafe for Canvas<W> where
W: UnwindSafe,
W: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,