use schemars::JsonSchema;
use serde::{Deserialize, Serialize};
use skia_safe::{Canvas, Paint, Rect};
use rustmotion_core::css::CssStyle;
use rustmotion_core::engine::animator::AnimatedProperties;
use rustmotion_core::engine::layout_pass::BoxLayout;
use rustmotion_core::engine::renderer::asset_cache;
use rustmotion_core::schema::{ImageFit, TimelineStep};
use rustmotion_core::traits::{PaintCtx, Painter, TimingConfig};
#[derive(Debug, Serialize, Deserialize, JsonSchema)]
pub struct Image {
pub src: String,
#[serde(default)]
pub fit: ImageFit,
#[serde(flatten)]
pub timing: TimingConfig,
#[serde(default)]
pub style: CssStyle,
#[serde(default)]
pub timeline: Vec<TimelineStep>,
#[serde(default)]
pub stagger: Option<f32>,
}
rustmotion_core::impl_traits!(Image {
Animatable => animation,
Timed => timing,
Styled => style,
});
impl Painter for Image {
fn paint_content(
&self,
canvas: &Canvas,
layout: &BoxLayout,
_props: &AnimatedProperties,
_ctx: &PaintCtx,
) {
let cache = asset_cache();
let img = if let Some(cached) = cache.get(&self.src) {
cached.clone()
} else {
let Ok(data) = std::fs::read(&self.src) else {
return;
};
let skia_data = skia_safe::Data::new_copy(&data);
let Some(decoded) = skia_safe::Image::from_encoded(skia_data) else {
return;
};
cache.insert(self.src.clone(), decoded.clone());
decoded
};
let img_w = img.width() as f32;
let img_h = img.height() as f32;
let target_w = layout.width;
let target_h = layout.height;
let (draw_w, draw_h, offset_x, offset_y) = match self.fit {
ImageFit::Fill => (target_w, target_h, 0.0, 0.0),
ImageFit::Contain => {
let scale = (target_w / img_w).min(target_h / img_h);
let w = img_w * scale;
let h = img_h * scale;
(w, h, (target_w - w) / 2.0, (target_h - h) / 2.0)
}
ImageFit::Cover => {
let scale = (target_w / img_w).max(target_h / img_h);
let w = img_w * scale;
let h = img_h * scale;
(w, h, (target_w - w) / 2.0, (target_h - h) / 2.0)
}
};
let dst = Rect::from_xywh(offset_x, offset_y, draw_w, draw_h);
let paint = Paint::default();
if matches!(self.fit, ImageFit::Cover) {
canvas.save();
canvas.clip_rect(
Rect::from_xywh(0.0, 0.0, target_w, target_h),
skia_safe::ClipOp::Intersect,
true,
);
canvas.draw_image_rect(img, None, dst, &paint);
canvas.restore();
} else {
canvas.draw_image_rect(img, None, dst, &paint);
}
}
}