//! The raw_sound module contains the [`RawSound`] struct.
/// The [`RawSound`] struct represents a sound in its raw form in a
/// Scratch 3.0 project.
#[derive(serde::Deserialize)]#[serde(rename_all ="camelCase")]pubstructRawSound{/// The name of the sound.
pubname: String,
/// The MD5 hash with file extension of the sound.
pubmd5ext: String,
}