rusting_engine 2.4.1

Vulkan 3D game engine with GPU-accelerated physics for massive physics-heavy scenes
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{
  "name": "drop: the balls fall and land on the pile, not through the floor",
  "ticks": 300,
  "steps": [
    {"tick": 60, "expect": {"entity": "Ball 1", "path": "/transform/position/1", "less_than": 5.0}},
    {"tick": 300, "expect": {"entity": "Ball 1", "path": "/transform/position/1", "greater_than": 0.45}},
    {"tick": 300, "expect": {"entity": "Ball 2", "path": "/transform/position/1", "less_than": 7.0}},
    {"tick": 300, "expect": {"entity": "Ball 2", "path": "/transform/position/1", "greater_than": 0.45}}
  ]
}