use crate::error::InputError;
use std::sync::Arc;
use rustenium_bidi_definitions::browsing_context::types::BrowsingContext;
use tokio::sync::Mutex;
use super::mouse::{Mouse, MouseMoveOptions, MouseClickOptions, MouseOptions, MouseWheelOptions, Point};
pub struct HumanMouse<M: Mouse> {
mouse: M,
}
impl<M: Mouse> HumanMouse<M> {
pub fn new(mouse: M) -> Self {
Self { mouse }
}
pub fn get_last_position(&self) -> Arc<Mutex<Point>> {
self.mouse.get_last_position()
}
fn bezier_curve(t: f64, p0: Point, p1: Point, p2: Point, p3: Point) -> Point {
let one_minus_t = 1.0 - t;
let one_minus_t_sq = one_minus_t * one_minus_t;
let one_minus_t_cu = one_minus_t_sq * one_minus_t;
let t_sq = t * t;
let t_cu = t_sq * t;
Point {
x: one_minus_t_cu * p0.x
+ 3.0 * one_minus_t_sq * t * p1.x
+ 3.0 * one_minus_t * t_sq * p2.x
+ t_cu * p3.x,
y: one_minus_t_cu * p0.y
+ 3.0 * one_minus_t_sq * t * p1.y
+ 3.0 * one_minus_t * t_sq * p2.y
+ t_cu * p3.y,
}
}
fn add_jitter(value: f64) -> f64 {
use std::collections::hash_map::RandomState;
use std::hash::{BuildHasher, Hash, Hasher};
let s = RandomState::new();
let mut hasher = s.build_hasher();
std::time::SystemTime::now().hash(&mut hasher);
let random = (hasher.finish() % 1000) as f64 / 1000.0;
value + (random - 0.5) * 3.0
}
fn calculate_steps(start: Point, end: Point) -> usize {
let distance_x = end.x - start.x;
let distance_y = end.y - start.y;
let distance = (distance_x * distance_x + distance_y * distance_y).sqrt();
((distance / 4.0).ceil() as usize).max(5).min(100)
}
}
impl<M: Mouse> Mouse for HumanMouse<M> {
fn get_last_position(&self) -> Arc<Mutex<Point>> {
self.mouse.get_last_position()
}
fn set_last_position(&self, point: Point) {
self.mouse.set_last_position(point)
}
async fn reset(&self, context: &BrowsingContext) -> Result<(), InputError> {
self.mouse.reset(context).await
}
async fn move_to(
&self,
point: Point,
context: &BrowsingContext,
options: MouseMoveOptions,
) -> Result<(), InputError> {
let last_point = *self.mouse.get_last_position().lock().await;
let to = Point { x: point.x.round(), y: point.y.round() };
let base_steps = options.steps.unwrap_or_else(|| Self::calculate_steps(last_point, to));
let distance_x = to.x - last_point.x;
let distance_y = to.y - last_point.y;
let cp1 = Point {
x: last_point.x + distance_x * 0.25 + Self::add_jitter(0.0) * 10.0,
y: last_point.y + distance_y * 0.25 - Self::add_jitter(0.0) * 10.0,
};
let cp2 = Point {
x: last_point.x + distance_x * 0.75 - Self::add_jitter(0.0) * 10.0,
y: last_point.y + distance_y * 0.75 + Self::add_jitter(0.0) * 10.0,
};
for i in 0..base_steps {
let progress = (i as f64) / (base_steps as f64);
let curve_point = Self::bezier_curve(progress, last_point, cp1, cp2, to);
self.mouse.move_to(
Point {
x: Self::add_jitter(curve_point.x).max(0.0),
y: Self::add_jitter(curve_point.y).max(0.0),
},
context,
MouseMoveOptions { steps: Some(1), origin: options.origin.clone() },
).await?;
tokio::time::sleep(tokio::time::Duration::from_millis(
5 + (Self::add_jitter(0.0).abs() * 10.0) as u64
)).await;
}
self.mouse.move_to(to, context, MouseMoveOptions { steps: Some(1), origin: options.origin }).await?;
Ok(())
}
async fn down(&self, context: &BrowsingContext, options: MouseOptions) -> Result<(), InputError> {
self.mouse.down(context, options).await
}
async fn up(&self, context: &BrowsingContext, options: MouseOptions) -> Result<(), InputError> {
self.mouse.up(context, options).await
}
async fn click(
&self,
point: Option<Point>,
context: &BrowsingContext,
options: MouseClickOptions,
) -> Result<(), InputError> {
if let Some(p) = point {
self.mouse.move_to(p, context, MouseMoveOptions::default()).await?;
}
let click_delay = options.delay.unwrap_or(120 + (Self::add_jitter(0.0).abs() * 80.0) as u64);
let count = options.count.unwrap_or(1);
let button = options.button;
for i in 0..count {
self.mouse.down(context, MouseOptions { button }).await?;
tokio::time::sleep(tokio::time::Duration::from_millis(click_delay)).await;
self.mouse.up(context, MouseOptions { button }).await?;
if i < count - 1 {
tokio::time::sleep(tokio::time::Duration::from_millis(
150 + (Self::add_jitter(0.0).abs() * 100.0) as u64
)).await;
}
}
Ok(())
}
async fn wheel(&self, context: &BrowsingContext, options: MouseWheelOptions) -> Result<(), InputError> {
tokio::time::sleep(tokio::time::Duration::from_millis(150)).await;
self.mouse.wheel(context, options).await
}
}