Struct scout::state::State[][src]

pub struct State { /* fields omitted */ }

Current state of the program

Implementations

impl State[src]

pub fn new() -> Self[src]

pub fn query(&self) -> String[src]

pub fn cursor_until_end(&self) -> usize[src]

pub fn set_matches(&mut self, matches: (Vec<Candidate>, usize))[src]

pub fn matches(&self) -> &Vec<Candidate>[src]

pub fn pool_len(&self) -> usize[src]

pub fn last_update(&self) -> &StateUpdate[src]

pub fn select_up(&mut self)[src]

pub fn select_down(&mut self)[src]

pub fn selection_idx(&self) -> usize[src]

pub fn selection(&self) -> Option<Text>[src]

Trait Implementations

impl Clone for State[src]

impl Debug for State[src]

impl Default for State[src]

Auto Trait Implementations

impl RefUnwindSafe for State

impl Send for State

impl Sync for State

impl Unpin for State

impl UnwindSafe for State

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.