mod bidi;
mod mouse;
mod human_mouse;
pub use crate::input::{
human_mouse::HumanMouse,
bidi::{
mouse::BidiMouse,
keyboard::{Keyboard, KeyboardTypeOptions, KeyPressOptions},
touchscreen::{Touchscreen, TouchHandle, TouchMoveOptions}
},
mouse::{Point, Mouse, MouseClickOptions, MouseMoveOptions}
};