rusting_engine 2.4.1

Vulkan 3D game engine with GPU-accelerated physics for massive physics-heavy scenes
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{
  "name": "defend: two towers cost all the gold, a third waits for bounties, and three towers hold the wave",
  "ticks": 2000,
  "steps": [
    {"tick": 5, "tap": "build_1"},
    {"tick": 6, "tap": "build_2"},
    {"tick": 7, "tap": "build_3"},
    {"tick": 8, "expect": {"counter": "gold", "equals": 0}},
    {"tick": 8, "expect": {"entity": "Tower 3", "exists": false}},
    {"tick": 600, "tap": "build_3"},
    {"tick": 601, "expect": {"entity": "Tower 3", "exists": true}},
    {"tick": 1999, "expect": {"counter": "leaks", "equals": 0}},
    {"tick": 1999, "expect": {"counter": "cleared", "equals": 10}}
  ]
}