scirs2-spatial 0.4.2

Spatial algorithms module for SciRS2 (scirs2-spatial)
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
//! Geospatial functionality for working with geographic coordinates
//!
//! This module provides basic geospatial operations including:
//! - Coordinate system transformations
//! - Great circle distance calculations (Haversine formula)
//! - Bearing and azimuth calculations
//! - Geodesic operations on the sphere
//!
//! # Coordinate Systems
//!
//! The module supports common geographic coordinate systems:
//! - **WGS84**: World Geodetic System 1984 (GPS standard)
//! - **Geographic**: Latitude/Longitude coordinates
//! - **UTM**: Universal Transverse Mercator projections
//! - **Web Mercator**: Spherical Mercator (EPSG:3857)
//!
//! # Examples
//!
//! ```
//! use scirs2_spatial::geospatial::{haversine_distance, initial_bearing, destination_point};
//!
//! // Calculate distance between two cities
//! let london = (51.5074, -0.1278);  // Latitude, Longitude
//! let paris = (48.8566, 2.3522);
//!
//! let distance = haversine_distance(london, paris);
//! println!("Distance from London to Paris: {:.1} km", distance / 1000.0);
//!
//! // Calculate bearing
//! let bearing = initial_bearing(london, paris);
//! println!("Initial bearing: {:.1}°", bearing.to_degrees());
//!
//! // Find destination point
//! let destination = destination_point(london, 100000.0, bearing); // 100 km
//! println!("100km from London: ({:.4}, {:.4})", destination.0, destination.1);
//! ```

use crate::error::{SpatialError, SpatialResult};
use std::f64::consts::PI;

/// Earth radius in meters (WGS84 mean radius)
pub const EARTH_RADIUS_M: f64 = 6_371_008.8;

/// Earth radius in kilometers
pub const EARTH_RADIUS_KM: f64 = EARTH_RADIUS_M / 1000.0;

/// Earth's equatorial radius in meters (WGS84)
pub const EARTH_EQUATORIAL_RADIUS_M: f64 = 6_378_137.0;

/// Earth's polar radius in meters (WGS84)
pub const EARTH_POLAR_RADIUS_M: f64 = 6_356_752.314245;

/// Earth's flattening (WGS84)
pub const EARTH_FLATTENING: f64 = 1.0 / 298.257223563;

/// Earth's eccentricity squared (WGS84)
pub const EARTH_ECCENTRICITY_SQ: f64 = 2.0 * EARTH_FLATTENING - EARTH_FLATTENING * EARTH_FLATTENING;

/// Convert degrees to radians
///
/// # Arguments
///
/// * `degrees` - Angle in degrees
///
/// # Returns
///
/// * Angle in radians
///
/// # Examples
///
/// ```
/// use scirs2_spatial::geospatial::deg_to_rad;
///
/// let radians = deg_to_rad(180.0);
/// assert!((radians - std::f64::consts::PI).abs() < 1e-10);
/// ```
#[allow(dead_code)]
pub fn deg_to_rad(degrees: f64) -> f64 {
    degrees * PI / 180.0
}

/// Convert radians to degrees
///
/// # Arguments
///
/// * `radians` - Angle in radians
///
/// # Returns
///
/// * Angle in degrees
///
/// # Examples
///
/// ```
/// use scirs2_spatial::geospatial::rad_to_deg;
///
/// let degrees = rad_to_deg(std::f64::consts::PI);
/// assert!((degrees - 180.0).abs() < 1e-10);
/// ```
#[allow(dead_code)]
pub fn rad_to_deg(radians: f64) -> f64 {
    radians * 180.0 / PI
}

/// Normalize angle to [0, 2π) range
///
/// # Arguments
///
/// * `angle` - Angle in radians
///
/// # Returns
///
/// * Normalized angle in the range [0, 2π)
///
/// # Examples
///
/// ```
/// use scirs2_spatial::geospatial::normalize_angle;
///
/// let normalized = normalize_angle(3.0 * std::f64::consts::PI);
/// assert!((normalized - std::f64::consts::PI).abs() < 1e-10);
/// ```
#[allow(dead_code)]
pub fn normalize_angle(angle: f64) -> f64 {
    let normalized = angle % (2.0 * PI);
    if normalized < 0.0 {
        normalized + 2.0 * PI
    } else {
        normalized
    }
}

/// Normalize bearing to [0°, 360°) range
///
/// # Arguments
///
/// * `bearing_deg` - Bearing in degrees
///
/// # Returns
///
/// * Normalized bearing in the range [0°, 360°)
///
/// # Examples
///
/// ```
/// use scirs2_spatial::geospatial::normalize_bearing;
///
/// let normalized = normalize_bearing(450.0);
/// assert!((normalized - 90.0).abs() < 1e-10);
/// ```
#[allow(dead_code)]
pub fn normalize_bearing(_bearingdeg: f64) -> f64 {
    let normalized = _bearingdeg % 360.0;
    if normalized < 0.0 {
        normalized + 360.0
    } else {
        normalized
    }
}

/// Calculate the great circle distance between two points using the Haversine formula
///
/// This is the most common method for calculating distances on a sphere.
/// The Haversine formula is numerically stable for small distances.
///
/// # Arguments
///
/// * `point1` - First point as (latitude, longitude) in degrees
/// * `point2` - Second point as (latitude, longitude) in degrees
///
/// # Returns
///
/// * Distance in meters
///
/// # Examples
///
/// ```
/// use scirs2_spatial::geospatial::haversine_distance;
///
/// let new_york = (40.7128, -74.0060);
/// let london = (51.5074, -0.1278);
///
/// let distance = haversine_distance(new_york, london);
/// println!("Distance: {:.1} km", distance / 1000.0);
/// ```
#[allow(dead_code)]
pub fn haversine_distance(point1: (f64, f64), point2: (f64, f64)) -> f64 {
    let (lat1, lon1) = (deg_to_rad(point1.0), deg_to_rad(point1.1));
    let (lat2, lon2) = (deg_to_rad(point2.0), deg_to_rad(point2.1));

    let dlat = lat2 - lat1;
    let dlon = lon2 - lon1;

    let a = (dlat / 2.0).sin().powi(2) + lat1.cos() * lat2.cos() * (dlon / 2.0).sin().powi(2);
    let c = 2.0 * a.sqrt().asin();

    EARTH_RADIUS_M * c
}

/// Calculate the initial bearing (forward azimuth) from point1 to point2
///
/// # Arguments
///
/// * `point1` - Starting point as (latitude, longitude) in degrees
/// * `point2` - End point as (latitude, longitude) in degrees
///
/// # Returns
///
/// * Initial bearing in radians (0 = North, π/2 = East, π = South, 3π/2 = West)
///
/// # Examples
///
/// ```
/// use scirs2_spatial::geospatial::initial_bearing;
///
/// let start = (40.7128, -74.0060);  // New York
/// let end = (51.5074, -0.1278);     // London
///
/// let bearing = initial_bearing(start, end);
/// println!("Bearing: {:.1}°", bearing.to_degrees());
/// ```
#[allow(dead_code)]
pub fn initial_bearing(point1: (f64, f64), point2: (f64, f64)) -> f64 {
    let (lat1, lon1) = (deg_to_rad(point1.0), deg_to_rad(point1.1));
    let (lat2, lon2) = (deg_to_rad(point2.0), deg_to_rad(point2.1));

    let dlon = lon2 - lon1;

    let y = dlon.sin() * lat2.cos();
    let x = lat1.cos() * lat2.sin() - lat1.sin() * lat2.cos() * dlon.cos();

    normalize_angle(y.atan2(x))
}

/// Calculate the final bearing (back azimuth) when arriving at point2 from point1
///
/// # Arguments
///
/// * `point1` - Starting point as (latitude, longitude) in degrees
/// * `point2` - End point as (latitude, longitude) in degrees
///
/// # Returns
///
/// * Final bearing in radians
#[allow(dead_code)]
pub fn final_bearing(point1: (f64, f64), point2: (f64, f64)) -> f64 {
    let reverse_bearing = initial_bearing(point2, point1);
    normalize_angle(reverse_bearing + PI)
}

/// Calculate the destination point given a starting point, distance, and bearing
///
/// # Arguments
///
/// * `start` - Starting point as (latitude, longitude) in degrees
/// * `distance` - Distance to travel in meters
/// * `bearing` - Bearing to travel in radians (0 = North)
///
/// # Returns
///
/// * Destination point as (latitude, longitude) in degrees
///
/// # Examples
///
/// ```
/// use scirs2_spatial::geospatial::destination_point;
///
/// let start = (40.7128, -74.0060);  // New York
/// let distance = 100_000.0;         // 100 km
/// let bearing = std::f64::consts::PI / 4.0;  // 45° (Northeast)
///
/// let destination = destination_point(start, distance, bearing);
/// println!("Destination: ({:.4}, {:.4})", destination.0, destination.1);
/// ```
#[allow(dead_code)]
pub fn destination_point(start: (f64, f64), distance: f64, bearing: f64) -> (f64, f64) {
    let (lat1, lon1) = (deg_to_rad(start.0), deg_to_rad(start.1));

    let angular_distance = distance / EARTH_RADIUS_M;

    let lat2 = (lat1.sin() * angular_distance.cos()
        + lat1.cos() * angular_distance.sin() * bearing.cos())
    .asin();

    let lon2 = lon1
        + (bearing.sin() * angular_distance.sin() * lat1.cos())
            .atan2(angular_distance.cos() - lat1.sin() * lat2.sin());

    (rad_to_deg(lat2), rad_to_deg(lon2))
}

/// Calculate the midpoint between two geographic points
///
/// # Arguments
///
/// * `point1` - First point as (latitude, longitude) in degrees
/// * `point2` - Second point as (latitude, longitude) in degrees
///
/// # Returns
///
/// * Midpoint as (latitude, longitude) in degrees
#[allow(dead_code)]
pub fn midpoint(point1: (f64, f64), point2: (f64, f64)) -> (f64, f64) {
    let (lat1, lon1) = (deg_to_rad(point1.0), deg_to_rad(point1.1));
    let (lat2, lon2) = (deg_to_rad(point2.0), deg_to_rad(point2.1));

    let dlon = lon2 - lon1;

    let bx = lat2.cos() * dlon.cos();
    let by = lat2.cos() * dlon.sin();

    let lat_mid = (lat1.sin() + lat2.sin()).atan2(((lat1.cos() + bx).powi(2) + by.powi(2)).sqrt());

    let lon_mid = lon1 + by.atan2(lat1.cos() + bx);

    (rad_to_deg(lat_mid), rad_to_deg(lon_mid))
}

/// Calculate the cross-track distance (distance from a point to a great circle path)
///
/// # Arguments
///
/// * `point` - Point to measure distance from, as (latitude, longitude) in degrees
/// * `path_start` - Start of the great circle path, as (latitude, longitude) in degrees
/// * `path_end` - End of the great circle path, as (latitude, longitude) in degrees
///
/// # Returns
///
/// * Cross-track distance in meters (positive if point is to the right of the path)
#[allow(dead_code)]
pub fn cross_track_distance(
    point: (f64, f64),
    path_start: (f64, f64),
    path_end: (f64, f64),
) -> f64 {
    let distance_to_start = haversine_distance(path_start, point) / EARTH_RADIUS_M;
    let bearing_to_point = initial_bearing(path_start, point);
    let bearing_to_end = initial_bearing(path_start, path_end);

    let cross_track_angular =
        (distance_to_start.sin() * (bearing_to_point - bearing_to_end).sin()).asin();

    EARTH_RADIUS_M * cross_track_angular
}

/// Calculate the along-track distance (distance along a great circle path to the closest point)
///
/// # Arguments
///
/// * `point` - Point to project onto the path, as (latitude, longitude) in degrees
/// * `path_start` - Start of the great circle path, as (latitude, longitude) in degrees
/// * `path_end` - End of the great circle path, as (latitude, longitude) in degrees
///
/// # Returns
///
/// * Along-track distance in meters from path_start to the closest point on the path
#[allow(dead_code)]
pub fn along_track_distance(
    point: (f64, f64),
    path_start: (f64, f64),
    path_end: (f64, f64),
) -> f64 {
    let distance_to_start = haversine_distance(path_start, point) / EARTH_RADIUS_M;
    let cross_track_angular = cross_track_distance(point, path_start, path_end) / EARTH_RADIUS_M;

    let along_track_angular = (distance_to_start.powi(2) - cross_track_angular.powi(2))
        .sqrt()
        .acos();

    EARTH_RADIUS_M * along_track_angular
}

/// Calculate the area of a polygon on the sphere using spherical excess
///
/// # Arguments
///
/// * `polygon` - Vector of points as (latitude, longitude) in degrees
///
/// # Returns
///
/// * Area in square meters
///
/// # Note
///
/// This uses the spherical excess method. For very large polygons, more sophisticated
/// methods may be needed to handle numerical precision issues.
#[allow(dead_code)]
pub fn spherical_polygon_area(polygon: &[(f64, f64)]) -> SpatialResult<f64> {
    if polygon.len() < 3 {
        return Err(SpatialError::ValueError(
            "Polygon must have at least 3 vertices".to_string(),
        ));
    }

    let n = polygon.len();
    let mut sum = 0.0;

    for i in 0..n {
        let j = (i + 1) % n;
        let (lat1, lon1) = (deg_to_rad(polygon[i].0), deg_to_rad(polygon[i].1));
        let (lat2, lon2) = (deg_to_rad(polygon[j].0), deg_to_rad(polygon[j].1));

        sum += (lon2 - lon1) * (2.0 + lat1.sin() + lat2.sin());
    }

    let area = (sum.abs() / 2.0) * EARTH_RADIUS_M * EARTH_RADIUS_M;
    Ok(area)
}

/// Check if a point is inside a spherical polygon using the winding number method
///
/// # Arguments
///
/// * `point` - Point to test as (latitude, longitude) in degrees
/// * `polygon` - Polygon vertices as (latitude, longitude) in degrees
///
/// # Returns
///
/// * true if point is inside the polygon, false otherwise
#[allow(dead_code)]
pub fn point_in_spherical_polygon(point: (f64, f64), polygon: &[(f64, f64)]) -> bool {
    if polygon.len() < 3 {
        return false;
    }

    // For small polygons (< 10 degrees), use planar approximation for better numerical stability
    let max_extent = polygon
        .iter()
        .flat_map(|(lat, lon)| [lat.abs(), lon.abs()])
        .fold(0.0, f64::max);

    if max_extent < 10.0 {
        // Use planar point-in-polygon algorithm (ray casting)
        let (x, y) = point;
        let mut inside = false;
        let n = polygon.len();

        for i in 0..n {
            let j = (i + 1) % n;
            let (xi, yi) = polygon[i];
            let (xj, yj) = polygon[j];

            if ((yi > y) != (yj > y)) && (x < (xj - xi) * (y - yi) / (yj - yi) + xi) {
                inside = !inside;
            }
        }
        return inside;
    }

    // For larger polygons, use proper spherical calculation
    let (test_lat, test_lon) = (deg_to_rad(point.0), deg_to_rad(point.1));
    let mut angle_sum = 0.0;

    for i in 0..polygon.len() {
        let j = (i + 1) % polygon.len();
        let (lat1, lon1) = (deg_to_rad(polygon[i].0), deg_to_rad(polygon[i].1));
        let (lat2, lon2) = (deg_to_rad(polygon[j].0), deg_to_rad(polygon[j].1));

        // Convert to 3D Cartesian coordinates on unit sphere
        let x1 = lat1.cos() * lon1.cos();
        let y1 = lat1.cos() * lon1.sin();
        let z1 = lat1.sin();

        let x2 = lat2.cos() * lon2.cos();
        let y2 = lat2.cos() * lon2.sin();
        let z2 = lat2.sin();

        let xt = test_lat.cos() * test_lon.cos();
        let yt = test_lat.cos() * test_lon.sin();
        let zt = test_lat.sin();

        // Vectors from test point to polygon vertices
        let v1x = x1 - xt;
        let v1y = y1 - yt;
        let v1z = z1 - zt;

        let v2x = x2 - xt;
        let v2y = y2 - yt;
        let v2z = z2 - zt;

        // Normalize vectors
        let v1_len = (v1x * v1x + v1y * v1y + v1z * v1z).sqrt();
        let v2_len = (v2x * v2x + v2y * v2y + v2z * v2z).sqrt();

        if v1_len < 1e-10 || v2_len < 1e-10 {
            continue; // Point is on a vertex
        }

        let v1x_norm = v1x / v1_len;
        let v1y_norm = v1y / v1_len;
        let v1z_norm = v1z / v1_len;

        let v2x_norm = v2x / v2_len;
        let v2y_norm = v2y / v2_len;
        let v2z_norm = v2z / v2_len;

        // Calculate angle between vectors
        let dot = v1x_norm * v2x_norm + v1y_norm * v2y_norm + v1z_norm * v2z_norm;
        let dot = dot.clamp(-1.0, 1.0); // Handle numerical errors

        // Cross product for sign
        let cross_x = v1y_norm * v2z_norm - v1z_norm * v2y_norm;
        let cross_y = v1z_norm * v2x_norm - v1x_norm * v2z_norm;
        let cross_z = v1x_norm * v2y_norm - v1y_norm * v2x_norm;

        // Project cross product onto normal at test point to get sign
        let normal_dot = cross_x * xt + cross_y * yt + cross_z * zt;
        let angle = dot.acos();

        if normal_dot < 0.0 {
            angle_sum -= angle;
        } else {
            angle_sum += angle;
        }
    }

    (angle_sum.abs() / (2.0 * PI)) > 0.5
}

/// Convert geographic coordinates to UTM coordinates
///
/// # Arguments
///
/// * `lat` - Latitude in degrees
/// * `lon` - Longitude in degrees
///
/// # Returns
///
/// * (easting, northing, zone_number, zone_letter)
///
/// # Note
///
/// This is a simplified UTM conversion. For high-precision applications,
/// use specialized geospatial libraries like PROJ.
#[allow(dead_code)]
pub fn geographic_to_utm(lat: f64, lon: f64) -> SpatialResult<(f64, f64, i32, char)> {
    if !(-80.0..=84.0).contains(&lat) {
        return Err(SpatialError::ValueError(
            "Latitude must be between -80° and 84° for UTM".to_string(),
        ));
    }

    let zone_number = ((lon + 180.0) / 6.0).floor() as i32 + 1;
    let zone_letter = utm_zone_letter(lat)?;

    let lat_rad = deg_to_rad(lat);
    let lon_rad = deg_to_rad(lon);
    let central_meridian = deg_to_rad(((zone_number - 1) * 6 - 177) as f64);

    let k0 = 0.9996; // UTM scale factor
    let a = EARTH_EQUATORIAL_RADIUS_M;
    let e_sq = EARTH_ECCENTRICITY_SQ;

    let n = a / (1.0 - e_sq * lat_rad.sin().powi(2)).sqrt();
    let t = lat_rad.tan().powi(2);
    let c = EARTH_ECCENTRICITY_SQ * lat_rad.cos().powi(2) / (1.0 - EARTH_ECCENTRICITY_SQ);
    let a_coeff = lat_rad.cos() * (lon_rad - central_meridian);

    let m = a
        * ((1.0 - e_sq / 4.0 - 3.0 * e_sq.powi(2) / 64.0 - 5.0 * e_sq.powi(3) / 256.0) * lat_rad
            - (3.0 * e_sq / 8.0 + 3.0 * e_sq.powi(2) / 32.0 + 45.0 * e_sq.powi(3) / 1024.0)
                * (2.0 * lat_rad).sin()
            + (15.0 * e_sq.powi(2) / 256.0 + 45.0 * e_sq.powi(3) / 1024.0) * (4.0 * lat_rad).sin()
            - (35.0 * e_sq.powi(3) / 3072.0) * (6.0 * lat_rad).sin());

    let easting = k0
        * n
        * (a_coeff
            + (1.0 - t + c) * a_coeff.powi(3) / 6.0
            + (5.0 - 18.0 * t + t.powi(2) + 72.0 * c - 58.0 * EARTH_ECCENTRICITY_SQ)
                * a_coeff.powi(5)
                / 120.0)
        + 500000.0;

    let northing = k0
        * (m + n
            * lat_rad.tan()
            * (a_coeff.powi(2) / 2.0
                + (5.0 - t + 9.0 * c + 4.0 * c.powi(2)) * a_coeff.powi(4) / 24.0
                + (61.0 - 58.0 * t + t.powi(2) + 600.0 * c - 330.0 * EARTH_ECCENTRICITY_SQ)
                    * a_coeff.powi(6)
                    / 720.0));

    let final_northing = if lat < 0.0 {
        northing + 10000000.0
    } else {
        northing
    };

    Ok((easting, final_northing, zone_number, zone_letter))
}

/// Get UTM zone letter from latitude
#[allow(dead_code)]
fn utm_zone_letter(lat: f64) -> SpatialResult<char> {
    let letters = [
        'C', 'D', 'E', 'F', 'G', 'H', 'J', 'K', 'L', 'M', 'N', 'P', 'Q', 'R', 'S', 'T', 'U', 'V',
        'W', 'X',
    ];

    if !(-80.0..=84.0).contains(&lat) {
        return Err(SpatialError::ValueError(
            "Latitude out of UTM range".to_string(),
        ));
    }

    let index = ((lat + 80.0) / 8.0).floor() as usize;
    if index < letters.len() {
        Ok(letters[index])
    } else {
        Ok('X') // Special case for 72°-84°N
    }
}

/// Convert geographic coordinates to Web Mercator (EPSG:3857)
///
/// # Arguments
///
/// * `lat` - Latitude in degrees
/// * `lon` - Longitude in degrees
///
/// # Returns
///
/// * (x, y) in Web Mercator coordinates (meters)
#[allow(dead_code)]
pub fn geographic_to_web_mercator(lat: f64, lon: f64) -> SpatialResult<(f64, f64)> {
    if lat.abs() >= 85.051_128_779_806_59 {
        return Err(SpatialError::ValueError(
            "Latitude must be between -85.051° and 85.051° for Web Mercator".to_string(),
        ));
    }

    let x = deg_to_rad(lon) * EARTH_EQUATORIAL_RADIUS_M;
    let y = ((deg_to_rad(lat) / 2.0 + PI / 4.0).tan()).ln() * EARTH_EQUATORIAL_RADIUS_M;

    Ok((x, y))
}

/// Convert Web Mercator coordinates to geographic coordinates
///
/// # Arguments
///
/// * `x` - X coordinate in Web Mercator (meters)
/// * `y` - Y coordinate in Web Mercator (meters)
///
/// # Returns
///
/// * (latitude, longitude) in degrees
#[allow(dead_code)]
pub fn web_mercator_to_geographic(x: f64, y: f64) -> (f64, f64) {
    let lon = rad_to_deg(x / EARTH_EQUATORIAL_RADIUS_M);
    let lat = rad_to_deg(2.0 * ((y / EARTH_EQUATORIAL_RADIUS_M).exp().atan() - PI / 4.0));

    (lat, lon)
}

/// Calculate the vincenty distance between two points (more accurate than Haversine)
///
/// This uses Vincenty's inverse formula for ellipsoidal calculations.
/// More accurate than Haversine for long distances.
///
/// # Arguments
///
/// * `point1` - First point as (latitude, longitude) in degrees
/// * `point2` - Second point as (latitude, longitude) in degrees
///
/// # Returns
///
/// * Distance in meters
#[allow(dead_code)]
pub fn vincenty_distance(point1: (f64, f64), point2: (f64, f64)) -> SpatialResult<f64> {
    let (lat1, lon1) = (deg_to_rad(point1.0), deg_to_rad(point1.1));
    let (lat2, lon2) = (deg_to_rad(point2.0), deg_to_rad(point2.1));

    let a = EARTH_EQUATORIAL_RADIUS_M;
    let b = EARTH_POLAR_RADIUS_M;
    let f = EARTH_FLATTENING;

    let l = lon2 - lon1;
    let u1 = ((1.0 - f) * lat1.tan()).atan();
    let u2 = ((1.0 - f) * lat2.tan()).atan();

    let sin_u1 = u1.sin();
    let cos_u1 = u1.cos();
    let sin_u2 = u2.sin();
    let cos_u2 = u2.cos();

    let mut lambda = l;
    let mut lambda_prev;
    let mut iteration_limit = 100;

    let (cos_sq_alpha, sin_sigma, cos_sigma, sigma, cos_2sigma_m) = loop {
        iteration_limit -= 1;
        if iteration_limit == 0 {
            return Err(SpatialError::ComputationError(
                "Vincenty formula failed to converge".to_string(),
            ));
        }

        let sin_lambda = lambda.sin();
        let cos_lambda = lambda.cos();

        let sin_sigma = ((cos_u2 * sin_lambda).powi(2)
            + (cos_u1 * sin_u2 - sin_u1 * cos_u2 * cos_lambda).powi(2))
        .sqrt();

        if sin_sigma == 0.0 {
            return Ok(0.0); // Co-incident points
        }

        let cos_sigma = sin_u1 * sin_u2 + cos_u1 * cos_u2 * cos_lambda;
        let sigma = sin_sigma.atan2(cos_sigma);

        let sin_alpha = cos_u1 * cos_u2 * sin_lambda / sin_sigma;
        let cos_sq_alpha = 1.0 - sin_alpha.powi(2);

        let cos_2sigma_m = if cos_sq_alpha == 0.0 {
            0.0 // Equatorial line
        } else {
            cos_sigma - 2.0 * sin_u1 * sin_u2 / cos_sq_alpha
        };

        let c = f / 16.0 * cos_sq_alpha * (4.0 + f * (4.0 - 3.0 * cos_sq_alpha));

        lambda_prev = lambda;
        lambda = l
            + (1.0 - c)
                * f
                * sin_alpha
                * (sigma
                    + c * sin_sigma
                        * (cos_2sigma_m + c * cos_sigma * (-1.0 + 2.0 * cos_2sigma_m.powi(2))));

        if (lambda - lambda_prev).abs() < 1e-12 {
            break (cos_sq_alpha, sin_sigma, cos_sigma, sigma, cos_2sigma_m);
        }
    };

    let u_sq = cos_sq_alpha * (a.powi(2) - b.powi(2)) / b.powi(2);
    let a_coeff = 1.0 + u_sq / 16384.0 * (4096.0 + u_sq * (-768.0 + u_sq * (320.0 - 175.0 * u_sq)));
    let b_coeff = u_sq / 1024.0 * (256.0 + u_sq * (-128.0 + u_sq * (74.0 - 47.0 * u_sq)));

    let delta_sigma = b_coeff
        * sin_sigma
        * (cos_2sigma_m
            + b_coeff / 4.0
                * (cos_sigma * (-1.0 + 2.0 * cos_2sigma_m.powi(2))
                    - b_coeff / 6.0
                        * cos_2sigma_m
                        * (-3.0 + 4.0 * sin_sigma.powi(2))
                        * (-3.0 + 4.0 * cos_2sigma_m.powi(2))));

    let distance = b * a_coeff * (sigma - delta_sigma);

    Ok(distance)
}

#[cfg(test)]
mod tests {
    use super::*;
    use approx::assert_relative_eq;

    #[test]
    fn test_degree_radian_conversion() {
        assert_relative_eq!(deg_to_rad(0.0), 0.0, epsilon = 1e-10);
        assert_relative_eq!(deg_to_rad(90.0), PI / 2.0, epsilon = 1e-10);
        assert_relative_eq!(deg_to_rad(180.0), PI, epsilon = 1e-10);
        assert_relative_eq!(deg_to_rad(360.0), 2.0 * PI, epsilon = 1e-10);

        assert_relative_eq!(rad_to_deg(0.0), 0.0, epsilon = 1e-10);
        assert_relative_eq!(rad_to_deg(PI / 2.0), 90.0, epsilon = 1e-10);
        assert_relative_eq!(rad_to_deg(PI), 180.0, epsilon = 1e-10);
        assert_relative_eq!(rad_to_deg(2.0 * PI), 360.0, epsilon = 1e-10);
    }

    #[test]
    fn test_haversine_distance() {
        // Distance between London and Paris (approximately 344 km)
        let london = (51.5074, -0.1278);
        let paris = (48.8566, 2.3522);
        let distance = haversine_distance(london, paris);
        assert!((distance - 344_000.0).abs() < 5_000.0); // Within 5km tolerance

        // Distance from a point to itself should be 0
        assert_relative_eq!(haversine_distance(london, london), 0.0, epsilon = 1e-6);

        // Antipodal points (opposite sides of Earth)
        let north_pole = (90.0, 0.0);
        let south_pole = (-90.0, 0.0);
        let antipodal_distance = haversine_distance(north_pole, south_pole);
        let expected_distance = PI * EARTH_RADIUS_M;
        assert_relative_eq!(antipodal_distance, expected_distance, epsilon = 1000.0);
    }

    #[test]
    fn test_initial_bearing() {
        // Bearing from London to Paris should be roughly southeast
        let london = (51.5074, -0.1278);
        let paris = (48.8566, 2.3522);
        let bearing = initial_bearing(london, paris);
        let bearing_deg = rad_to_deg(bearing);

        // Should be roughly in southeast direction (around 120-150 degrees)
        assert!(bearing_deg > 100.0 && bearing_deg < 180.0);

        // Bearing due north
        let start = (0.0, 0.0);
        let north = (1.0, 0.0);
        let north_bearing = initial_bearing(start, north);
        assert_relative_eq!(north_bearing, 0.0, epsilon = 1e-6);

        // Bearing due east
        let east = (0.0, 1.0);
        let east_bearing = initial_bearing(start, east);
        assert_relative_eq!(east_bearing, PI / 2.0, epsilon = 1e-6);
    }

    #[test]
    fn test_destination_point() {
        let start = (51.5074, -0.1278); // London
        let distance = 100_000.0; // 100 km
        let bearing = 0.0; // Due north

        let destination = destination_point(start, distance, bearing);

        // Should be roughly north of London
        assert!(destination.0 > start.0); // Latitude should increase
        assert!((destination.1 - start.1).abs() < 0.1); // Longitude should change little

        // Verify round trip
        let calculated_distance = haversine_distance(start, destination);
        assert_relative_eq!(calculated_distance, distance, epsilon = 1000.0); // Within 1km
    }

    #[test]
    fn test_midpoint() {
        let london = (51.5074, -0.1278);
        let paris = (48.8566, 2.3522);
        let mid = midpoint(london, paris);

        // Midpoint should be between the two cities
        assert!(mid.0 < london.0 && mid.0 > paris.0); // Latitude between
        assert!(mid.1 > london.1 && mid.1 < paris.1); // Longitude between

        // Distance from midpoint to each city should be roughly equal
        let dist_to_london = haversine_distance(mid, london);
        let dist_to_paris = haversine_distance(mid, paris);
        assert_relative_eq!(dist_to_london, dist_to_paris, epsilon = 1000.0);
    }

    #[test]
    fn test_normalize_angle() {
        assert_relative_eq!(normalize_angle(0.0), 0.0, epsilon = 1e-10);
        assert_relative_eq!(normalize_angle(PI), PI, epsilon = 1e-10);
        assert_relative_eq!(normalize_angle(2.0 * PI), 0.0, epsilon = 1e-10);
        assert_relative_eq!(normalize_angle(-PI), PI, epsilon = 1e-10);
        assert_relative_eq!(normalize_angle(3.0 * PI), PI, epsilon = 1e-10);
    }

    #[test]
    fn test_normalize_bearing() {
        assert_relative_eq!(normalize_bearing(0.0), 0.0, epsilon = 1e-10);
        assert_relative_eq!(normalize_bearing(180.0), 180.0, epsilon = 1e-10);
        assert_relative_eq!(normalize_bearing(360.0), 0.0, epsilon = 1e-10);
        assert_relative_eq!(normalize_bearing(-90.0), 270.0, epsilon = 1e-10);
        assert_relative_eq!(normalize_bearing(450.0), 90.0, epsilon = 1e-10);
    }

    #[test]
    fn test_spherical_polygon_area() {
        // Simple triangle
        let triangle = vec![
            (0.0, 0.0), // Equator, Greenwich
            (0.0, 1.0), // Equator, 1° East
            (1.0, 0.0), // 1° North, Greenwich
        ];

        let area = spherical_polygon_area(&triangle).expect("Operation failed");
        assert!(area > 0.0);

        // Area should be reasonable for a 1°×1° triangle
        // Expected area is roughly (π/180)² * R² / 2
        let expected = (PI / 180.0).powi(2) * EARTH_RADIUS_M.powi(2) / 2.0;
        assert_relative_eq!(area, expected, epsilon = expected * 0.1);
    }

    #[test]
    fn test_geographic_to_web_mercator() {
        // Test equator and prime meridian
        let (x, y) = geographic_to_web_mercator(0.0, 0.0).expect("Operation failed");
        assert_relative_eq!(x, 0.0, epsilon = 1e-6);
        assert_relative_eq!(y, 0.0, epsilon = 1e-6);

        // Test round trip
        let original = (45.0, -90.0);
        let (x, y) = geographic_to_web_mercator(original.0, original.1).expect("Operation failed");
        let back = web_mercator_to_geographic(x, y);
        assert_relative_eq!(back.0, original.0, epsilon = 1e-6);
        assert_relative_eq!(back.1, original.1, epsilon = 1e-6);

        // Test error case
        let result = geographic_to_web_mercator(86.0, 0.0);
        assert!(result.is_err());
    }

    #[test]
    fn test_geographic_to_utm() {
        // Test a known location (London)
        let london = (51.5074, -0.1278);
        let (easting, northing, zone, letter) =
            geographic_to_utm(london.0, london.1).expect("Operation failed");

        // London should be in UTM zone 30 or 31
        assert!(zone == 30 || zone == 31);
        assert!(letter == 'U' || letter == 'V');

        // Coordinates should be reasonable
        assert!(easting > 400_000.0 && easting < 700_000.0);
        assert!(northing > 5_700_000.0 && northing < 5_800_000.0);

        // Test error cases
        assert!(geographic_to_utm(85.0, 0.0).is_err()); // Latitude too high
        assert!(geographic_to_utm(-85.0, 0.0).is_err()); // Latitude too low
    }

    #[test]
    fn test_cross_track_distance() {
        let start = (51.0, 0.0);
        let end = (52.0, 1.0);
        let point = (51.5, 0.0); // Point on the same meridian as start

        let cross_track = cross_track_distance(point, start, end);

        // Should be relatively small since point is close to the great circle
        assert!(cross_track.abs() < 50_000.0); // Within 50km
    }

    #[test]
    fn test_vincenty_distance() {
        // Test against Haversine for short distance
        let london = (51.5074, -0.1278);
        let paris = (48.8566, 2.3522);

        let haversine_dist = haversine_distance(london, paris);
        let vincenty_dist = vincenty_distance(london, paris).expect("Operation failed");

        // Should be very close for moderate distances
        let diff_percent = ((vincenty_dist - haversine_dist) / haversine_dist * 100.0).abs();
        assert!(diff_percent < 1.0); // Within 1%

        // Test identical points
        let same_point_dist = vincenty_distance(london, london).expect("Operation failed");
        assert_relative_eq!(same_point_dist, 0.0, epsilon = 1e-6);
    }

    #[test]
    fn test_point_in_spherical_polygon() {
        // Simple square around equator
        let square = vec![(-1.0, -1.0), (1.0, -1.0), (1.0, 1.0), (-1.0, 1.0)];

        // Point inside
        assert!(point_in_spherical_polygon((0.0, 0.0), &square));

        // Point outside
        assert!(!point_in_spherical_polygon((2.0, 2.0), &square));

        // Point on edge (may be unstable, so just ensure it doesn't crash)
        let _ = point_in_spherical_polygon((1.0, 0.0), &square);
    }
}