struct Solution;
use rustgym_util::*;
trait Leaves {
fn preorder(&self, leaves: &mut Vec<i32>);
}
impl Leaves for TreeLink {
fn preorder(&self, leaves: &mut Vec<i32>) {
if let Some(node) = self {
let node = node.borrow();
let left = &node.left;
let right = &node.right;
if left.is_none() && right.is_none() {
leaves.push(node.val);
} else {
left.preorder(leaves);
right.preorder(leaves);
}
}
}
}
impl Solution {
fn leaf_similar(root1: TreeLink, root2: TreeLink) -> bool {
let mut leaves1: Vec<i32> = vec![];
let mut leaves2: Vec<i32> = vec![];
root1.preorder(&mut leaves1);
root2.preorder(&mut leaves2);
leaves1 == leaves2
}
}
#[test]
fn test() {
let root1 = tree!(
3,
tree!(5, tree!(6), tree!(2, tree!(7), tree!(4))),
tree!(1, tree!(9), tree!(8))
);
let root2 = tree!(
4,
tree!(5, tree!(6), tree!(2, tree!(7), tree!(4))),
tree!(1, tree!(9), tree!(8))
);
assert_eq!(Solution::leaf_similar(root1, root2), true);
}