//! The raw_costume module contains the [`RawCostume`] struct.
/// The [`RawCostume`] struct represents a costume / backdrop in its raw form
/// in a Scratch 3.0 project.
#[derive(serde::Deserialize)]#[serde(rename_all ="camelCase")]pubstructRawCostume{/// The name of the costume / backdrop.
pubname: String,
/// The data format of the costume (e.g., "png", "svg").
pubdata_format: String,
/// The MD5 hash with file extension of the costume / backdrop.
pubmd5ext: String,
}